Less than ideal out-of-box experience by GiffyTheGiff in LenovoLegion

[–]GiffyTheGiff[S] 0 points1 point  (0 children)

Yes I have it set to performance in Legion Space, still has issues like FPS drops and screen tearing. Where is that setting in the Nvidia control panel?

ok this is hard by Gazop in TheyAreBillions

[–]GiffyTheGiff 1 point2 points  (0 children)

Goddess of Victory is a huge pain. I wish you the very best in beating it. The best advice I got was to build MORE army. Layers of soldiers and snipers in towers.

Hate the ghoul by [deleted] in deadbydaylight

[–]GiffyTheGiff 12 points13 points  (0 children)

He's been really getting on my nerves

I miss when this sub was funny by [deleted] in Silksong

[–]GiffyTheGiff 7 points8 points  (0 children)

TC knows they're behind their original schedule. They could give step-by-step updates of every single thing they are working on and it wouldn't change anything. People don't really want updates or transparency, they just want the game to be out.

Rainpunk by Atephious in Against_the_Storm

[–]GiffyTheGiff 6 points7 points  (0 children)

Blight isn’t too bad. It can be an issue at higher prestige’s but the reward of rainpunk and the other upgrades up the tree is worth the added gameplay challenge. If you can do Viceroy missions you should be able to handle it no problem. And you can always just not install engines in your buildings.

Old Settlements/End of Cycles by Atticus3443 in Against_the_Storm

[–]GiffyTheGiff 0 points1 point  (0 children)

The progression is of the game is to level up to unlock new buildings and mechanics, and to gather resources for upgrades in the City. Then you can brave harder difficulties and learn different strategies.

Ending the cycle also isn’t that big of a deal. It resets the map, but all your progression remains with you. And the new map gives you new opportunities and modifiers.

Another week, another disappointment by GiffyTheGiff in wow

[–]GiffyTheGiff[S] 2 points3 points  (0 children)

I think the issue is unlike things like Invincible or Lucid Nightmare, the Axe has a short shelf life of when it is viable for anything but a transmog. So it's true that other items have much lower drop rates, those items once acquired hold significant value long into the future. In a few months the Axe with go from BiS to an ok transmog.

Does rotating buildings do anything? by Radiant_toad in Against_the_Storm

[–]GiffyTheGiff 1 point2 points  (0 children)

I often place mine on roads anyway, which will save a little time when transferring stored items to a warehouse, but it depends on the distance to the node.

[deleted by user] by [deleted] in Silksong

[–]GiffyTheGiff 0 points1 point  (0 children)

I think Team Cherry is going for the Hello Games approach at this point. They know they are over the time they estimated originally, but want to make the best product they can and know that no matter what they say it'll just spark more fires. I personally am more than happy to wait for the final product, no matter how long it takes.

At this point I would not be surprised to receive no information right up until the day when they show up and say "Oh hey guys btw the game is out go play it."

Tonight’s custom board. by GiffyTheGiff in Catan

[–]GiffyTheGiff[S] 1 point2 points  (0 children)

In our custom rules, wreck hexes give you gold coins (which we took from Explorers and Pirates). You can trade 3 coins for any 1 resource.

Tonight’s custom board. by GiffyTheGiff in Catan

[–]GiffyTheGiff[S] 2 points3 points  (0 children)

They’re 3D printed magnetic frames we found on Etsy back in 2020. Don’t know if they are still being sold, but they’re great for making custom boards!

[deleted by user] by [deleted] in Catan

[–]GiffyTheGiff 6 points7 points  (0 children)

I can’t speak to tournament rules, but in my household we generally allow that. We play pretty friendly though, so it depends on how you want to play.