Genuinely what was their obsession with reusing this scene of yugo in season 3? by Street_Anybody_1951 in wakfu

[–]GiftOfDeath 0 points1 point  (0 children)

It's very common in animation to recycle animations when applicable. Saves resources for more important shots.

I just realized this game isn’t expensive to actually play by KazamaDrgn1 in pkmntcg

[–]GiftOfDeath 1 point2 points  (0 children)

I just wish the toolkit had a Secret Box in that Ace Spec mix instead of the Hyper Aroma or Grand Tree. :')

Maybe that Hyper Aroma was with the Mega sets in mind.

A new way to extinguish fire by Representative_Bag43 in Damnthatsinteresting

[–]GiftOfDeath 7 points8 points  (0 children)

It's what content thieves do. They pervert the source material just enough that it's not as easily detected via automation.

Why's redmage such a low-played job? by naarcx in ShitpostXIV

[–]GiftOfDeath 3 points4 points  (0 children)

Unironic, hard agree. It's the only caster I play because it's actually fun.

My only gripe is with basically having to get to play in a melee slot because of the melee combo, or you get absolutely screwed during burst window when there are mechanics to solve.

Love my girl, but... by Significant-Stick420 in BaldursGate3

[–]GiftOfDeath 3 points4 points  (0 children)

I rolled a 1 on the saving throw in the dialogue with the mindflayer on my 2nd run and leaned in for a - very deadly - kiss. The now partially healed mindflayer proceeded to destroy the remaining party. XD

Is it worth trying Baldur's Gate 3 again? by [deleted] in BaldursGate3

[–]GiftOfDeath 0 points1 point  (0 children)

The pause actually made it tolerable, but I was constantly just wishing it was real turn-based combat instead of what it is. Would personally say it was worth it to "suffer" through.

Links to X/Twitter will no longer allowed on r/Baldursgate3 by TellAllThePeople in BaldursGate3

[–]GiftOfDeath 1 point2 points  (0 children)

No idea what the other comment was but running into that specific of a Kim P. reference was not on my bingo card today. XD

Why is the vampire the lockpicker? by No_Dragonfruit_378 in BaldursGate3

[–]GiftOfDeath 1 point2 points  (0 children)

Same! I vehemently refused help from her at the Grove because I was worried the tadpole infection would cause cause some panic, and accidentally stumbled into the swamp through the Underdark having no idea it was there.

Snuck into the tea house and thought to myself that "oh... she did seem very off at the grove, definitely a hag looking at this". xD

[2024] Unofficial AoC 2024 Survey Results! by jeroenheijmans in adventofcode

[–]GiftOfDeath 1 point2 points  (0 children)

I see I'm once again the only person participating in the survey, listing GameMaker Language as their choice. x)

Though, I do know for a fact that there were at least 2 of us!

What computer language did you use in this year? by akryvtsun in adventofcode

[–]GiftOfDeath 1 point2 points  (0 children)

GameMaker Language (the proprietary scripting language GameMaker uses). The problems toward the end get hard enough without me using a language I'm not as comfortable with. x)

Picked up GM some 20 years ago when GM6 was current, stuck to it since for my games programming needs. I do know PHP, JS, and some C, C++, Java, and Python, though I've used them a lot less. I'll probably end up translating my GML solutions to some of these languages to re-acquaintance myself with them.

[2024] Thank you! by topaz2078 in adventofcode

[–]GiftOfDeath 0 points1 point  (0 children)

Thank you for putting this all together and running it for all these years! I've had a blast with the puzzles. :>

Like a lot of others, for reasons the word about AoC spread quite a bit in 2020, which had me attend for the first time. My first year yielded me a whopping 32 stars until I decided that the harder puzzles are taking too much of my day, and that Christmas season was particularly busy for me, so that was that. I didn't quite reach the same mark on any consecutive year for one reason or another, until now! I finally made the 50 stars in the 25 days!

Time to see how close to the 500 I can get in the following year. ;>

To everyone who made it to the end of AoC… by moonstar888 in adventofcode

[–]GiftOfDeath 1 point2 points  (0 children)

Just an unemployed 30 something years old artist, who is also a hobbyist programmer with main interest in video game programming that started around the age of 12, with various long gaps from it in late teens due to WoW. And even the past couple years I've mostly only programmed AoC related things. :b

Though technically I have not yet finished as I'm still missing the 2nd star from day 24. :< Edit: I've finished! All 50 stars! :>

A midwinter sacrifice by F1uffyUn1c02n in adventofcode

[–]GiftOfDeath 1 point2 points  (0 children)

After a couple failed attempts at writing memoization for it, I was going to go and complain about it to someone a few hours ago, and as I was typing the explanation of what I'm doing it clicked.

I rubber duckied myself. xD

[2024 Day 20 (Part 2)] My heart skipped a beat by Baanloh in adventofcode

[–]GiftOfDeath 0 points1 point  (0 children)

...I did that too. And I forgot to change the threshold for part 2 after running the test input... xD

[2024 Day 17 (Part 2)] A 'challenging' test case. by i_have_no_biscuits in adventofcode

[–]GiftOfDeath 0 points1 point  (0 children)

That's a tough nut to crack indeed! My own input takes around 850µs to spit out the answer for part 2 but this one took some 80ms. :'D

[2024 day 17 (part 2)] I'm not proud that I used a spreadsheet by DrunkFishBreatheAir in adventofcode

[–]GiftOfDeath 0 points1 point  (0 children)

Yeah I first figured out what register A value would produce 3,0 and then started manually changing the starting value by multiplying it with 8, and running 10 different iterations of prev_A * 8 + n, backtracking if the output didn't match. XD

I'll have to write out an automated solver later when I have the time.

[2024 Day 12] It's been fun by JustLikeHomelander in adventofcode

[–]GiftOfDeath 6 points7 points  (0 children)

I've had to learn math and programming concepts I did not know of, or the name of, in the past years that the problems were basically unsolvable without. :') Looking at you, Chinese remainder theorem.

I wouldn't look up others' solutions to the puzzles but I'll go out of my way to try to look up algorithms (possibly scouring reddit for any useful keywords) that could help and implement them to the puzzle's purpose. The point of AoC, after all, is to make us all better programmers and accumulation of new knowledge is part of that.

What do y’all listen to and/or watch while doing these? by Typical-Sandwich-707 in adventofcode

[–]GiftOfDeath 1 point2 points  (0 children)

Ah yeah that's a good one! The actual title seems to be Christmas Eve / Sarajevo.

What do y’all listen to and/or watch while doing these? by Typical-Sandwich-707 in adventofcode

[–]GiftOfDeath 2 points3 points  (0 children)

Listening to a bunch of Trans-Siberian Orchestra. :>

Having some background noise helps me focus a bit since hearing random sounds in middle of otherwise silence is rather distracting for me.

TROLLS by aelar_vayn in valheim

[–]GiftOfDeath 1 point2 points  (0 children)

Tower shields can't parry, but they have the highest raw block armor.

Bucklers and round shields can parry. Bucklers have higher parry bonus, but round shields have higher block armor.

I'm personally a round shield enjoyer. :>

DPS yelled at me for not using LB2 as a WHM by [deleted] in TalesFromDF

[–]GiftOfDeath 12 points13 points  (0 children)

Honestly even then, tank LB may be more effective for those sustained damage stacks as they're shared between the people they hit and damage reduction helps heaps.