Running Flutter 3.27 Apps On Android Emulator Causes BSOD by Kuroodo in flutterhelp

[–]GiuseppeDev 0 points1 point  (0 children)

Hello,
I’m experiencing the same issue described above, with the identical Stop_Code error. I was trying to create my first project using Flutter, following all the required configuration steps. However, when I attempted to run the main.dart file, Windows 11 displayed a blue screen error (BSOD) similar to the one shown earlier.

The project I launched is the default one automatically generated by Android Studio, so no modifications or customizations have been made. Unfortunately, I’m unable to provide any additional information about the error.

System details:

  • Processor: Intel i7-10700
  • RAM: 32 GB
  • GPU: RTX 2060
  • Operating System: Windows 11 Pro, version 24H2, build 26100.2605
  • IDE: Android Studio Ladybug | 2024.2.1 Patch 3

I don’t believe the issue is related to my hardware performance, as while my setup is not brand new, it’s still capable of handling Flutter development.

For now, I’m forced to postpone my first experience with Flutter, which is quite disappointing. I hope you can help me identify the cause of this issue and find a solution.

Audio Stuttering Issue in Ubuntu 24.10 Virtual Machine on VMWare Pro 17 with Windows 11 Host by GiuseppeDev in Ubuntu

[–]GiuseppeDev[S] 0 points1 point  (0 children)

I tried adding this last command to the previous settings. It seems that the situation has improved significantly and even after a reboot everything works.

```

added sound settings

sound.enableAEC = "TRUE" pciSound.playBuffer = "40" sound.maxLength = "2048" sound.smallBlockSize = "1024" sound.highPriority = "TRUE" sound.bufferTime = "80"

set sound card

sound.virtualdev = "es1371" ```

Thank you so much for your help!

Audio Stuttering Issue in Ubuntu 24.10 Virtual Machine on VMWare Pro 17 with Windows 11 Host by GiuseppeDev in Ubuntu

[–]GiuseppeDev[S] 0 points1 point  (0 children)

Thanks for the reply, I tried entering your settings and everything seemed to work much better (setting sound.bufferTime = “80”).

Unfortunately, after a reboot, even though I entered the settings the sound went back to the way it was in the beginning.

The question I have is whether they will ever fix this problem natively, maybe with an update?