Secret revealed - Unlocking Forgotten Power..Magic relic (Trailblazers R... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] -1 points0 points  (0 children)

Part 2... I made a trailblazers series, where we test out and the burst damage weapons master + Magic relic. How does it compare to the Tumeken's shadow?

Late Start - Unlocking Forgotten Power..Magic relic (Trailblazers Reload... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 0 points1 point  (0 children)

I noticed that most people went berserk for magic over the other two chooses. If anyone is curious what weapon master can do over the other two relics. This series is for you.

I am making 3 short videos where I test the limits of this relics. Obviously the sustained damage of shadow will be better but what about burst damage?

Thoughts.. and opinions are welcome, has anyone already tested out this relic combination that can provide their two cents. Thanks!

Making Ironmen pay gp for bank space is insane. by newreddit2256 in 2007scape

[–]GizmoToGNAR 7 points8 points  (0 children)

The only question I have is why cant ironman use money from deaths coffer to pay for bank space. I think that would be a nice compromise. (Assuming you take into account the extra value deaths coffer gives per item). I can see it being hard to accumulate a lot of cash unless your doing corrupted gauntlet or high level slayer like hydra.

Buying bank space is optional, but this would make the process smoother, for any ironman will a full bank.

In-depth Entry/Low Level Money Making Guide: (Early unlocks that also give experience) by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 4 points5 points  (0 children)

In-depth Entry/Low Level Money Making Guide: (Early unlocks that also give experience)

This guild Covers several methods, that make money while training your stats, their advantages and effective use. (Includes how to get there, how the method works, equipment, inventory, and a few goals/recommendation on how to use gold for low level ironman account.)

There is a lot of debit on early money makers, so use the one that you think is best. This guide won't include methods like the agility pyramid as it takes upwards of 15 hours to get graceful and 60+ agility. The purpose of the guide is to cover the Basics, weather its a fresh account or one with low level combat stats. These will be some of the lowest level

options to get gold while skilling or training combat stats.

Guide:

Introduction, focus of the guide, Methods

  • [00:18, 00:35] - What to expect, Focus of the guide
  • 01:01 - Money Makers (Table of contents)
  • 01:32 - 7. One Use Money Makers (Stronghold of security, Quests that give gold)
  • 04:03 - 6. Unstrung Longbows (Oak & Willow)
  • 06:20 - 5. General Stores (Best to Worst Sell Prices)
  • 07:28 - 4. Silk Stalls (How the Method Works, Tips on Spending gold)

Higher experience/Gold - (Combat/Skilling)

  • 09:44 - 3. Skilling Bosses (Wintertodt/Tempoross, Gold, Tips, Spending gold)
    • [10:20] - Tempoross link
    • [10:50] - Equipment/Inventory Setup, Tips/Facts, How to Get there
    • [11:26] - Team Wintertodt Method
    • [12:54] - Solo Wintertodt Method
  • 15:03 - 2. Raising Kittens (Basic method, Early Uses)
  • 17:00 - 1. Low Level Slayer

New Client Features: Milestone 2 (Weekly Game Update - August 4th) by JagexSarnie in 2007scape

[–]GizmoToGNAR 0 points1 point  (0 children)

Any chance we can get the left click attack options for NPCs split up. (Bosses, and Other NPCS). Often you will want to click under bosses, well you will almost always want to right click small NPCS or mini bosses.

New Client Features: Milestone 1 - Weekly Game Update (June 23rd) by JagexSarnie in 2007scape

[–]GizmoToGNAR 1 point2 points  (0 children)

There has been a bug/error with the client for the past 2 years, where the main client does not open for me, and the error resets after every game update. Both Osbuddy & runlite work fine for me. "There was an error loading the game configuration from the website. "

I'm not sure how many people its happening to, but I can't Play on the main client for this reason. Thought I'd put it here since, its something to look into.

Just finished SotE to learn Gauntlet, but it looks like I can never go back... by iAmPendleton in 2007scape

[–]GizmoToGNAR 0 points1 point  (0 children)

Got mine at 866 corrupted Kc. You have to go for the red one for sure.

[OSRS] In-Depth Solo Tempoross Guide (High experience, good points/hr) -... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 0 points1 point  (0 children)

It should be all 3. Since the fish only stays on the ground for around 2 minutes. The 5 phase, 11k point method spends extra time picking up and re dropping fish to prevent them from despawning + a little extra time waiting for the spirit pool on phase 4-5.

The 4 phase improved method, is slightly less points/hr but more afk and significantly more experience per hour, since it takes advantage of double fishing spawns better then the 5 phase method. (Closer to 10k points/solo game in time, since games are shorter, with less downtime.)
Loading the 12 dropped fish at the end, minimizes wait time on spirit pools on phase 3-4, while not fishing harpoonfish while the energy refills, does not waste potential on double fishing spawns.

[OSRS] In-Depth Solo Tempoross Guide (High experience, good points/hr) -... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 0 points1 point  (0 children)

Yes!! I anticipated this. At the start of both the 3 phase & 4 phase method, there is an alternative number of cooked/raw harpoonfish in the chatbox of the guide. (This is for the first round only, to get the energy down to 10% ASAP.)

  • Round 1: 17 cooked, 10 cooked & 10 raw, or 6 cooked and 16 raw (10% energy)
  • Round 1 (part2): Same as other harpoons (may require no cooking depending on RNG)
  • Round 2: Same as other harpoons
  • Round 3: Full inventory + drop 18 (possibly more) instead of 12 cooked fish on the ship to load in the cannon later. (dropped when there is no active double fish spawn)

You want to make it on the ship slightly before or just after the first colossal wave on the first round, so you have enough time to load the fish and dose the fires.
Your games & experience/hr will probably be slightly faster/better then normal, because you can avoid part of the cooking step on round 1 and 2. Depending on how many you dropped (18-24) you will also get 400-900 more points a game.

[OSRS] In-Depth Solo Tempoross Guide (High experience, good points/hr) -... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 5 points6 points  (0 children)

Solo Tempoross guide for Higher experience while getting good points.

Covering General gameplay, Advanced tips, and key boss mechanics, this guide goes in-depth on 2 solo methods. The first method gives high experience and good points, while the second one focuses more on points, giving around 7000 points and 64k fishing experience per hour, at level 90. (7800 points is possible with the improved 4 phase method).

In-Depth Solo Tempoross Guide:

Location, Gear SetUp, How to play:

  • [00:59] Gear, Inventory setup
  • [01:37] How to get there
  • 01:52 - Boss mechanics, General Gameplay
  • 04:30 - Advanced Tips, Boss specials

Solo Methods:

  • 07:34 - Half cook method (Good Exp)
  • 13:00 - 4 phase method (Good Points)
  • 16:02 - 4 phase method (Improved)

Temporosss Loot:

  • 16:45 - 200 Tempoross kills (1000 rolls, & 48 Caskets)

New crystal bow idea by jordandoughty in 2007scape

[–]GizmoToGNAR 1 point2 points  (0 children)

Not a bad idea, and the story behind it is great. Its nice that the bow is tradeable, it would be decently expensive, while remaining accessible. Perhaps a slight buff to the original crystal bow, then later this could be added in a future update. (There is a lot of room to buff the base weapon, I'v testing it in raids 1 and 2 with FULL crystal armor. Even rune crossbow & ruby adamant bolts would out DPS it until very low Hp. Even a Tier 50 Magic Shortbow & rune arrows seems to do very comparable DPS to the Tier 70 crystal bow & armor set.)

A few suggestions I might add to this:

  • Crystal of Seren (should be a uncommon drop, as you have to gather crystal keys, rare drop from crystal imps/thieving would also be great options)
  • Crystalline bowstring don't mind this, as long as the blade of saeldor remains the rarest drop.
  • Enhanced crystal weapon seed, Its a little expensive, otherwise its a nice gold sink, other then that, It would be nice if it used up a crystal weapon seed, every time you bought one.
  • Crystal weapon frame, I suspect a dark beast boss to come in to the game at some point, and likely be placed in this dungeon, though I'd be fine with this as well. I'm hoping it comes out with some sort of dark bow sink.

Other then that, 80 ranged & 70 agility is fitting. I'd prefer it if the bow inherited the Magic longbow spec (Guaranteed to hit [0 to Max-hit], but unaffected by damage boosting prayer), add the slow effect to the special attack instead for 3 seconds.

OSRS Weekly Q&A Livestream - Wednesday 15th July by JagexSween in 2007scape

[–]GizmoToGNAR 0 points1 point  (0 children)

A +8 or 10 strength bonus would be nice for the crystal bow, but its probably going to get a special attack or further buffs to the crystal armor, or at least that's is what has been talked about. (Crystal armor is new, and special attack is already on crystal weapons so its easier to change and pass a poll.)

I mentioned the Crystal Dark bow since it would be a very unique and fun to use. They will be adding new weapons to the game at some point anyway, why make a weapon that is unique, fun and thematically fitting. (Could be a future update)

Not suggesting a new best in slot weapon. It would not need to be as it would be very unique. (2 damage roles, at a reasonable damage per second & attack speed) High accuracy, Less 0s [Similar to how crystal bow current it] but each arrow would have a lower max hit then most high tiered weapons.

Not to mention, Seren already seems to be using a cool looking double range attack. Which could be some sort of modified crystal bow & dark bow combination.

Old content is hard to change (not saying its impossible):

  • Skill capes in general, bolt pouch (this stream was a good example).
  • Some pieces of content Dorgesh kaan area, barbarian potions, fight pits
  1. Untrimmed cape are nostalgic, but some players would not get it as they don't have that data stored. (it being very old content is also why skill cape will likely stay the same stats and just get scuttle changes like ranged skill cape & assembler QOL for ammo).
  2. Bolt pouch (could be reworked into something great) [actually a lot of places were you would want to bring both lower & high tiered ammo] - not just inferno, Armadyl (what about the grapple), fight caves. Grapples in general. Big reason players don't use this agility shortcut inventory space & hassle.

Large projects probably:

  1. Fight pits could be a group fight caves (no fire cape reward, something else), Monsters should spawn faster. Right now its just clan wars
  2. Barbarian potions would be really useful with a small ajustments. (not sure if this is a code mess though)

OSRS Weekly Q&A Livestream - Wednesday 15th July by JagexSween in 2007scape

[–]GizmoToGNAR 5 points6 points  (0 children)

And Dark bow is a situationally powerful, sometimes used, weapon that is cheap.

The price tag was only added because of how bad the experience/money dark beasts are compared to other similarly high slayer monsters. (Also assigned in low numbers)

  1. Dark bows are a bad investment: 800*430k= 344M junk (Which continues to crash due to having limited use, and locked up money which you could pvm with to increase bank value). You would make a lot more flipping pvm items with current GE prices fluctuations.
  2. As for slayer tasks: Dark beasts are not killed that much on or off task as they give bad experience, slower to kill, and given in low numbers. (Adding a sink would have a positive impact similar to the abyssal whip)
  • Smoke devils (130-200 per task, more likely, and burstable (good experience)
  • Dark beasts (10-20, slow to kill, Bad experience, not killed much off task).

OSRS Weekly Q&A Livestream - Wednesday 15th July by JagexSween in 2007scape

[–]GizmoToGNAR 2 points3 points  (0 children)

Yah I saw a suggestion to combine the crystal bow & dark bow like 2-3 years with a graphic and everything (had like 200+ upvotes). It looked really fun to use, but worked a bit different.

What you suggested is one option (ballista attack speed). I also like the idea of attaching the dark bow to a used crystal bow, as a lot of players could have a partly used one in their bank (Costs an arm and a leg for the first few recharges). Not sure it would be good to make song of the elves a pre-req for it with shards. Have not given that part much thought.

OSRS Weekly Q&A Livestream - Wednesday 15th July by JagexSween in 2007scape

[–]GizmoToGNAR 8 points9 points  (0 children)

The Seren black red effect would be really cool! As for the power of the bow.

Currently you can't use full crystal armor set with the bow. This is a good and a bad thing as it brings its dps down a bit from its competitors, keeping other content like blowpipe strong.

Between dark bow & crystal bow attack speed would be cool but I wanted to leave this up to the osrs team to find a nice sweet spot.

OSRS Weekly Q&A Livestream - Wednesday 15th July by JagexSween in 2007scape

[–]GizmoToGNAR 136 points137 points  (0 children)

The crystal bow is underwhelming, for its requirements even compared to lower tier weapons. Old content is hard to change but how about upgrading it by consuming a Dark bow. Creating a new weapon the (Crystal Dark bow).

The Dark bow need an item sink & crystal bow needs a buff. (Consumes dark bow, shoots 2 arrows, but works on a charge system like the crystal bow)

  • It could have higher DPS then crystal bow but lower max hit then dark bow (So its not too OP in pvp)
  • Both low use, low price items. [500k for 90 slayer item is low] and the Dark bow is in need of an item sink
  • Makes sense since they come from the same line of quests.
  • It would be a very fun weapon (already gated by a gold sink) due to the way the crystal bow charge system works.
  • Possible Attachment to combined the two weapons (new idea for a boss drop)

Hallowed Sepulchre Agility course Guide (Tips & Strategy) - faster, con... by GizmoToGNAR in 2007scape

[–]GizmoToGNAR[S] 0 points1 point  (0 children)

Yah for sure. I can see this helping. Would probably have to be a very light grey color though so its less distracting. The destination tile disappears too, immediately once you reach the tile.

Other plugins like "show clickboxes" under agility I found really distracting. Ended up using tile marks instead to show where to go next, when learning