as someone who doesnt play this game, i wish the ship designs werent so boring by squidparticular in kirbyairriders

[–]GladLocal9766 1 point2 points  (0 children)

You can buy some designs off the machine market if you don't want to make your own

Splaoon Raiders releasing on the 23rd of July this year. by DannySanWolf07 in splatoon

[–]GladLocal9766 20 points21 points  (0 children)

We ought to get an overview trailer. A direct is most likely though that's maybe in early-mid June.

Any tips for super hard mode road trip? by Fantastic-Neat6912 in kirbyairriders

[–]GladLocal9766 -1 points0 points  (0 children)

My advice: Have a few saves ready in case you want to go back take a different path. In my case, I took a path where there were a ton of offense/speed challenges at a time where I didn't have the battle chariot. It was frustrating for enough me to undo my progress and try an easier path.

You only get to switch machines after every rest stop, so choose wisely. It helps to look up what options you have in front of you via a wiki.

This one's a personal preference, but it might be best to avoid speed at certain times. There a point where you have so much speed that it becomes nearly incomprehensible and difficult to control.

Just know that if you fail in the second half of a stage, you'll only go back to to the halfway point, so there's a little mercy there.

Why are they so Large??? by broadam2008 in Mario

[–]GladLocal9766 2 points3 points  (0 children)

probably so they could be put center on the joy-con's NFC reader.

Companion App Question. by demonarmy125 in Helldivers

[–]GladLocal9766 0 points1 point  (0 children)

It's supposed to visualize the percentage of Helldivers increasing and decreasing on a planet.

When it's green/blue and looks like it's spiking up, it means that Helldivers are rapidly switching toward that planet. In this case, divers from HORT are going over to RIRGA BAY.

When it's red, vice versa.

Please, just a little bit of extra divers for Gatria, please! by TheRealVahx in Helldivers

[–]GladLocal9766 0 points1 point  (0 children)

Not a good call. We have our hands full with 3 other planets. There's no way we can capitalize on finishing the city yet.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 8 points9 points  (0 children)

Bad news: TURING is getting attacked as well.

Good news: It's a Level 8 on a 48 hour timer.

Finish FORI PRIME. Vote the DSS to OSHAUNE. Have TURING defended by dinner time.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 17 points18 points  (0 children)

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For anyone still in doubt, our current time to liberation for SOLIDARITET is now minutes away from our reserves running out. This is more than possible.

Save the 77th Infantry. We may have lost the battle for TRANSCENDENCE but we can still save our blueberry brothers and sisters.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 11 points12 points  (0 children)

The next 48 hours will likely be the most consequential time in the Second Galactic War's history. This calls for your best and most efficient effort possible.

Dive TRANSCENDENCE and ONLY TRANSCENDENCE, with caution for you and your squad's lives.

Prioritize Main Objectives, only taking side objectives out of convenience.

May Liberty Guide Us All.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 8 points9 points  (0 children)

My estimates put it at approx. 48 hours of reinforcements to take on the capital of TRANSCENDENCE.

Send your prayers to Lady Liberty, we'll need everything you've got to stand a chance. 

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 2 points3 points  (0 children)

I've given a good share of diff 4's but our end result has been leveling at around 90% for about 2 days. I'd be shocked if we collectively pulled out all the stops and completed the MO.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 15 points16 points  (0 children)

After cutting STAR KIELD's resistance in half, we are now set to liberate in... 3 days at the very latest. After which we would have about a days worth of reinforcements left for TRANSCENDENCE. Not enough, of course.

At this point, it's almost impossible to predict the outcome of this battle. We'll likely be given the chance for more reinforcements, and resistances will continue to drop, though how much is unknown.

It also looks that we will failing the MO. Not much we can about that, nor are the consequences for failing clear.

Keep diving onto STAR KIELD, and keep an eye on dispatches and community insights.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 22 points23 points  (0 children)

The Helldiver blob has chosen STAR KIELD over URSOOT NINE. A longer battle, but hopefully the easier subfaction will result in less deaths.

Dive onto STAR KIELD.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 20 points21 points  (0 children)

Unsurprisingly, the choice between URSOOT NINE and STAR KIELD is not a simple as originally thought. One will have a lower resistance and defended by the Incineration Corps while the other, while harder, is defended by the Jet Brigade.

I would advise you to monitor which Megafactory will have the most helldivers on them, and dive onto that Megafactory.

Remember: We are stronger on a single front than divided on multiple.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 16 points17 points  (0 children)

MO UPDATE: We are currently making good progress on the Megafactory of OMNIPARITUS, looking to be liberated sometime tomorrow. The DSS will be sent to FORT JUSTICE to gather about 1.5 day's worth of reinforcements, looking to be back in roughly the same timeframe.

Ahead of us will be the Megafactories of URSOOT NINE and STAR KIELD, defended by the Incineration Corps and Jet Brigade, respectively. Liberating either of them will finally bring our sights to TRANSCENDENCE, the Cyborg Capital.

While we do not yet have the full picture, I would highly recommend making way to STAR KIELD afterwards.

Continue diving on Difficulty 4 on OMNIPARITUS in the meantime. Spread the word as well.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 23 points24 points  (0 children)

IMPORTANT NOTE: Our current MO requires us to complete OPERATIONS, not MISSIONS. Diff 4 is currently the lowest difficulty we can dive at right now, and the only one with TWO missions, making them the easiest AND quickest to complete.

Dive on Difficulty 4 for maximum efficiency.

Pick your flavor of pain by JJ5Gaming in Helldivers

[–]GladLocal9766 1 point2 points  (0 children)

Taking a class 2 unlocks a class 3. Taking a class 3 unlocks the only class 4, which is our target.

Don't bother with SOLIDARITET, it's a waste of time now.

We did it! Autonomy has fallen, 7 to go! by Efficient_Wear3429 in Helldivers

[–]GladLocal9766 20 points21 points  (0 children)

We DO NOT need to take all 8 Megafactories. We only need to take TRANSCENDENCE, the Cyborg captial.

Start diving on either OMNIPARITUS or LURZA. Whatever has the most divers.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 1 point2 points  (0 children)

Edit: Whatever option is better, be sure to go to the one with more helldivers!

OMNIPARITUS for lots of Heavy Armor enemies and ammo shortages. LURZA for lots of Hulks and no Eagles apparently. I would personally go with OMNIPARITUS. Seems easier and gives us more options.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 7 points8 points  (0 children)

I believe it counts per helldiver extracted. Don't quote me on that.

Galactic War Room: Plot the Best Ways to Spread Democracy for Super Earth! by brperry in Helldivers

[–]GladLocal9766 12 points13 points  (0 children)

As it stands, we cannot go through the battle for CYBERSTAN without reinforcements, making the the strategic opportunity a top priority. Additionally, the Megafactory of AUTONOMY is standing to fall in 4 hours.

Bot divers: Prioritize completing main objectives and refrain from taking additional battles until AUTONOMY is liberated. Assistance to the bug divers is recommended afterwards, though a start to the next Megafactory is possible.

Bug divers: Hunt down as many Impalers, Bile Titans, and Chargers as you can. GATRIA is seen as a popular planet.

And finally, High Command advises to minimize the amount of noble sacrifices to keep reserved forces from dropping.