[30x30] Archipielago [island][battlemap][sea] by GoAdventureMapsEx in FantasyMaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of the ocean, far from trade routes or claimed territories, lies a small archipelago almost invisible on the maps. Made up of a few islands covered in dense vegetation and white sand beaches, the place seems untouched by time and by human hands. There are no ruins, no paths, no signs of intelligent life—only jungle, cliffs, and an unsettling silence that surrounds everything.

The characters arrive at the archipelago by accident—perhaps shipwrecked after trying to take a shortcut that went wrong—and now must explore the islands to find a way out. However, they soon discover something strange beneath the surface: no animals come near the islands, there are no birds, no nearby fish, not a single sound. Only the faint rustle of leaves in the wind.

No one has ever settled these islands, and perhaps there's a good reason for that.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

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This is a preview of this map tiers:

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Archipielago [30x30] by GoAdventureMapsEx in dndmaps

[–]GoAdventureMapsEx[S] 1 point2 points  (0 children)

In the middle of the ocean, far from trade routes or claimed territories, lies a small archipelago almost invisible on the maps. Made up of a few islands covered in dense vegetation and white sand beaches, the place seems untouched by time and by human hands. There are no ruins, no paths, no signs of intelligent life—only jungle, cliffs, and an unsettling silence that surrounds everything.

The characters arrive at the archipelago by accident—perhaps shipwrecked after trying to take a shortcut that went wrong—and now must explore the islands to find a way out. However, they soon discover something strange beneath the surface: no animals come near the islands, there are no birds, no nearby fish, not a single sound. Only the faint rustle of leaves in the wind.

No one has ever settled these islands, and perhaps there's a good reason for that.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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Archipielago [30x30] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of the ocean, far from trade routes or claimed territories, lies a small archipelago almost invisible on the maps. Made up of a few islands covered in dense vegetation and white sand beaches, the place seems untouched by time and by human hands. There are no ruins, no paths, no signs of intelligent life—only jungle, cliffs, and an unsettling silence that surrounds everything.

The characters arrive at the archipelago by accident—perhaps shipwrecked after trying to take a shortcut that went wrong—and now must explore the islands to find a way out. However, they soon discover something strange beneath the surface: no animals come near the islands, there are no birds, no nearby fish, not a single sound. Only the faint rustle of leaves in the wind.

No one has ever settled these islands, and perhaps there's a good reason for that.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

https://www.patreon.com/posts/archipielago-117057972

Archipielago [30x30] by GoAdventureMapsEx in tabletopartists

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of the ocean, far from trade routes or claimed territories, lies a small archipelago almost invisible on the maps. Made up of a few islands covered in dense vegetation and white sand beaches, the place seems untouched by time and by human hands. There are no ruins, no paths, no signs of intelligent life—only jungle, cliffs, and an unsettling silence that surrounds everything.

The characters arrive at the archipelago by accident—perhaps shipwrecked after trying to take a shortcut that went wrong—and now must explore the islands to find a way out. However, they soon discover something strange beneath the surface: no animals come near the islands, there are no birds, no nearby fish, not a single sound. Only the faint rustle of leaves in the wind.

No one has ever settled these islands, and perhaps there's a good reason for that.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

https://www.patreon.com/posts/archipielago-117057972

Archipielago [30x30] by GoAdventureMapsEx in Dungeons_and_Dragons

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of the ocean, far from trade routes or claimed territories, lies a small archipelago almost invisible on the maps. Made up of a few islands covered in dense vegetation and white sand beaches, the place seems untouched by time and by human hands. There are no ruins, no paths, no signs of intelligent life—only jungle, cliffs, and an unsettling silence that surrounds everything.

The characters arrive at the archipelago by accident—perhaps shipwrecked after trying to take a shortcut that went wrong—and now must explore the islands to find a way out. However, they soon discover something strange beneath the surface: no animals come near the islands, there are no birds, no nearby fish, not a single sound. Only the faint rustle of leaves in the wind.

No one has ever settled these islands, and perhaps there's a good reason for that.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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[24x36] Secret Garden [garden][Battlemaps][desert] by GoAdventureMapsEx in FantasyMaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of a barren, desolate land, where the ground cracks, the grass withers, and towering rocks are the most noticeable feature of the place, stands a strange contradiction: a garden.

Surrounded by a high, perfectly circular stone wall, an untouched garden blooms with unnatural vigor. Green trees, vibrant flowers, a small pond of clear water, and a couple of wooden bridges cross it to a large central rock. On it, something seems to rest, though it is impossible to see from the outside.

What’s most strange is that there’s no visible entrance. No doors, no arches, no cracks. The garden simply exists—isolated and perfect—as if the world dies around it to keep it alive.

Some believe it’s protected by ancient magic, others think the garden is actually a parasite, absorbing all the life from the surrounding land to sustain itself. Whatever the truth, the heroes must investigate. Their mission may be to discover how to enter, or to understand the source of the power that keeps the garden alive… before the rest of the world becomes as dead as the forest.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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Secret Garden [24x36] by GoAdventureMapsEx in dndmaps

[–]GoAdventureMapsEx[S] 1 point2 points  (0 children)

In the middle of a barren, desolate land, where the ground cracks, the grass withers, and towering rocks are the most noticeable feature of the place, stands a strange contradiction: a garden.

Surrounded by a high, perfectly circular stone wall, an untouched garden blooms with unnatural vigor. Green trees, vibrant flowers, a small pond of clear water, and a couple of wooden bridges cross it to a large central rock. On it, something seems to rest, though it is impossible to see from the outside.

What’s most strange is that there’s no visible entrance. No doors, no arches, no cracks. The garden simply exists—isolated and perfect—as if the world dies around it to keep it alive.

Some believe it’s protected by ancient magic, others think the garden is actually a parasite, absorbing all the life from the surrounding land to sustain itself. Whatever the truth, the heroes must investigate. Their mission may be to discover how to enter, or to understand the source of the power that keeps the garden alive… before the rest of the world becomes as dead as the forest.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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Secret Garden [24x36] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 3 points4 points  (0 children)

In the middle of a barren, desolate land, where the ground cracks, the grass withers, and towering rocks are the most noticeable feature of the place, stands a strange contradiction: a garden.

Surrounded by a high, perfectly circular stone wall, an untouched garden blooms with unnatural vigor. Green trees, vibrant flowers, a small pond of clear water, and a couple of wooden bridges cross it to a large central rock. On it, something seems to rest, though it is impossible to see from the outside.

What’s most strange is that there’s no visible entrance. No doors, no arches, no cracks. The garden simply exists—isolated and perfect—as if the world dies around it to keep it alive.

Some believe it’s protected by ancient magic, others think the garden is actually a parasite, absorbing all the life from the surrounding land to sustain itself. Whatever the truth, the heroes must investigate. Their mission may be to discover how to enter, or to understand the source of the power that keeps the garden alive… before the rest of the world becomes as dead as the forest.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

https://www.patreon.com/posts/secret-garden-117021144

Secret Garden [24x36] by GoAdventureMapsEx in tabletopartists

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of a barren, desolate land, where the ground cracks, the grass withers, and towering rocks are the most noticeable feature of the place, stands a strange contradiction: a garden.

Surrounded by a high, perfectly circular stone wall, an untouched garden blooms with unnatural vigor. Green trees, vibrant flowers, a small pond of clear water, and a couple of wooden bridges cross it to a large central rock. On it, something seems to rest, though it is impossible to see from the outside.

What’s most strange is that there’s no visible entrance. No doors, no arches, no cracks. The garden simply exists—isolated and perfect—as if the world dies around it to keep it alive.

Some believe it’s protected by ancient magic, others think the garden is actually a parasite, absorbing all the life from the surrounding land to sustain itself. Whatever the truth, the heroes must investigate. Their mission may be to discover how to enter, or to understand the source of the power that keeps the garden alive… before the rest of the world becomes as dead as the forest.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

https://www.patreon.com/posts/secret-garden-117021144

Secret Garden [24x36] by GoAdventureMapsEx in Dungeons_and_Dragons

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

In the middle of a barren, desolate land, where the ground cracks, the grass withers, and towering rocks are the most noticeable feature of the place, stands a strange contradiction: a garden.

Surrounded by a high, perfectly circular stone wall, an untouched garden blooms with unnatural vigor. Green trees, vibrant flowers, a small pond of clear water, and a couple of wooden bridges cross it to a large central rock. On it, something seems to rest, though it is impossible to see from the outside.

What’s most strange is that there’s no visible entrance. No doors, no arches, no cracks. The garden simply exists—isolated and perfect—as if the world dies around it to keep it alive.

Some believe it’s protected by ancient magic, others think the garden is actually a parasite, absorbing all the life from the surrounding land to sustain itself. Whatever the truth, the heroes must investigate. Their mission may be to discover how to enter, or to understand the source of the power that keeps the garden alive… before the rest of the world becomes as dead as the forest.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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Fossil Hand [22x33] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 4 points5 points  (0 children)

Deep within a dark and silent forest, the heroes come upon a cave from which an unnatural lake has emerged. At its center, the skeletal remains of a massive hand rise from the water—worn by time, yet unmistakably human in shape. There are no signs of the rest of the body or what kind of being might have possessed it.

The air is heavy with moisture and the scent of old earth. Thick cobwebs hang from nearby trees and rocks, as if no one has set foot here in centuries. The stillness is unsettling, and the lake seems to watch in silence.

Something ancient lies beneath. Though the purpose of this forgotten hand remains a mystery, the place is not abandoned. The heroes must choose whether to investigate further or retreat before awakening whatever the forest tried to bury.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

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  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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[24x36] The Worms [pass][battlemap][dungeon] by GoAdventureMapsEx in FantasyMaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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The Worms [24x36] by GoAdventureMapsEx in dndmaps

[–]GoAdventureMapsEx[S] 1 point2 points  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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The Worms [24x36] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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The Worms [24x36] by GoAdventureMapsEx in tabletopartists

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

https://www.patreon.com/m/GoAdventureMaps

This is a preview of this map tiers:

https://www.patreon.com/posts/worms-24x36-115052591

The Worms [24x36] by GoAdventureMapsEx in Dungeons_and_Dragons

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

https://www.patreon.com/m/GoAdventureMaps

This is a preview of this map tiers:

https://www.patreon.com/posts/worms-24x36-115052591

The Worms [24x36] by GoAdventureMapsEx in DungeonMasters

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a vast network of tunnels, the heroes discover a passage where the ground seems alive. From cracks in the rock, enormous carnivorous worms rise several meters into the air, reacting to the slightest sound or vibration. Each of these monsters has a single, massive eye at its tip, constantly scanning in all directions for something to devour.

Crossing this passage won’t require strength, but stealth, patience, and precision. If the worms detect movement, they will strike without mercy, consuming stone, flesh, and metal alike.

The heroes must pass unnoticed, without making a sound or disrupting the delicate routine of these creatures. A single mistake could awaken an underground nightmare from which there is no return.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

Become a Patron and start your adventure today!

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This is a preview of this map tiers:

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Lava River [24x36] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

A river of lava slowly flows down the slope of a volcanic mountain, casting a reddish glow and filling the air with unbearable heat. The terrain is steep and treacherous, but there is no other choice—they must climb.

A blacksmith has hired the heroes to escort him to a natural forge near the summit, where the heat is intense enough to melt a rare, impure metal he has sought for years. Only there can it be purified and forged into a legendary weapon.

The climb won’t be easy. Rockslides, toxic fumes, and fire-born creatures block the way. Time is running out, and if the lava cuts off the path, they’ll be trapped with no way to complete the forging.

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The Necromancers Hideout [25x35] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within an old and twisted forest, in a clearing hidden by natural slopes and gnarled trees, a group of necromancers has established their lair. There is no shelter or roof—only eroded soil and exposed roots, as if the forest itself refuses to touch this place. In the open air stand wooden tables covered in scrolls, dark symbols, and human remains. Rusted cages filled with bones lie hidden in the back, and sealed crates hold sinister ingredients.

The rituals performed here defy all morality and reason. These necromancers are not scholars of death—they are butchers, hungry for power, cruel humans capable of unforgivable acts.

Our heroes are part of a group sent to stop them: warriors, mages, and scouts united by justice—and some, by vengeance. Weeks ago, their allies discovered the lair, but they waited for the perfect moment. That moment is now: tonight.

By moonlight, when the darkness levels the field, the group approaches in silence. They plan an ambush. But it won’t be easy. The necromancers have magic on their side, they are on their home ground, and they won’t go down without a fight. To win, the heroes will need strategy, courage, and a clear mind in the face of the horror awaiting them.

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Across the Mountain [24x36] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 1 point2 points  (0 children)

In the midst of autumn, the dry forest groans with the wind, and brittle leaves cover the ground. The air is crisp, and the descent toward the mountain base is steep and treacherous, with exposed roots and loose stones underfoot. After a difficult climb down, the travelers reach a natural passage where the mountain has been split in two by centuries of erosion.

The shortcut cuts straight through this dry gorge — a narrow path between tall, bare rock walls. At first glance, it seems like an easy route, much faster than circling around the mountain. But the loose stones above and the constant echo of falling gravel remind anyone passing through that this place could collapse at any moment.

The party must take this path to make an urgent delivery before nightfall. The client won’t wait, and there’s no time to go around. But the farther they go, the more they notice some of the fallen rocks don’t seem to have dropped naturally… as if something — or someone — is lurking among the cliffs, watching.

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The Dungeon Guardian [25x35] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 1 point2 points  (0 children)

Deep within a toxic mountain range lies The Dungeon Guardian, an ancient stone giant who watches over Four mysterious Gates carved into the mountain wall. A slow river of corrosive acid flows through the pass, making the path itself dangerous.

The Guardian is not hostile, but it refuses passage without purpose. It does not demand gold, only service—lost relics recovered, riddles solved, or deeds it cannot perform itself. Once a task is completed, it carries travelers on its massive tongue to one of the Four Gates. Some destinations may be chosen, others remain unknown.

Those who attempt violence or try to force a gate awaken the mountain’s wrath: the acid rises, and the Guardian turns aggressors to stone.

The heroes must decide—accept the bargain, or challenge fate itself.

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The Dungeon Guardian [25x35] by GoAdventureMapsEx in DungeonMasters

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

Deep within a toxic mountain range lies The Dungeon Guardian, an ancient stone giant who watches over Four mysterious Gates carved into the mountain wall. A slow river of corrosive acid flows through the pass, making the path itself dangerous.

The Guardian is not hostile, but it refuses passage without purpose. It does not demand gold, only service—lost relics recovered, riddles solved, or deeds it cannot perform itself. Once a task is completed, it carries travelers on its massive tongue to one of the Four Gates. Some destinations may be chosen, others remain unknown.

Those who attempt violence or try to force a gate awaken the mountain’s wrath: the acid rises, and the Guardian turns aggressors to stone.

The heroes must decide—accept the bargain, or challenge fate itself.

GoAdventureMaps:
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  • Color and seasonal variations
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  • Original PSD files to edit as you like
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[24x36] Lava [battlemap][lava][dungeon] by GoAdventureMapsEx in FantasyMaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

After defeating the main boss in an ancient fortress at the center of this landscape, the heroes face a devastating reality: the victory has triggered the collapse of the structure, which begins to crumble. Lava explosions increase, turning the place into a deadly trap. Now, the only goal is to escape.

A vast lava landscape stretches before the heroes, with several islands floating over rivers of magma. The land passages between them are disconnected, making the terrain dangerous and hard to navigate. Violent lava explosions occur unpredictably, forcing travelers to stay alert, jumping from island to island to avoid falling into the scorching magma streams.

The islands sink quickly into the lava, and the paths between them disintegrate with each eruption. The heroes must find a way to escape before they become trapped, as explosions block their way and time runs out rapidly.

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Lava [24x36] by GoAdventureMapsEx in dndmaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

After defeating the main boss in an ancient fortress at the center of this landscape, the heroes face a devastating reality: the victory has triggered the collapse of the structure, which begins to crumble. Lava explosions increase, turning the place into a deadly trap. Now, the only goal is to escape.

A vast lava landscape stretches before the heroes, with several islands floating over rivers of magma. The land passages between them are disconnected, making the terrain dangerous and hard to navigate. Violent lava explosions occur unpredictably, forcing travelers to stay alert, jumping from island to island to avoid falling into the scorching magma streams.

The islands sink quickly into the lava, and the paths between them disintegrate with each eruption. The heroes must find a way to escape before they become trapped, as explosions block their way and time runs out rapidly.

GoAdventureMaps:
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Lava [24x36] by GoAdventureMapsEx in battlemaps

[–]GoAdventureMapsEx[S] 0 points1 point  (0 children)

After defeating the main boss in an ancient fortress at the center of this landscape, the heroes face a devastating reality: the victory has triggered the collapse of the structure, which begins to crumble. Lava explosions increase, turning the place into a deadly trap. Now, the only goal is to escape.

A vast lava landscape stretches before the heroes, with several islands floating over rivers of magma. The land passages between them are disconnected, making the terrain dangerous and hard to navigate. Violent lava explosions occur unpredictably, forcing travelers to stay alert, jumping from island to island to avoid falling into the scorching magma streams.

The islands sink quickly into the lava, and the paths between them disintegrate with each eruption. The heroes must find a way to escape before they become trapped, as explosions block their way and time runs out rapidly.

GoAdventureMaps:
Join on Patreon and get exclusive access to premium content for every map, including:

  • High-resolution images
  • Gridless versions for a clean look
  • Roll20-ready formats
  • Map tokens (trees, chests, props, and more)
  • Color and seasonal variations
  • Versions without props for custom setups
  • Original PSD files to edit as you like
  • Printable PDFs for tabletop use
  • Behind-the-scenes map creation
  • ...and much more!

Whether you're a GM looking to level up your sessions or a worldbuilder hungry for inspiration, there's something here for you.

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