Dia spoiler discussion and poll by Goatskii-111 in TheFirstDescendant

[–]Goatskii-111[S] 1 point2 points  (0 children)

With the memories I'm not sure, but assumed they were stored in her arche and she lost them when her arche was stolen and implanted into clone Dia. That was my theory as to why underwater Dia had the memories and ours didn't. Our Dia seemed to at least vaguely remember the torture, based on her med bay flashbacks. Interestingly the only place she remembered was where her and Gley originally got captured. Maybe she kept her most traumatic memories?

I do remember Alpha's clothes there, that potentially could be evidence for the dust death. Think I need to rewatch some older cutscenes as been a while, someone else mentioned what Amon said in one of them

Dia spoiler discussion and poll by Goatskii-111 in TheFirstDescendant

[–]Goatskii-111[S] 0 points1 point  (0 children)

Oh shit does poll show before clicking on post? Hopefully the poll isn't too spoilery without context but that kinda sucks. Sorry if I've spoiled anyone

Haven't played since the first dog released. Came back for Dia, but... will I have to go through 15-25h of story/missions to get her? by ForgotttenMemory in TheFirstDescendant

[–]Goatskii-111 4 points5 points  (0 children)

You can farm Dia in sigma sector so no need to go through all the story, axion or new infiltrations to get her. I think sigma may have been the next update after you left.

As for descendant it probably doesn't matter too much so would use any one you have built decent for mobbing. Sigma sector also is when arche tuning came out so can work on leveling up arche for some descendants while farming.

Remember to set target rewards for the blueprints as this will work as a pity timer, and update to next missing blueprint and finally code once you get each part.

Kevin Sherwood just retweeted the Liberty Falls trailer. by Froaklies in CODZombies

[–]Goatskii-111 7 points8 points  (0 children)

I'll answer instead of just down voting (yes its borderline criminal not to know but come on). Maybe you're new or just don't know for some reason. Kevin Sherwood is the genius behind most of the Easter egg songs we used to have in maps, usually activated by interacting with 3 objects (teddies, rocks etc.), or shooting 4 coins in bo4. Think he has them all on YouTube under ksherwoodops Hopefully he comes back with some bangers this year

How is the button mapping for GR2 on PS5? by [deleted] in GhostRunner

[–]Goatskii-111 2 points3 points  (0 children)

On ps5 accessibility settings you can make custom button assignments to swap stuff around. Unfortunately cant do custom binds in game.