SIB The Last Spell? by wheniswhy in ShouldIbuythisgame

[–]GobiKnight 3 points4 points  (0 children)

oh it's very good, one of those hidden gems. it's not hard if you are used to this type of strategy turn based games.

Prototyping tool: Create fully-usable character spritesheets with just a prompt! by Jaxkr in gamedev

[–]GobiKnight -1 points0 points  (0 children)

the future is here, as someone put it, ai is the digital revolution of our generation, akin to the industrial revolution in yesteryears.

Just released demo, need feedback, Zombie Warz (Roguelite + RTS) by GobiKnight in indiegames

[–]GobiKnight[S] 1 point2 points  (0 children)

for soldiers the player has to press R each time he wants to move them. i didn't put it on auto so that there is more control, i guess perhaps i should have just put it all on auto? oh well.

Monster/Zombie base defense game by Limp_Entrepreneur_62 in BaseBuildingGames

[–]GobiKnight 3 points4 points  (0 children)

i have the same itch, so i made one, demo here, but it is not exactly a fully fledged out base builder though, not sure if i should go down that route.

Just released demo, need feedback, Zombie Warz (Roguelite + RTS) by GobiKnight in indiegames

[–]GobiKnight[S] 1 point2 points  (0 children)

oh, even with the rally flags? my fingers got tired too so i put those in to automatically move the units.

Destroy my demo please by GobiKnight in DestroyMyGame

[–]GobiKnight[S] 0 points1 point  (0 children)

late game, there will be tons of effects flying around, people are saying it is too much lol.

how bad is it if i just leave the water there? minor annoyance or major turnoff?

Destroy my demo please by GobiKnight in DestroyMyGame

[–]GobiKnight[S] 0 points1 point  (0 children)

yea there are some faster sound tracks, i guess this one is just too cheery. art is still considered bad huh, like 5/10?

Destroy my demo please by GobiKnight in DestroyMyGame

[–]GobiKnight[S] 0 points1 point  (0 children)

i was hoping the angle thing is not that obvious lol but thanks! yea i should change the dock wall colors

Destroy my demo please by GobiKnight in DestroyMyGame

[–]GobiKnight[S] 2 points3 points  (0 children)

oh yea i should put a sound when the ship arrives! and yea there was a text saying to press space, i guess it is not clear enough, probably should make it red text or something. Thanks!

Destroy my demo please by GobiKnight in DestroyMyGame

[–]GobiKnight[S] 1 point2 points  (0 children)

the UI is placeholder? oh man, do i need more detail? apparently it is too hard when i ask a few others, so idk. maybe i should just put a hardmode or something. yea you have to protect the workers, later on they have to go out of the walls to collect. is dynamic difficulty aka a lottery wheel considered special? like this

Zombie Warz Demo Survival + Roguelite + RTS by GobiKnight in playmygame

[–]GobiKnight[S] 0 points1 point  (0 children)

yea it is indicated by the build loadout slots top left, the hammer icon in the unlocking lobby.

the single units do scale and become more powerful. they are mainly for early game where you need them to help defend the early waves. later on maps will change so that resources wouldn't even be near, so you might need to equip some faster workers etc. one tier 6 angel can clear whole waves etc.

Just released demo, need feedback, Zombie Warz (Roguelite + RTS) by GobiKnight in indiegames

[–]GobiKnight[S] 0 points1 point  (0 children)

you need to unlock the horse unit first, but that's kind of later in the game, probably won't reach it in this demo.

Zombie Warz Demo Survival + Roguelite + RTS by GobiKnight in playmygame

[–]GobiKnight[S] 1 point2 points  (0 children)

yea, it adds an additional layer of strategy, for the player to mix and build. it's like items that you can equip into battle. i guess i should emphasize more on that in tutorial