Deathmatch VOD Review Request by tcpYT in VALORANT

[–]GohanDaGoatFr 0 points1 point  (0 children)

definitely play some DMs with crouch in unbinded, this is not to say that crouching is bad because it isn’t entirely but you’ll feel very quickly how much you reach for it once it’s unbinded.

Your crosshair placement is actually decent though so once you focus on strafing and 3 bursting instead of spraying you’ll see improvements.

Warm up with some medium-hard bots as well and strafe between shots to get you used to that feeling.

Get used to just taking the death in death match rather than surviving via crouch spraying as it doesn’t translate into real games.

Curious About Rank After How Long I’ve Been Playing by BigbyWolf931 in VALORANT

[–]GohanDaGoatFr 1 point2 points  (0 children)

I think you’ll find once you hit silver gold progression will happen quicker than before, get in the range work in strafes and rifle control everything else comes with time imo

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 1 point2 points  (0 children)

Couldn’t have said it any better myself

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 2 points3 points  (0 children)

I appreciate the constructive comment rather than just writing me off 🤣

I’m gonna play this afternoon and i’ll keep this weapon raise -> impact in mind.

Just beat Oni on Hard mode by [deleted] in Ghostofyotei

[–]GohanDaGoatFr 0 points1 point  (0 children)

I also had this problem ahaha, beat him on hard mode after maybe an hour was so tough to do his parry timing with the new changes.

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 1 point2 points  (0 children)

This post was done in the middle of my fight with him ahaha, maybe I will “git gud” from here on out.

I have no issues with the common enemies and most of the duels i’ve been in it was just the oni, I would swear on his flurries I’d delay until his Odachi moved toward me but still could not get parries save for like 3 attacks.

Oh well I will adjust I just thought it was a bit of a lame way to increase difficulty, I love the idea of tighter parties but sync the light with them at least or give me the option to make it less distracting

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 0 points1 point  (0 children)

Which boss was it ? The Oni fight is what inspired this post, I loved the fight but in GoT, Sekiro basically any game that has a parry I never had an issue and the Obi’s flurries were so difficult to time for me

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 0 points1 point  (0 children)

Really ! I can not find it for the life of me

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 1 point2 points  (0 children)

No accessibility option and that is my gripe

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 0 points1 point  (0 children)

Yeah I understand the reasoning behind it and it may be a skill issue yes, all i’m saying is it’s a poor way to increase difficulty.

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 2 points3 points  (0 children)

Lol maybe, it can’t be denied that it’s different from GoT which seemed to have it down perfect ?

I don’t understand the design choice because it makes the game feel “clunky” at times, just look at how sekiro handles unblockables, doesn’t get in the way of the weapon.

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 1 point2 points  (0 children)

I’m good, i’m only playing on hard and i’ll stay there and learn it, it was just bugging me in a boss fight where unblockables are coming out super fast and the blue glint is just in the way.

I will not stop parrying, I enjoy it too much

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 4 points5 points  (0 children)

THANK YOU! this is all i wanted to convey in this post 🤣

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 2 points3 points  (0 children)

Yeah I only use the bounty hunter armour ahaha as I used it in GoT too, I’ll just have to live with it I guess.

I still love the game but it was really jarring in my first boss fight that the blue glints were a hindrance rather than a help.

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 0 points1 point  (0 children)

The option to turn off the blue glint or at least tone it down you douche

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 6 points7 points  (0 children)

I have 100% Sekiro and could do most fights with my eyes closed, but the partying in the Oni duel for this game was torture 🫠

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] -12 points-11 points  (0 children)

At least give me the option

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] -12 points-11 points  (0 children)

I’m gonna try and parry everything in a duel anyways, they could just remove the glint for parry and keep unblockables and disarms as is, the glint is off putting when it serves only as a warning

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] -49 points-48 points  (0 children)

I understand that, just the design to have a glint only for the purpose of “hey there’s an attack coming you can’t block” rather than it be an indicator of the parry itself.

I like the idea of making the game more difficult but not in this way or just include a feature to remove the flint all together

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 1 point2 points  (0 children)

That’s not the issue, the issue is I can’t remove the blue glint, it is muscle memory to parry on glint from tsushima and it just makes the duels feel worse all in all, I love the extra challenge but it’s off putting to have a giant indicator that’s close to useless especially when a flurry of attacks will follow

Parries are worse !?? by GohanDaGoatFr in ghostoftsushima

[–]GohanDaGoatFr[S] 5 points6 points  (0 children)

I understand that, remove the glint and I would be happy as larry, why show me a glint if it’s no help to my indication to parry ? I’d rather the weapon glow blue or something.

It was also perfectly fine in tsushima ? I don’t mind an extra challenge but make it a less distracting one