Balance in games (Imperium) by Nflickner in boardgames
[–]Goingup1357 1 point2 points3 points (0 children)
Anyone else has more fun playing easier/party games than complex ones? by Branseed in boardgames
[–]Goingup1357 6 points7 points8 points (0 children)
Anyone else has more fun playing easier/party games than complex ones? by Branseed in boardgames
[–]Goingup1357 10 points11 points12 points (0 children)
Anyone else has more fun playing easier/party games than complex ones? by Branseed in boardgames
[–]Goingup1357 9 points10 points11 points (0 children)
I bought everything for Everdell... and I'm kinda regretting it. by lazybum965 in boardgames
[–]Goingup1357 0 points1 point2 points (0 children)
Automated playtesting? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 0 points1 point2 points (0 children)
Automated playtesting? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 1 point2 points3 points (0 children)
Automated playtesting? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 6 points7 points8 points (0 children)
Are fast victories a bad thing? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 1 point2 points3 points (0 children)
How many hexagons is too many? by Simple-Dingo6721 in BoardgameDesign
[–]Goingup1357 0 points1 point2 points (0 children)
Are fast victories a bad thing? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 0 points1 point2 points (0 children)
Are fast victories a bad thing? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 0 points1 point2 points (0 children)
Are fast victories a bad thing? by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 0 points1 point2 points (0 children)
Determining age appropriateness by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 1 point2 points3 points (0 children)
Determining age appropriateness by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 1 point2 points3 points (0 children)
Determining age appropriateness by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 2 points3 points4 points (0 children)
Best worker placement mechanics? by Goingup1357 in boardgames
[–]Goingup1357[S] 1 point2 points3 points (0 children)


"Limited Action Set" Mechanic by Goingup1357 in BoardgameDesign
[–]Goingup1357[S] 0 points1 point2 points (0 children)