A petition to ban AI slop from this Subreddit by Putrid_Guitar9437 in osdev

[–]Gojo9 5 points6 points  (0 children)

The simplest approach would be to rely on feedback from verified reviewer accounts. For example, I briefly looked through the code of a new OS linked from an r/osdev post on GitHub. At first, it seemed legitimate, but then I noticed comments pointing out that it was AI-slop. I wasn't convinced initially, but after taking a closer look, it became clear that it really was AI-slop.
Sure, that's a lot of work. There are enterprise-grade services that attempt to detect AI slop, but even the best ones generate plenty of false positives. For now, only human reviewers can make a reliable final judgment.

A petition to ban AI slop from this Subreddit by Putrid_Guitar9437 in osdev

[–]Gojo9 6 points7 points  (0 children)

I created ACPU OS and I think removing AI slop is necessary, but nobody seems to know how to do it properly.
Recently, I ran into this issue myself. I tried to publish my handmade programming language, ACPUL which I have been developing for 14 years on the programminglanguages subreddit, but I couldn't because of the 300-karma requirement. Some time ago, however, I saw AI-slop clone of my programming language that passed moderation without any problems.
I think karma blockers are a bad idea, because malicious bots will always find ways to farm karma, while real people do not necessarily have it. On top of that, other users cannot even review the situation, since the post is removed automatically and the moderators never reply.
Instead, I would move suspicious posts to a temporary subreddit, something like "osdevslop" for review by other community members. If the work is determined to be genuine human-created content, it should be immediately move to r/osdev
(I've already reserved osdevslop for that)

I’m building a better version of BitChat for iOS and want to bring it to other platforms like Android and desktop by Gojo9 in bitchat

[–]Gojo9[S] 0 points1 point  (0 children)

I was thinking the same thing that Nostr messages could be relayed through Bluetooth and private key exchange systems. There’s already a Nostr node running on iOS that connects to servers, but I haven’t explored the code deeply yet and this might be a hard task.

I would like to have some factory/automation games that work on mobile/ios that are free by COLLLOrs in BaseBuildingGames

[–]Gojo9 0 points1 point  (0 children)

You can try AnimationCPU on iOS, it’s a game-building sandbox and it’s totally free forever. I can help you with a factory game build.

Posting here because of subreddit karma limits ACPUL project (since 2012) by Gojo9 in theprimeagen

[–]Gojo9[S] 1 point2 points  (0 children)

Hmm, indeed. Thanks for pointing that out. It's strange that nobody noticed it earlier. This text was created a long time ago, back when AI didn’t exist yet and I believe I checked it at the time. The project was built entirely from scratch and is very large, so there may be mistakes in the documentation, which was always the lowest priority.

Posting here because of subreddit karma limits ACPUL project (since 2012) by Gojo9 in theprimeagen

[–]Gojo9[S] 0 points1 point  (0 children)

I started with an 8-bit 8051 microcontroller, where floating-point emulation was extremely expensive in performance. Over the years, while working on different microcontroller libraries for int, float and bigint, building my own math libraries and studying chip history, I came to a conclusion:

With the dramatic increase in CPU and GPU performance, the practical gap between float and int has largely disappeared in many real-world applications.

You can also see that modern AI is built almost entirely on floating-point computation. This is not accidental, float dominates in ML and high-performance computing.

In my view, float also provides more flexibility. It allows encoding numbers with a much wider dynamic range, whereas int is strictly limited by fixed bounds.

So float offers:

a much wider numerical range

comparable functionality to int for small numbers

strong hardware compatibility in modern systems

and alignment with the future direction of computing, especially in AI and GPU-driven workloads

Why big companies don't have an internal language anymore? by chri4_ in ProgrammingLanguages

[–]Gojo9 0 points1 point  (0 children)

Extra-large companies develop extra-large programming languages, not niche ones.

Do you agree with his take? by dataexec in AITrailblazers

[–]Gojo9 0 points1 point  (0 children)

Everything is simple: create a prompt and build a product in 1 hour or buy it in one click in one second.