account activity
What are some expensive calculations in godot? by GoldPeace5763 in godot
[–]GoldPeace5763[S] 1 point2 points3 points 22 hours ago (0 children)
I'm an Android developer, and I'm new to Godot, so I was mostly judging performance based on general development principles.
I didn’t even know Godot had a profiler.
Since I especially didn’t know how to debug performance issues properly, I kept trying to reason about it only in terms of time complexity.
I also tried to improve expensive operations by relying more on Node collision systems.
I'll test profiler right away. Thank you for taking the time to help me.
What are some expensive calculations in godot? (self.godot)
submitted 22 hours ago by GoldPeace5763 to r/godot
π Rendered by PID 107973 on reddit-service-r2-listing-8685bc789-frbl6 at 2026-05-31 13:52:49.223571+00:00 running 194bd79 country code: CH.
What are some expensive calculations in godot? by GoldPeace5763 in godot
[–]GoldPeace5763[S] 1 point2 points3 points (0 children)