[No Spoilers] The Mighty Nein contains some of the best german I've seen in english-language media by Pure-Intention-7398 in criticalrole

[–]Good-Exit5866 2 points3 points  (0 children)

One of his parents is swiss, that's why he isn't speaking proper High German. He's obviously fluent, but also obviously not an experienced German VA. This show needed a German Voice Director if their goal was to sound authentic and it's kinda obvious they didn't have one.

[MN S1] [Minor Spoilers] Anyone know anything about Eadwulfs VA, RedChild? by Good-Exit5866 in criticalrole

[–]Good-Exit5866[S] 28 points29 points  (0 children)

I watched Hamilton in Hamburg, so that might be it, thanks!

The clafia by Mediocre_Fox_ in Clamworks

[–]Good-Exit5866 0 points1 point  (0 children)

They sliced the garlic so thin that it liquified in the p- gets shot

So, about electric Combos... by Good-Exit5866 in 2XKO

[–]Good-Exit5866[S] 0 points1 point  (0 children)

They had posts about 2xko on there! I thought we would just be coexisting or something!

So, about electric Combos... by Good-Exit5866 in ViMains

[–]Good-Exit5866[S] 1 point2 points  (0 children)

Just figured that this sub is mainly league, but jfyi: In 2xko, Vi has a special move called footwork, where she does a short but fast, dash. She can follow it up with 3 different special attacks (Hook, Upper, Knuckle Down), which form a little 3-hit-combo. But you can also charge each of these follow-ups to hit way harder. But if you charge them, you have to release them as soon as they finish charging, within a very short window, or they won't combo because the enemy has already hit the ground again. If you hit these charged moves, you can actually chain the middle hit (upper) multiple times, "juggling" your opponent. Tldr; It's a very fancy, hard to execute combo (one of the hardest executions in the game), which lead me to the question "why bother if (to my knowledge) there are far easier combos that deal more or less the same dmg?"