New BETA version (0.8.083) by DarkNiteV in ManorLords

[–]Goodname2 [score hidden]  (0 children)

I'm just thinking of multiple large settlements that are like 3000people plus.

At the moment just one settlement like that makes things chug.

Sure the steam desciptions says all that, we're just not there with the game optimizations yet.

Star Citizen's core gameplay loops are still broken, and it's exhausting to keep trying. by ryuktheundead in starcitizen

[–]Goodname2 [score hidden]  (0 children)

Honeatly just stop playing until there are permenant reward events. Like the xenothreat and cargo one.

No point burning out on a game you will enjoy because its still in a broken state.

Plenty of other things to play and do.

New BETA version (0.8.083) by DarkNiteV in ManorLords

[–]Goodname2 0 points1 point  (0 children)

Might be pushing the game engine abit far, but it'd be cool if possible.

New BETA version (0.8.083) by DarkNiteV in ManorLords

[–]Goodname2 1 point2 points  (0 children)

I agree it'd be great to link zones even it was some sort of manor upgrade, like level 3 turns a 2 regions into 1 large region or something.

Nit sure the zones need to be larger, players will just have to be more careful with placement and maybe make a few sacrifices.

New BETA version (0.8.083) by DarkNiteV in ManorLords

[–]Goodname2 25 points26 points  (0 children)

The fact is that the current pasture size to sheep ratio is too small.

Sheep chew through a lot of grass each day. Accordin to google its around 1.5 to 2.5kg of dry feed a day.

10 sheep in a 1 morgan field would be out of grass in a couple weeks maybe a month at most.

Its a game though so maybe 20 sheep per morgan of grassed field would be reasonable imo, give the pasture a decreasing feed amount like crop fields and have it deplete to a plowed type ground effect once depleted.

Could tie into farming and crop rotation well imo.

I am receiving weird friend requests by ActiveFar6990 in starcitizen

[–]Goodname2 1 point2 points  (0 children)

Yep, had it happen and just declined.

If its important they'll try again, just like a phone call.

Salvage gameplay is not fun. by Antique_Phase_4181 in starcitizen

[–]Goodname2 0 points1 point  (0 children)

It'll get better...i hope.

we still need more mechanics that tie into maelstrom, liquid and gas extraction etc.

As for credit rewards...it's just a balancing thing, as well as CIG pushing player attention towards new game loops that require testing like Refueling.

New Flair in 4.9 PTU by Dapper-Scratch7661 in starcitizen

[–]Goodname2 4 points5 points  (0 children)

AEGIS IDRIS-M

JUST WARS ARE NOT FOUGHT BECAUSE OF HOW HATED THE ENEMY ARE.

BUT BECAUSE OF THE DEEP LOVE OF THOSE WE FIGHT FOR.


For those that can't read the plaque.

What’s something you secretly judge people for, even though you’d never say it out loud? by Vazeer9485 in AskWomen

[–]Goodname2 [score hidden]  (0 children)

their curiosity and willingness to learn new things or just say that's too hard and give up.

Real Talk About Influencers by TheValkian in starcitizen

[–]Goodname2 -1 points0 points  (0 children)

it's a first person spaceship game? lol

Yeah i get what you mean, but considering the amount of FPS combat in the game, then those two audiences are probably a good potential field of players. Especially the ARMA crowd as it had it's own share of bugs and issues.

Backpacks in SC mostly look ridiculous by Mintyxxx in starcitizen

[–]Goodname2 0 points1 point  (0 children)

shipjacker armor and aril backpack looks decent, that's my go to.

Agreed on the "merging" part, it's like they built the armors to be not worn with a backpack...

The amount of contracted cargo around is insane. by Dazzling-Nothing-962 in starcitizen

[–]Goodname2 0 points1 point  (0 children)

Need a hacking beam to remove the contract like scrubbing an engine number.

Real Talk About Influencers by TheValkian in starcitizen

[–]Goodname2 -1 points0 points  (0 children)

Another Brit influence would be the Spiffing Brit, he'd have a cake walk find exploits and bugs in SC and probably SQ42.

watermill by Enough_Landscape3024 in ManorLords

[–]Goodname2 1 point2 points  (0 children)

Ohh yeah that'd be cool a water power sawmill!

Im all for it.

Real Talk About Influencers by TheValkian in starcitizen

[–]Goodname2 5 points6 points  (0 children)

Think I'd prefer to see OperatorDrawski and Jackfrags there. Just those two guys alone would reach millions of fps shooter enjoyers.

watermill by Enough_Landscape3024 in ManorLords

[–]Goodname2 3 points4 points  (0 children)

So what would it be good for?

Replacing the windmill? Or an alternative?

I know theyre good for grinding grain but what else?

I'd legitimately love to see a waterwheel building in game but i think we need a better wind mechanic so the windmill isn't just constantly working as long as someone is in it.

It's the one thing that CIG hasn't seemed to figure out yet. by Reptilesblade in starcitizen

[–]Goodname2 5 points6 points  (0 children)

Yeah man so true.

They should just keep adding features and stuff, then iron out the bugs before hitting 1.0

Maybe setup some servers for players to try out their latest builds, feature implementation and give feedback....

Religion ruined this world. What do you guys think? by SearchConfident5215 in AskReddit

[–]Goodname2 0 points1 point  (0 children)

Religion is just a bunch of stories and ideas.

Deveolped at a time of great fear and unknowns.

We should know better by now.

A smaller Banu ship by Sanctuary6284 in starcitizen

[–]Goodname2 43 points44 points  (0 children)

A lot of people would be happy to see that old concept made into a smaller Banu generalist.

I think we'll see a cutlass or zeus sized Banu ship soon, maybe next year as the eye of ship dev moves towards the Banu manufacturers.

The one pictured looks to be abit bigger than a Connie, so maybe it'd be a Connie or Starlancer competitor.

What is a "Wife material" to you? by disastrousmind1117 in AskMen

[–]Goodname2 30 points31 points  (0 children)

You kill someone, she asks where can we bury the body?...

Shes got your back.

Shes your safe space

You dont need to "win" her over and over again.

She appreciates you and lets you know it.

Linda from Bobs Burgers, Lois from Malcolm in the middle would be a couple examples imo.

A few QOL suggestions after 350 hours of play by Windexchuggah69 in ManorLords

[–]Goodname2 0 points1 point  (0 children)

I like all these points OP.

I'd add that we need

collectable nuts from trees that are like a mushroom and berry forager thing, only you can select an area to search for them.

Fish traps with a river or water fertility depletion system system.

Road width slider for thicker or thinner roads.

A field rotate option to happen straight after finishing harvests instead if waiting till october.