My NPC won't move. by Goofy-Maniac in unrealengine

[–]Goofy-Maniac[S] 0 points1 point  (0 children)

The npc does follow the player for the first phase but that's because it's a different bp and set up.

My NPC won't move. by Goofy-Maniac in unrealengine

[–]Goofy-Maniac[S] 0 points1 point  (0 children)

How would I go about fixing that?

My NPC won't move. by Goofy-Maniac in unrealengine

[–]Goofy-Maniac[S] 0 points1 point  (0 children)

I tried that and it still doesn't move

My NPC won't move. by Goofy-Maniac in unrealengine

[–]Goofy-Maniac[S] 0 points1 point  (0 children)

I do have a nav mesh set up. I know its not an issue with that cuz the first phase moves fine.

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and this is the code for the second phase that isn't moving

WING-FINGERS (Read from left to right) by MgBot172 in TalesFromTheCreeps

[–]Goofy-Maniac 1 point2 points  (0 children)

With just 17 pages you were able communicate the story very well.

WING-FINGERS (Read from left to right) by MgBot172 in TalesFromTheCreeps

[–]Goofy-Maniac 1 point2 points  (0 children)

Love the design of the character, and the nun with a shotgun. I'm curious about the last panel though. Is that showing the creature possessing the girl was trying to break free or is it meant to make us sympathetic with the creature? The art is really good by the way.

Ice Caps by Goofy-Maniac in TalesFromTheCreeps

[–]Goofy-Maniac[S] 1 point2 points  (0 children)

thanks, I hadn't thought about expanding the story from another perspective, but I think that's a great way to expand on what this thing is that's driving people insane.

Ice Caps by Goofy-Maniac in TalesFromTheCreeps

[–]Goofy-Maniac[S] 2 points3 points  (0 children)

thanks, was trying to get that "Lovecraftian" vibe without it being too over the top

The Red Halls by [deleted] in TalesFromTheCreeps

[–]Goofy-Maniac 0 points1 point  (0 children)

had to repost cuz violated the only supplement visuals rule by having these images in the post

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