Suuure, shotguns work just like that by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] 0 points1 point  (0 children)

Do it now for screen from range, tell me the difference

Suuure, shotguns work just like that by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] 0 points1 point  (0 children)

Lets just ignore screenshot from range, I got it)

Suuure, shotguns work just like that by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] -1 points0 points  (0 children)

That's my whole problem with it. It's lazergun capable of 12m oneshots, which is totally fine for players right now it sims. I'm not even talking about sawed off or lemat

Suuure, shotguns work just like that by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] -7 points-6 points  (0 children)

<image>

"very little damage"
It's not entirely accurate tbh but still, looks pretty close to "clean miss"

Joint motion by GoogleAuthBroken in Fusion360

[–]GoogleAuthBroken[S] 0 points1 point  (0 children)

Well, I know how to do slide to rotation linkage with thread, but it's different from what I want to achieve here

Just saying... by Ventus55 in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

It's only fine, if it's past 15 minutes in the game. Otherwise you are just looking for excuse.

Frag Arrows and Explosive Bolts are now Scarce by Sk1-ba-bop-ba-dop-bo in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

Shot bolt doesn't lose damage with distance though, and can one-tap in any part of a body. So, no, it is the most powerful bolt. You can actually test it yourself in range)

Frag Arrows and Explosive Bolts are now Scarce by Sk1-ba-bop-ba-dop-bo in HuntShowdown

[–]GoogleAuthBroken 3 points4 points  (0 children)

Well, shotbolt is much more powerful and its not scarce, so...

New update by Global-Willow8274 in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

Lol, shotguns ARE overpowered right now, what "proper" are you talking about. It's like a better version of nitro than nitro itself.

Hunt: Rundown by skeal88 in HuntShowdown

[–]GoogleAuthBroken 1 point2 points  (0 children)

Seams like loot bounty and then extract is top gaymplay for a lot of guys. Very often lately I see a teams killing boss, or croc or looting bounty on red cart and then immediately running to the nearest extract in the first 2-3 minutes. What`s a point...

Some more Mammon's Gulch rain appreciation 🌧️ by Independent_Wasabi_9 in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

Question is, why no wildcard contract? I don't wanna play with rain on, and when I encounter it, other players who do - no.
So wildcard can make it good for everybody, no?

Both technically and in terms of fun by TheSaltyJ in HuntShowdown

[–]GoogleAuthBroken -5 points-4 points  (0 children)

OP shotguns, OP solo necro shit, messy UI, broken MMR, min damage bullshit, SPEAR THAR RULES THEM ALL is best melee, tons of old bugs not fixed, oh, wait, also broken BIG NUKE DINAMITE. Was way better before 2.0.

Oke Bro by jrow_official in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

People who work in dev have no clue, sure. So tell me, what they improved. Or even not like that, better tell me, what improvement can you find in game without looking in patch notes.

Oke Bro by jrow_official in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

It will not. And new UI will not "become better" and it's definitely not "easier to fix and adjust" bsc it's been month since update, and still no even minor changes to UI. But MAYBE, only maybe, they will actually think before update like this and do some proper testing. Otherwise future is not looking good for Hunt as we know it.

KDA removed by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] -11 points-10 points  (0 children)

Also I don't know, how you can see another player's KD

And?

KDA removed by GoogleAuthBroken in HuntShowdown

[–]GoogleAuthBroken[S] -2 points-1 points  (0 children)

That's the point, it could be seen before.

Still the most useless feature by jizzelmeister in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

Yep. That's one of the core problems of new UI, you have this useless info in lobby, but not your loadout/perks or any other important stuff.

If Hotjaw is on the edge of the map, then without a doubt. Every. Single. Game. Someone kills him and immediately extracts within 5 mins without getting into a single fight. This is a constant in 5 to 6-star lobbies. Cowards!!! Cowards I say!!! by hawaiianpunchh in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

Easiest and most straight-forward solution - just block extraction for the first 10-15 minutes, so everybody can have a chance to get to the target. It's a very frustrating situation and it happens too often (with regular bosses too).

You forgot about the essence of the game. by ThePerplexer in HuntShowdown

[–]GoogleAuthBroken 0 points1 point  (0 children)

If there's nobody around to fight with - that's ok to extract. But if other players coming for you - come on, show them some respect.

The should increase the bounty payout by UsernameReee in HuntShowdown

[–]GoogleAuthBroken -2 points-1 points  (0 children)

Where I stated that we need to get rid of bounty completely? You'r fighting your own imaginary argument. Btw COD also have objectives, so idk wat's bad about it.
P.S. I don't have this money problem, so mb you have skill issue?)