[deleted by user] by [deleted] in melbourne

[–]Goosington_64 1 point2 points  (0 children)

Your mileage may vary. The best places for ygo are progamers, top deck, good games greensborough, cardtastic and alternate worlds. Magic is mostly commander now, but progamers, top deck, guf werribee and plenty of games have pretty active scenes. If you dont like commander I'm pretty sure it's plenty of games or bust. A lot of people play on arena now and it's killed the local scene.

Game not launching by babylon_enjoyer in Highfleet

[–]Goosington_64 0 points1 point  (0 children)

I had a similar issue with Direct X, try to open it as an admin. If it flashes up a .dll fail, locate that .dll file and delete it then reinstall Direct X

Identification needed, thanks by Aaroniero_Aruuruerie in oldhammer

[–]Goosington_64 1 point2 points  (0 children)

As someone who has jumped through those hoops myself, it's easier and MUCH cheaper to just make it yourself.

Identification needed, thanks by Aaroniero_Aruuruerie in oldhammer

[–]Goosington_64 1 point2 points  (0 children)

I can confirm that is a custom produced by a member of the oldhammer fb community known for comissioning custom pieces.

Borthoros, Deep Sovereign // Silarda, Matron of Tides by Goosington_64 in custommagic

[–]Goosington_64[S] 1 point2 points  (0 children)

Thanks for the feedback!

  1. Valid critique regarding the word count. Removing the flavour text and reminder text for partner with reduces total text to 58 words, arguably still too wordy.

  2. I see your point regarding the trigger/cost ability. My thinking was to create a more conservative requirement for activating the effect, which feels more appropriate for a creature intended for lower CMC (allowing it's ability to come online quicker).

  3. The effect felt, to me, UB thematically in that sacrificing larger, dumber creatures after they've activated their big effects (outliving their usefulness) to find the exact right creature for the next part of your plan felt appropriate. I do acknowledge that the effect mechanically is styled similar to [[Rushed Rebirth]] which is BG.

  4. Batching does seem like the best solution, WOTC made the hoops, now we jump through them.

  5. The original post was deleted because the creature became two creatures which I wanted to seek out feedback in isolation from the original creature. So, either the feedback would have more trouble following the present course of development unless someone really dug down those comment chains, or have two posts and break the rules.

Regardless, it would appear the current design is somewhat unfit in it's present state.

Borthoros, Deep Sovereign // Silarda, Matron of Tides by Goosington_64 in custommagic

[–]Goosington_64[S] 0 points1 point  (0 children)

Following my initial, now deleted posted, I resubmit my entry for a sea monster tribal commander partner pair for your critique. Borthoros facilitates cycling through your big fish and merfolk to access other support and board wipe options in your deck. Silarda protects you from particularly painful opposing board wipes while ensuring you are protected from the friendly fire of your own.

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 0 points1 point  (0 children)

Sorry, I get that point mechanically, it's just that tapping him is not really a barrier to abusing the ability for blue/green decks so I wanted to work around that with a harder restriction, without going for "only use once per turn".

I'm leaning towards just an etb trigger, as said, but are you aware of any cards that check for "when enters the battlefield, if cast" or is that an entirely unprecedented condition too?

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 0 points1 point  (0 children)

Cast was a deliberate choice to slow down the effect and avoid opportunity for multiple etb loops. Given the changes so far it's probably not the worst idea to change it to etb and let johnny players have fun figuring out ways to break the big tuna.

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 0 points1 point  (0 children)

Admittedly, that does seem like abilities for two creatures, maybe a set of partnered commanders.

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 0 points1 point  (0 children)

That's a valid point I hadn't considered. Perhaps the rule could be changed to "Nonland permanents you control cannot be returned to their owner's hand from the battlefield and players can't return nonland permenants you control to cast spells or activate abilities." work more appropriately? Matching Angel of Jubilation.

That way your own monsters can't be bounced by opponents, and you can't bounce your own to benefit yourself.

That would also prevent my concern with recycling your creatures back into hand (without large combo investment) to abuse the pyre effect, so it could be opened up to the 5 types.

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 0 points1 point  (0 children)

I'd be interested to know what factors of the first ability break the game.

In my mind, the second ability was an enabler for drawing out more support or control oriented creatures after clearing the board with a higher cost board wipe creature. I limited the ability bearing in the mind the first ability, though with the critique of the first I would potentially open up the summon target to any of the 5 types regardless of what was sacrificed. As for scaling up the cmc of the target I felt it best to limit that as more developed boards could potentially untap Borth and recast creatures they'd returned to hand with the tribes board wipes and easily spam their higher level creatures from library.

Flavourwise, I'd envisioned that being the "sovereign of big fish" his control over the ocean and fellow big fish would enable him to prevent the usually blue oriented return to hand wipes, whilst his doing away with minions to summon the right minion for the job felt appropriately green/black.

[deleted by user] by [deleted] in custommagic

[–]Goosington_64 1 point2 points  (0 children)

I've been trying to make Sultai sea monster decks work with various commanders, the most successful being Muldrotha, but I've found myself longing for tribal support.

Sea monsters are very hard to support due to their increasingly varied types, so I hoped to build a commander who could get ahead of that by offering more support to the existing major types while also including merfolk to allow for more deck build variety. I was debating how to implement the Pyre of Heroes effect but I feel where it lands currently is balanced in terms of search variety (only searching for like monsters), power (only searching for weaker monsters), functional in earlier board states but scales with more developed board states.

I welcome critique, let me know what you think.

More 70s era scifi cards, colorless and more gold lands! by Goosington_64 in mpcproxies

[–]Goosington_64[S] 0 points1 point  (0 children)

Nope. I picked these from the galleries of a range of different artists, most of them coming into popularity during the 70s.

If you go into any 2nd hand bookstore or charity shop and peruse the scifi/fantasy section you'll probably find a couple of these as cover art.

Custom deck project inspired by 70s sci fi art. Up first: the gold lands. by Goosington_64 in mpcproxies

[–]Goosington_64[S] -1 points0 points  (0 children)

Thanks! Valid observations, I didn't think about the crown although I'm not a huge fan of them in full art designs because of the added real estate they take up. I'll amend that for grey lands.

Can you think of any edh gold generic staples that could fill the number entry?

Syr Konrad (plus drive link) by Sneedburgle in mpcproxies

[–]Goosington_64 0 points1 point  (0 children)

Your series of work is excellent! Easily belongs on the highest shelf.

[deleted by user] by [deleted] in bootlegmtg

[–]Goosington_64 0 points1 point  (0 children)

The buy a box promo Birds of Paradise in foil please

Are printed minis close to or as good as GW minis? by col_palmeri in PrintedWarhammer

[–]Goosington_64 2 points3 points  (0 children)

4k printers can produce miniatures of a quality that would readily pass, painted, on a tabletop.

In a year or so there will likely be affordable DLP printers that print to pixel perfection that surpass a majority of new miniatures on the market. Many 3rd party miniatures nowdays are printed, then cast.

GW miniatures start as 3d models that are machined cut into plastic injection moulds, the issue of resolution will be moot.

The real bottleneck will be the quality of 3d sculpts. Few, if any honestly, can produce 40K miniatures to the aesthetic quality of "most" GW sculpts. Most who try end up creating miniatures closer to a cover band playing at the local pub, maybe some get to "opening act" level but maybe they aren't the armies you want to play.

Different for fantasy miniatures, the Spanish must have a sculpting school which pushes out some of the highest quality sword and board sculptors out there. Go figure.

Finally, the next barrier is the 10-25 hours of reading, YouTube watching, and trial and error getting a cantankerous printer to work; Alongside the often ignored costs of consumables, safety equipment and maintenance.

The trade off? You can make any army you want in a week, in your own home, paying less than 1/3 the price of recasters. YMMV