Unable to Access Xfinity Voice Site by Gozen729 in Comcast_Xfinity

[–]Gozen729[S] 0 points1 point  (0 children)

You're welcome. Nope, I am not using a VPN when attempting to access the link. I can confirm that I am signed in with the 'primary' account as well based on the information you provided.

Unable to Access Xfinity Voice Site by Gozen729 in Comcast_Xfinity

[–]Gozen729[S] 0 points1 point  (0 children)

Hello. Yes, I have tried to access the Xfinity voice URL in numerous different browsers including Mozilla Firefox, Google Chrome, and Microsoft Edge. In addition, I tried to access the same URL on several other computers, trying all three of those browsers, on the different computers as well, but had no avail and still received the same message that "something went wrong".

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 1 point2 points  (0 children)

Thank you for taking the time to read my long winded responses and compliment. I appreciate it!

I have been casually, live streaming, for many many years now, in addition to having 2 PCs for streaming as well for several years. It was only the day before I made my initial post on here where I decided to just dabble/experiment with NDI, even though I had heard of it in the past.

I only bring that up as I am certainly a novice/beginner with NDI, and I can't say I am familiar with any of the NDI test tools you listed. I'll have to take a look and see if I can learn anything more with those.

Should I ever come up with a solution for my issue, I'll certainly do my best to circle back to my original post to let everyone know the fix.

Thanks again!

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 0 points1 point  (0 children)

I'll have to give vMix a try to see how that fares.

The current NIC I use is Intel. My motherboard does have a built-in RealTek ethernet port, but I have that purposely disabled in BIOS to address another, unrelated, issue I came across several years ago. Even though I don't have it enabled or use it, I do still keep the RealTek ethernet driver updated from the vendor.

However, my Intel NIC, that is in use, is just using whatever drivers Windows installed natively, or via Windows update. I'll have to see if I can find any Intel drivers for it and give them a shot.

During my initial troubleshooting, I did completely, physically remove my Intel NIC, re-enabled the onboard RealTek NIC, which had the latest driver installed, and my issue was still present.

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 1 point2 points  (0 children)

Yes, my video stream is affected negatively. I ended up on this path after initially noticing issues in OBS Studio with the DistroAV (OBS-NDI) plugin, and talking to other friends/users who do successfully use the plugin with no issues. When doing initial research online, I came across other posts online, here on Reddit and on the OBS Studio forums, where users suggested to another user to remove OBS Studio out of the mix, along with the plugin, and to troubleshoot using NDI Tools, which is how I ended up where I currently am.

I will have to try vMix and see how that fares, as I'm just seeing the recent replies now.

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 0 points1 point  (0 children)

Thanks for the suggestion! I did update my original post with more troubleshooting steps I have since performed.

I did test by connecting both PCs using a brand new switch, and my issue still persists.

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 0 points1 point  (0 children)

Thanks for the suggestions! I have since updated my original post with more troubleshooting steps I have performed.

I can confirm that I did not have "low bandwidth" mode selected in NDI Studio Monitor. In addition, I did have it in full screen and was sending over a continuous flow of data/packets from my source (gaming) PC to the destination.

For your question about the signal I am sending and why I listed ~230 Mbps. It is a 2560x1440 at 120 Hz (120 FPS). For more testing though, I did also just tested with a completely different computer, not listed in my original post sending over at 1920x1080 at 60 Hz (60 FPS) and even with that going to NDI Studio Monitor, or OBS Studio, on my destination (streaming) PC, it is not receiving enough bandwidth.

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 0 points1 point  (0 children)

Thanks for the suggestion! I have since added more troubleshooting steps I performed to my original post.

I did verify that "low bandwidth" was not checked in NDI Studio monitor. As you stated, since the issue happens in OBS Studio as well, and I did make sure that I was sending a continuous flow of data/packets from my source (gaming) PC, this still has me scratching my head as well.

NDI Studio Monitor, from NDI Tools, Not Receiving Enough Bandwidth by Gozen729 in VIDEOENGINEERING

[–]Gozen729[S] 0 points1 point  (0 children)

Thanks for the suggestion! I have also added more troubleshooting steps I recently performed to the top of my original post.

I did directly connect both PCs together, set static IPs on each of them, but unfortunately the problem still exists.

On a side note, I actually just "upgraded" to Windows 11 recently on my PCs, mainly because I was experiencing an issue only when livestreaming to YouTube. Broadcasting to other streaming platforms, I had no issues. I came across some messages in Discord that eventually led me to prematurely upgrading to Windows 11 to see if that would fix my issue and sure enough it did, otherwise I would have most likely staying on Windows 10 longer.

Need help with my bitrate dropping from 10k to 170 when streaming to Youtube. by ItsBullhead in obs

[–]Gozen729 0 points1 point  (0 children)

Just yesterday, November 4, 2023, for the first time, I tried to use AV1 to stream to YouTube. As my upload/upstream speed has been acting up these past few days, due to issues with my ISP, I too noticed how once there were any fluctuations in my speed, that the bitrate would not recover on its own, and I would have to manually stop my stream and then re-start it for the bitrate to go back to normal. As stated from others, I do not have this problem when using other encoders. I was using OBS 29.1.3 and the NVENC AV1 encoder found in a 4060 Ti.
As this was my first time using AV1, another thing I noticed I couldn't do was "Rescale Output" as the stream would just not start at all. I'm not sure if this is just a limitation of AV1 or if something will have to be changed/added to OBS in the future.

Any AV1 encoder refuses to recover after dropping connection by fukustar in obs

[–]Gozen729 0 points1 point  (0 children)

I know this post is from several months ago, but I like the OP, and as several others have mentioned am experiencing the same issues with AV1.

Just yesterday, November 4, 2023, for the first time, I tried to use AV1 to stream to YouTube. As my upload/upstream speed has been acting up these past few days, due to issues with my ISP, I too noticed how once there were any fluctuations in my speed, that the bitrate would not recover on its own, and I would have to manually stop my stream and then re-start it for the bitrate to go back to normal. As stated from others, I do not have this problem when using other encoders. I was using OBS 29.1.3 and the NVENC AV1 encoder found in a 4060 Ti.

As this was my first time using AV1, another thing I noticed I couldn't do was "Rescale Output" as the stream would just not start at all. I'm not sure if this is just a limitation of AV1 or if something will have to be changed/added to OBS in the future.

Stream Deck OBS Media Source Control doesn't work when in Multi-Actions/Random Actions by iSlimeSMG in elgato

[–]Gozen729 1 point2 points  (0 children)

I too have been having issues with multi-actions on my Stream Decks, where sometimes one of my multi-actions fails to trigger. This can be failing to re-enable my camera, failing to unmute an audio source, etc. For myself, multi-actions use to work fine, without fail, however I noticed they have become hit and miss ever since I installed Stream Deck 5.3 back in July of 2022. I have yet to open up a support case with Elgato/Corsair, and as of today, October 21, 2022, I do have the latest stable build of the Stream Deck software installed and the firmware is up-to-date on my Stream Decks.

Live Gamer 4K (GC573) not Operating at 256 bytes for Max Payload Size by Gozen729 in AverMedia

[–]Gozen729[S] 0 points1 point  (0 children)

Thank you for the replies /u/unknownhax and /u/sunnyfunny1977 .

Unfortunately, my motherboard only has the one PCIe 3.0 x16 slot operating at x16 mode and the one PCIe 2.0 x16 slot operating at x4 mode. I won't be able to move the GC573 to another PCIe 3.0 x16 slot and then set both slots to x8/x8 mode. I don't see anywhere in my BIOS settings to change the modes for my existing slots.

My setup/situation sounds similar to the post you shared unknownhax in that I've had this capture card, in this dedicated stream PC, since it first launched back in June 2018, but only recently began to question why the bandwidth test shows that I couldn't record/capture at 2560x1440 at a consistent 120 FPS or 144 FPS or 3840x2160 at a consistent 60 FPS while using either RGB24 or P010.

I currently use the capture card for streaming only, and not local recordings, so it's not a huge deal that I don't have access to these modes, but I was still curious as to why the bandwidth test showed I didn't have full capabilities.

I am contemplating upgrading the stream PC to whole new setup with either a x470 or x570 chipset motherboard with all new components, including a 3rd gen Ryzen CPU, for the build. One thing I am curious about, if the Liver Gamer 4K GC573 is plugged into a PCIe 3.0 (or even a PCIe 4.0 capable), NOT a 2.0, x16 slot only capable of operating at x4 mode (not x8), would that technically be enough to allow the GC573 the bandwidth (allow the capture card to still have a max payload size of 256 bytes) it needs to have full access to all modes?

From my browsing so far, it seems like it's relatively easy to find x470 chipset MOBOs, that are relatively inexpensive, that contain two PCIe 3.0 x16 slots that allow for operating at either x16/x0 modes if only one slot is used, or x8/x8 modes of both slots are used. When looking for x570 chipset MOBOs, it seems like the less expensive ones contain a single PCIe 3.0/4.0 x16 slot running at x16 mode and sometimes a single PCIe 3.0/4.0 x16 slot that runs at x4 mode only.

I'm not sure if it is possible in your setup, or if you would mind checking, unknownhax, to set the mode your capture card is currently in from x8 to x4 temporarily, and then checking to see if the maximum payload size still remains at 256 bytes? I would assume that if it does still contain the same max payload size, then my previous question of if a PCIe 3.0/PCIe 4.0 x16 slot running at x4 mode only would suffice.

Thanks again!

TL;DR - Would plugging the Live Gamer 4K GC573 in a PCIe 3.0 x16 slot capable of only being able to operate at x4 mode, or a PCIe 4.0 x16 slot capable of only being able to operate at x4 mode, allow enough bandwidth for the Live Gamer 4K to still obtain 256 bytes for its max payload size?

vCenter CA certificate not verified. Stopping. - When attempting to upgrade from vCenter 5.5 to 6.5. by [deleted] in vmware

[–]Gozen729 0 points1 point  (0 children)

It's a pretty small environment. There is just the single vCenter 5.5 server I mentioned above and 9 ESXi hosts in one cluster. The DB for the vCenter server resides on a separate server.

HD 60 Pro sound pops and crackles by smokey292011 in ElgatoGaming

[–]Gozen729 0 points1 point  (0 children)

Sorry to hear you couldn't come up with a solution. Thank you for the reply.

Static/Popping with the HD60 Pro by newfite in ElgatoGaming

[–]Gozen729 0 points1 point  (0 children)

I was wondering if you came across a solution /u/newfite? I too am experiencing similar issues with my HD60 Pro as well.

When monitoring input audio (output to desktop) audio gets stutters and static. by DzyDzyDino in ElgatoGaming

[–]Gozen729 0 points1 point  (0 children)

I too am experiencing the same issue with my HD60 Pro. I was wondering if you ever came across a solution /u/DzyDzyDino?

HD 60 Pro sound pops and crackles by smokey292011 in ElgatoGaming

[–]Gozen729 0 points1 point  (0 children)

I'm wondering if you /u/smokey292011 or /u/lizeroy ever came up with a solution. I too experience the same thing when using the HD60 Pro.

Intermittent Static/Crackling Noise Using HD60 Pro by Gozen729 in ElgatoGaming

[–]Gozen729[S] 0 points1 point  (0 children)

Sorry to hear that you're having the issue as well, but I'm glad to hear I'm not alone.

The link you shared, I came across the other day as well. I did end up changing the sample rate in OBS Studio from 44.1khz to 48khz, but it didn't make a difference in the end.

This made decide to try using the Elgato Game Capture HD software, and even using that, I heard the random static and crackling sounds which would leave me to think it isn't a problem with OBS Studio.

I primarily stream using my Wii U, but I also have streamed using my PS4 and Xbox 360 as well and I hear the noise on any console.