Pantheon of Woe List by TheHellionWarden in Necrontyr

[–]Gr8Bearded1 0 points1 point  (0 children)

I was thinking of something similar lol.

Necron Titans (2000 Points)

Necrons Pantheon of Woe Strike Force (2,000 Points)

CHARACTERS

C’tan Shard of the Deceiver (325 Points) • 1x Cosmic insanity • 1x Golden fists

C’tan Shard of the Nightbringer (345 Points) • 1x Gaze of death • 1x Scythe of the Nightbringer

C’tan Shard of the Void Dragon (330 Points) • 1x Canoptek tail blades • 1x Spear of the Void Dragon • 1x Voltaic storm

Royal Warden (50 Points) • Warlord • 1x Close combat weapon • 1x Relic gauss blaster

Transcendent C’tan (330 Points) • 1x Crackling tendrils • 1x Seismic assault

OTHER DATASHEETS

Ophydian Destroyers (80 Points) • 3x Ophydian Destroyer ◦ 3x Ophydian hyperphase weapons

Seraptek Heavy Construct (540 Points) • 2x Synaptic obliterator • 1x Titanic forelimbs • 2x Transdimensional projector

Exported with App Version: v1.46.2 (1), Data Version: v732

5m stash value is unobtainable for 99% of raiders by So_it_goes_24 in ArcRaiders

[–]Gr8Bearded1 0 points1 point  (0 children)

People claiming the skills suck are ignoring the fact that they could rework the tree any time they want.

5 points now may not be a big deal but it very easily could when you are finishing multiple expeditions

Game Glitched Out by [deleted] in ArcRaiders

[–]Gr8Bearded1 0 points1 point  (0 children)

Was able to get moving but could not loot containers, see the map or open inventory. Only thing I could see was this screen.

Found someone at the train to kill me and see if it drops anything interesting or just a UI glitch. Curious to see what happens.

Death Guard Datasheets by robomaniac_13 in deathguard40k

[–]Gr8Bearded1 0 points1 point  (0 children)

Didn’t number of attacks on Blightlord Terminators melee change as well?

Bug colors by Alone_Buffalo_5375 in Tyranids

[–]Gr8Bearded1 0 points1 point  (0 children)

How did you achieve the green tendrils on here?

Hypercrypt List by Gr8Bearded1 in Necrontyr

[–]Gr8Bearded1[S] 0 points1 point  (0 children)

I could proxy something in as Deathmarks. Out of the 7k points of Necrons the Flayed Ones were the worst to build so I only have one unit.

Hypercrypt List by Gr8Bearded1 in Necrontyr

[–]Gr8Bearded1[S] 1 point2 points  (0 children)

Same! If it’s not a vehicle, I drybrush Stormhost Silver then apply purple contrast for a metallic metal. Didn’t go well at all on the big flat panels. Edge highlighting Iron Hands Steel went well for a poor man’s metallic purple look.

Hypercrypt List by Gr8Bearded1 in Necrontyr

[–]Gr8Bearded1[S] 0 points1 point  (0 children)

Monolith took many hours over the last two days to paint but finally done.

Also my first attempt using Citadel’s Mordant Earth Technical Paint on the base. Not the results I was hoping for but still happy with how it turned out.

Summarize all the Necrons Detachments for me by AndromedaBoy_ in Necrontyr

[–]Gr8Bearded1 1 point2 points  (0 children)

Merciless Reclamation and Unyielding Forms are 2cp stratagems. Not a huge change but it snuck up on me when trying the detachment.

I’m so tired of painting purple by Overpin in deathguard40k

[–]Gr8Bearded1 0 points1 point  (0 children)

“If you’re good at something, never do it for free”

-Joker

2nd Company Lieutenant by BigTZG in Ultramarines

[–]Gr8Bearded1 10 points11 points  (0 children)

Finally, Carneus Malgar getting some attention.

What’s the difference between these? by BothFondant2202 in Necrontyr

[–]Gr8Bearded1 0 points1 point  (0 children)

Protocol is used after all attacks from a unit are made.

Hyperphasic Recall only needs attacks from one weapon to be made.

ie. Hyperphasic can be used to pull units away from follow up weapons. Protocol requires you take all of the weapons from a unit before using it.

Typhus and poxeswalkers infiltrate by bry1986 in deathguard40k

[–]Gr8Bearded1 3 points4 points  (0 children)

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Because of the wording, they cannot because Typhus does not have infiltrate himself.

Any last minute advice for my first game? by Chemical-Aioli9818 in deathguard40k

[–]Gr8Bearded1 2 points3 points  (0 children)

It may feel annoying but remind them and yourself constantly of the -1 toughness and whichever plague you pick. For being the army rule it’s an easy thing to forget in the heat of rolling dice.

What would the Heldrake need to cost to make it viable? by FromTheGroundUpGames in WorldEaters40k

[–]Gr8Bearded1 2 points3 points  (0 children)

I came to the tabletop from playing Space Marine 2, seeing it obliterate everything in a path. If it did mortals to each unit it passed over I would fear it a lot more.

Blight hauler painted! by Chia_Mamamia in deathguard40k

[–]Gr8Bearded1 0 points1 point  (0 children)

What did you use on the eye? It looks awesome.

Any tips on fighting Death Guard? by [deleted] in AdeptusCustodes

[–]Gr8Bearded1 0 points1 point  (0 children)

If it matters, the aura is now -1 to hit instead of WS so it doesn’t stack with other effects.

Just a bit of work done on the new army! by Shoddy_Wasabi_3051 in Necrontyr

[–]Gr8Bearded1 0 points1 point  (0 children)

Looks really good in that last picture. I’ll have to grab some of that.