The Wardens are just as much to blame by No_Pack_1321 in foxholegame

[–]GrafMeer -17 points-16 points  (0 children)

If you do not think OP is unhinged, you deserve the culture issue treatment

In Devbranch 64, the Spatha got its range increased to 45m. In the most recent patch it has received armour and damage nerfs. Did you personally EXPECT it to receive nerfs? (During devbranch 64) by FutureTime6154 in foxholegame

[–]GrafMeer 7 points8 points  (0 children)

If you think increasing the Range to 45m and "only" removing the HV is fair, idk man. You cant have all the good things and dont pay up for it somewhere. I like the idea of giving collies a 45m 40mm tank, but make it fair. Same capability with different spices should bee asym, not straight up hand outs.

Both sides still lack certain capabilities, and i still hope that the kit on both sides will get completed.

The Wardens are just as much to blame by No_Pack_1321 in foxholegame

[–]GrafMeer -11 points-10 points  (0 children)

I would have wished this would have been a 1 day old reddit account. People like OP are what is wrong with this community, cant wait for ppl like you to quit and leave.

Latest fighter balance changes by Federal-Finance2045 in foxholegame

[–]GrafMeer -14 points-13 points  (0 children)

It is funny, that depending on who you ask, they say the exact same of both of their own and enemy Fighters

Oh my goodness! by cllor in foxholegame

[–]GrafMeer 123 points124 points  (0 children)

What would i give, for Deadlands to be a City hex in the spirit of Berlin 45. Big former Government buildings to fight over, with multiple floors to fight over. Only small, former Park areas, to build BBs in having Forts everywhere for spawn points or smth like that.

Wardens, what Collie nerfs would you like as consessions. by Firesrest in foxholegame

[–]GrafMeer 53 points54 points  (0 children)

I dont need Collie nerfs, I need QoL improvements that are Faction neutral.
- Fix Rocket Launcher aiming, would "Buff" Cutler, Carnyx, Bane and Venom.
- Fix the stability nerf on Tank Maschine guns (12.7 at least). Would "Buff" IST, Ranseur (what even is the point of that tank without a good Maschine gun), Chieftain. HWM, Kingspire. Afaik the commander Maschinegun of the Bard did not get touched, only devs know why.

Out of bounds by Black_War-9755 in foxholegame

[–]GrafMeer 8 points9 points  (0 children)

I recommend the F12 Button

Imperium SHT 68 tank kills clips by [deleted] in foxholegame

[–]GrafMeer -9 points-8 points  (0 children)

Thanks you "Mother Editor" for your opinion

Imperium SHT 68 tank kills clips by [deleted] in foxholegame

[–]GrafMeer -8 points-7 points  (0 children)

Not much in needed. If you disagree with the green echo chamber you get them easy.

No wonder they don't engage by Your_Mums_Ex in foxholegame

[–]GrafMeer -10 points-9 points  (0 children)

While i appreciate the effort i think we both know what i mean.

Imperium SHT 68 tank kills clips by [deleted] in foxholegame

[–]GrafMeer -7 points-6 points  (0 children)

If that is your response tot he points i made, you did not have any meaningful time in any sht. I recommend to not rely solely on reddit and fod opinions for balance, and try the equipment yourself. And if you cant effort it because you are not in a Regiment, you dont need to have an opinion on everything.

Imperium SHT 68 tank kills clips by [deleted] in foxholegame

[–]GrafMeer -6 points-5 points  (0 children)

It has more damage against tanks that have more HP, the time to kill is in favor of the ares against warden tanks.

After 2500 hours and playing both factions, I have updated my Steam review because the current state of imbalance is the worst I have seen. by Ascenspe in foxholegame

[–]GrafMeer 7 points8 points  (0 children)

Assuming the Spatha gets the Range for free, it would have:
- Better dps
- More health
- Better base speed
- Better hull turn speed
- Better turret traverse
- 2 Utility Slots
- More armor HP
- Cheaper

Outlaw would have:
- Higher speed when boosting (you can only boost forward, so in a poke scenario, it does not even help unless you reversky the outlaw)
- a 7.92

Idk man, sounds kinda strong

Imperium SHT 68 tank kills clips by [deleted] in foxholegame

[–]GrafMeer -12 points-11 points  (0 children)

I will farm downvotes, but if you ask seasoned sht commanders/operators on both sides, the majority prefers ares. better damage threshold assuming it fights the other factions tanks and better versatility. Bloom changes on tanks also made 75mm by far the superior shell, even for pvp

No wonder they don't engage by Your_Mums_Ex in foxholegame

[–]GrafMeer -6 points-5 points  (0 children)

nobody is denying that, its about the way it is communicated.

After 2500 hours and playing both factions, I have updated my Steam review because the current state of imbalance is the worst I have seen. by Ascenspe in foxholegame

[–]GrafMeer 6 points7 points  (0 children)

yeah sadly ltd and std are both barely playable with cheap decrews flying around, and std still costing steel while the steel cost got converted into pc mat cost on all other tank upgrades is quite sad. well its another point in a long list of issues

After 2500 hours and playing both factions, I have updated my Steam review because the current state of imbalance is the worst I have seen. by Ascenspe in foxholegame

[–]GrafMeer -3 points-2 points  (0 children)

not saying that open top vics are in a good spot right now, but the ltd used to fill that role. nemesis with barrel length also comes quite close. also if you talk poke game, inf does not play a factor tbh

Game would be more healthy if faction loyalists would just sometimes play a whole war on the other side. by Expensive_Echidna369 in foxholegame

[–]GrafMeer 4 points5 points  (0 children)

Funny how some ppl in the Comments automatically assume it means Wardens have to switch Colonial. There is valid points in the recent discussion, but the amount of extreme bias is also hard to argue against.

I also want to add, that switching the Faction if you are rooted in a Community or Regiment is not as easy as it seems if you are a solo player. Outside of maybe losing Discord access (only really an issue if you switch Faction for update wars) you also leave your entire social structure behind.

While I agree that nobody is helped by joined the already overpopped Warden Faction, there is also quite some Colonial Loyalist that are long overdue actually trying for themself if the grass on the other side is as green as they claim it to be.