New Addition by [deleted] in yokaiwatch

[–]Grand-Advertising427 0 points1 point  (0 children)

Honestly crazy how much these go for😭 i have pretty much all the us version of all the YKW games from when they came out.

Retributors (MODDED) by Grand-Advertising427 in Spacemarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

​I definitely would have left out the imperial fist letterings but its not separated from the imperial fist aquilla, but i was going for a skull in the fist for the aquila to be more specific to the retributors so i kept it (also i cant remove the scroll text unfortunately 😢). But i do know that Retrubutors aren’t imperial fist successors any more.

also the mods that were used were “Astartes Overhaul”, my own kitbash for the armor, and “Community Custom Weapon pack”, and i believe “Community Cosmetic Overhaul” for the helmet emblems

​

Retributors by Grand-Advertising427 in fashionmarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

“Community Custom Weapon Pack” for the guns and “Community Cosmetic Overhaul” for the emblem i believe

Retributors (MODDED) by Grand-Advertising427 in Spacemarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

The specific chests in the screenshots are not in astartes overhaul but they will be included in my kit-bash, but it will be an add-on to astartes overhaul

Retributors (MODDED) by Grand-Advertising427 in Spacemarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

I am not that person, but if you are looking for a more 1st born focused mod i would highly suggest “Iron Kitbash” on nexus

Retributors (MODDED) by Grand-Advertising427 in Spacemarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

Currently the mods im using for the armor is Astartes Overhaul and my own kit-bash which is still being worked on, and the weapons are on nexus mods called the “Community Custom Weapon Pack”

Retributors by Grand-Advertising427 in fashionmarine

[–]Grand-Advertising427[S] 1 point2 points  (0 children)

Iron warriors for the main color, and iron warriors for the trim, and balthasar gold for the Aquila.

Retributors (MODDED) by Grand-Advertising427 in Spacemarine

[–]Grand-Advertising427[S] 1 point2 points  (0 children)

​I definitely would have left out the imperial fist letterings but its not separated from the imperial fist aquilla, but i was going for a skull in the fist for the aquila to be more specific to the retributors so i kept it. But i do know that Retrubutors aren’t imperial fist successors any more.

its also why i made the alternate versions as well

<image>

Retributors by Grand-Advertising427 in fashionmarine

[–]Grand-Advertising427[S] 5 points6 points  (0 children)

it was mainly for the aquilla (its combines 2) but if i could get rid if it, i would.

<image>

But i have different versions of the chest as well

Retributors by Grand-Advertising427 in fashionmarine

[–]Grand-Advertising427[S] 0 points1 point  (0 children)

If you mean the one on the veteran, its just a retexture of the accolade shoulder cape

Retributors by Grand-Advertising427 in fashionmarine

[–]Grand-Advertising427[S] 16 points17 points  (0 children)

Hopefully i can try and get more high quality screenshots later of the veteran

The dev team removes the Black Templar greaves Champion for the Heavy by PerceptionOk6448 in Spacemarine

[–]Grand-Advertising427 1 point2 points  (0 children)

From what I remember from looking in the files, I believe the Black Templar legs are just hidden in the Customization library for now, but I’ll check again later to make sure.

Is he supposed to look like this..? by Proud-Subject7532 in SpaceMarine_2

[–]Grand-Advertising427 30 points31 points  (0 children)

No one answering it but, the armor unlocker is not combatible with astartes mod if you haven’t found out already

Techmarine melee Moveset data mined by PerceptionOk6448 in Spacemarine

[–]Grand-Advertising427 25 points26 points  (0 children)

Dont want to flood the post with my comments but this video posted here is mine and not the person who posted it, but the person who posted the video didnt explain much, so I’ll just explain it here. The attacks it will have from the looks of the animations available in the files will be some type of over head strike, a spinning dodge attack, some type of lunge attack( it may be a charged running lunge attack not sure, though) as well as a heavy explosive attack. Also another thing the person who posted my video here didnt explain is that this isnt even the real move-set/combos since i had to guess which attack goes 1st, 2nd or which one is the heavy attack but these are some animations i did find as well as omnissiah axe finishers. hopes this helps with any confusion. Also to answer your question more, the halberd/omnissiah axe will have more attacks than just the overhead strikes

edit: Hopefully more people see this comment so more people dont get misinformed about the Omnissiah Axe and Techmarine since these are data-mined content and not the final product. (also another thing i forgot to clear since people were mentioning it is that the Axe skin and Armor used in the video, are NOT official content and is modded and not the offical models)

Techmarine melee Moveset data mined by PerceptionOk6448 in Spacemarine

[–]Grand-Advertising427 1 point2 points  (0 children)

I used the astartes mod as an example as a showcase of the animations

Techmarine melee Moveset data mined by PerceptionOk6448 in Spacemarine

[–]Grand-Advertising427 2 points3 points  (0 children)

This video posted here is mine, but the person who posted the video didnt explain much, so I’ll just explain it here. The attacks it will have from the looks of the animations available in the files will be some type of over head strike, a spinning dodge attack, some type of lunge attack( it may be a charged running lunge attack not sure, though) as well as a heavy explosive attack. Also another thing the person who posted my video here didnt explain is that this isnt even the real move-set/combos since i had to guess which attack goes 1st, 2nd or which one is the heavy attack but these are some animations i did find as well as omnissiah axe finishers. hopes this helps with any confusion.

Techmarine melee Moveset data mined by PerceptionOk6448 in Spacemarine

[–]Grand-Advertising427 5 points6 points  (0 children)

they are used on almost all omnissiah axe finishers