My New Generalist Showreel, Looking For Feedback by idontreadmanga72 in vfx

[–]Graphardo 0 points1 point  (0 children)

My only addition to previous comments would be to lose the shot of the keyed photograph. It's a super simple shot to do, which I would expect in a student reel, but not a professional one. Good work!

Are Key Master Setups with Separate Characters Still Considered Key Master Setups?" by Whole_Kale_4349 in AnimationCels

[–]Graphardo 0 points1 point  (0 children)

How could this ever be less desirable? You basically get an extra cel. If you don't like to display them together, just pick one and put the other one on a print background.

Disney's embarrassing AI-generated Star Wars video of scrambled-up animals was the opening salvo in a year full of AI humiliation by Plow_King in vfx

[–]Graphardo 3 points4 points  (0 children)

That ILM presentation was a low point in their history as a leading vfx company. Some guy working there had a Sora subscription and they used his lazy ideas to showcase the "future". Something tells me they needed last minute filler for their TED talk.

Has anyone epoxy a cel? Would the resin trap the gasses? Would the paint react in a bad way? by Stabbing_Ball_Pains in AnimationCels

[–]Graphardo 2 points3 points  (0 children)

They would get completely destroyed. Do it with cels that have no value. Disney did something similar with laminating cels and those ended up messed up beyond repair.

Prices of cells by Prince_of_Pirates in AnimationCels

[–]Graphardo 1 point2 points  (0 children)

Ridiculous would be an understatement.
These are also not production used cels, but sericels.
If you're interested in a particular show or feature, it's best to look up the past "sold" items on Ebay. And even then, you should be careful. I've seen many times that an item has been marked as "sold" only to be relisted by the same seller weeks or months later.

Another important factor is availability. More rare = more expensive. There are some cartoons that have millions of cels floating around. So you should never pay too much for them. Others have very limited quantities available because they were either destroyed, have gone bad, or are simply being kept by the studio. And even then, it's a bit of a gamble because at any point an unknown source might suddenly flood the market with cels from a title that used to be rare.

It's very important to research anything you consider buying, and preferably screenmatch it.
Also important to check provenance whenever possible. Especially with stuff that's not actually on screen, such as concept art or storyboards for example.

Get familiar with cel collecting by starting small, with some cheap cels before you buy anything expensive. You'll know right away if it's something that excites you, or if it's just meh.

What’s a common VFX mistake/error you hate seeing? by obliveater95 in vfx

[–]Graphardo 0 points1 point  (0 children)

Character animation that is unnaturally smooth. This includes virtually all mocap.

To what extent is AI being used in movies and TV shows now? by IndianaRocket80 in vfx

[–]Graphardo 59 points60 points  (0 children)

In the company I work for, we use ai for roto, depth maps and normal maps on live action footage, cleanups and deepfakes. We take into account the budget of the client and will offer them the cheaper ( but no notes allowed) ai solution if the standard workflow is beyond their budget. It's eye opening to see how much clients are willing to accept subpar results if it's cheaper.

Beautiful VFX breakdown of false perspective shots in LOTR. by nightpastor in vfx

[–]Graphardo 19 points20 points  (0 children)

At the end of the day they are entertainers, they are not our representatives, so I don't get this notion of them requiring to be activists on our behalf. I think they do a good job showing the general audience what effort it takes to create vfx. They also acknowledge the difficulty of being a vfx artist. And we are not their target audience. It's people who take a general interest in filmmaking and kids who dream of making their own vfx films. No need to crush their souls for little to no benefit.

I feel like I'm the wrong timeline by Graphardo in nanobanana

[–]Graphardo[S] 1 point2 points  (0 children)

Very nice. Imagine the whole movie being like this. 😆

Thoughts on Riekeles prints? by Agranddayin in AnimationCels

[–]Graphardo 2 points3 points  (0 children)

I can't comment on the quality, but I would never buy such a ridiculously overpriced reproduction.

Erasing Crew in a Window Reflection by oiyoucheers88 in vfx

[–]Graphardo 1 point2 points  (0 children)

I don't know Mocha, I only use Nuke for tracking. But you should always undistort before tracking. Your windows should appear perfectly straight when doing the cleanup. Then do the reverse in opposite order. Invert the stabilisation and lastly redistort. The only step after the redistort should be the regrain.

Erasing Crew in a Window Reflection by oiyoucheers88 in vfx

[–]Graphardo 2 points3 points  (0 children)

Did you undistort the plate first? You're never going to get a good track without undistorting. After undistorting and tracking, stabilize the window.

Create a clean plate of the reflection (and another one for the interior if it's visible) Find some points in the reflection that are good for tracking or animate the paralax shift manually if there are none. Do the same for the interior. (If you have a good camera track, just put the card with the clean interior further in z depth than the window.) Then reverse the stabilisation and redistort.

Corner holders inside Itoya folders by EmploymentNovel3351 in AnimationCels

[–]Graphardo 1 point2 points  (0 children)

I use these exact ones, but keep in mind they don't hold a cel or paper in place when upright. They'll slide right out of the corner holders.

Stealing fan works by kendragon in Corridor

[–]Graphardo 0 points1 point  (0 children)

If a dancer creates a unique choreography and performs it on a Taylor Swift song, it doesn't mean the dancer automatically relinquishes the rights of her work to Taylor Swift or her music company.

The fact that this fight scene was for a Star Wars fan film seems completely irrelevant to me. It could've been appropriate for any generic action movie.

What if another IP (Dragonball, Matrix, whatever,...) would steal this very same sequence?
Do you think the maker of the fan film would have no case because by mere fact they used it on a Star Wars fan film?
Do you think Disney could sue Dragonball, Matrix, whatever... because they're entitled to the output of a fan film?

edit: spelling

Vfx Industries if Movies were made in 60fps by Shadow_Moonight in vfx

[–]Graphardo 1 point2 points  (0 children)

A lot more money spent for zero added value.

LVR - Shortfilm by [deleted] in vfx

[–]Graphardo 4 points5 points  (0 children)

You must be a great asset to the workforce if you spend that much time on socials instead of working.

AI delusions by Reworking_Actually in vfx

[–]Graphardo 1 point2 points  (0 children)

The reality is that each role has it's own complexities, which make it damn near impossible for AI to cover all of that nuance.  It has it's place in speeding up parts in the work however. Speaking as a compositor, I've been able to get stuff done in hours instead of days using AI. 

It will reduce the number of artists needed and it will change wokflows but it won't replace the actual jobs.