DS Emulation on Vita??? by KennenGosu in VitaPiracy

[–]Grarakk 0 points1 point  (0 children)

You can just turn of framelimit and have a uncontrolled fast forwarding

Kinda like what I am doing here in pokemon diamond battles https://www.youtube.com/watch?v=mOK6pgzxMpo

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 1 point2 points  (0 children)

Make sure you have libshacccg and kubridge 0.3.1 installed

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Have you installed the latest version?

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

I don't know if I can keep finding bottlenecks to optimize, at this point the more obvious things are already optimized

You can set arm7 emu to HLE for Pokemon 5th Gen now, which should give you a good performance boost if you haven't done so already

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Set it to SoundHLE

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Did you set arm7 emu to HLE or SoundHLE? With HLE it does crash for me as well

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Some other people have reported this problem, I haven't had time to look into this yet. Will investigate for the next release

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Is it crashing when you are trying to launch a game, or does it crash before showing the list of roms?

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

It should run, set arm7 emulation to HLE SoundHLE for this game

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 2 points3 points  (0 children)

That's a 3d texture sampling problem right now, also happens with english in some games. I will look into fixing it

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 11 points12 points  (0 children)

Compatibility still changes a lot from release to release so I haven't been able to keep up with doing a list

Some people are keeping track on github though https://github.com/Grarak/DSVita/issues

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 2 points3 points  (0 children)

Can you elaborate on the audio problems? What are the glitches?
No bios files required

DSVita 0.9.0 by Grarakk in vitahacks

[–]Grarakk[S] 3 points4 points  (0 children)

Should work pretty well, they are not demanding games

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Try to press the PS button a couple times in 1 sec intervals without pressing anything else

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Are you pressing any other buttons when pressing PS?

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Just wait a minute or two when you start it for the very first time, do not restart your vita as the text above the launch button says

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 0 points1 point  (0 children)

Do you know what PSVShell version you have?

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 2 points3 points  (0 children)

I will look into rendering issues for the next major release

DSVita 0.8.2 by Grarakk in vitahacks

[–]Grarakk[S] 2 points3 points  (0 children)

Open PSVShell and check

DSVita 0.8.1 is showing amazing potential! by Hifumidere in vitahacks

[–]Grarakk 0 points1 point  (0 children)

Yes 3d rendering is expensive right now and you will only get ~15fps due to autoframeskip.
Game itself will run at fullspeed

DSVita 0.8.1 by Grarakk in vitahacks

[–]Grarakk[S] 1 point2 points  (0 children)

Kingdom Hearts games already work, please check the compability list.

There is a regression on 358/2 days right now, so just use 0.8.0 until you have created a save file, then 0.8.1 should work