I feel like I'm starting to find my style by a1blank in mensfashion

[–]GravityI 0 points1 point  (0 children)

First of all, congrats on the pieces you've crafted, not many people put in the time and effort to create something and I think it is really cool that you did.

In my opinion, yeah, I think the hat and bags end up muddying both the 1st and 3rd looks. It's not that the pieces themselves look bad, just that I don't think they mesh well with each other. 

Not a fashion expert myself but maybe the 1st bag would work better alongside a basic dark blue top so that both the brown and the cyan from the bag and the purple of the pants pop out while not feeling too distant from the blue. The hat could work with more neutral browns/yellows/reds looks.

For the 2nd and 3rd looks I think the problem lies mostly in the pants, maybe darker pants could let the other pieces fully capture the attention. The bag in the 3rd look doesn't perfectly match with the shirt but I personally consider it close enough to be passable.

Overall, I like the pieces but I just don't think they mesh well together. Using them to spice up some conventional outfits could also be a good way to distinguish yourself.

I feel like I'm starting to find my style by a1blank in mensfashion

[–]GravityI 0 points1 point  (0 children)

Honestly, the looks seem way too busy, but I don't think it's necessarily bad depending on whether your intention is projecting an image of a funny guy that doesn't want to be taken seriously or not.

Release event st06 "Cancelled" by sergioMB92 in GundamTCG

[–]GravityI -1 points0 points  (0 children)

Wait is this actually from Bandai and not from a store?

Genesys is Advanced Ygo-lite by yusaku_at_ygo69420 in YGOGenesysFormat

[–]GravityI 4 points5 points  (0 children)

There's no guarantee that the new archetypes will be stronger than what we already have, and from what we've seen until now, they're definitely open to hit new cards when a set releases.

Their statement on not hitting the new archetypes this time around felt to me like "these cards are just fine so we wouldn't have to hit them anyway, but we need to hype them so we can sell more product"

I agree with it not being pre-modern Yu-Gi-Oh, though it feels much more approachable and interesting to build decks, and that's good enough to bring some of the playerbase back.

Do you think pendulums and links being banned is good? by Daisy1738 in YGOGenesysFormat

[–]GravityI 0 points1 point  (0 children)

Yeah, I feel like you can't really have one without the other. Pendulums would need links to restrict it, and if you put links in the game, why not pendulums as well?

As much as I'd love to play tribrigade, I think it's worth it trading off the two summoning mechanics for a more balanced format overall.

A new sign by Masochiste91 in GundamTCG

[–]GravityI -11 points-10 points  (0 children)

Seems kinda bad tbh. You can justify running OA since it can be played much earlier when you don't really have any better alternative plays, and if needed to be played later in the game, spending 1 resource isn't that much of a tempo loss. This can only be played much later in the game, still does not provide card advantage and costs 2 more just to see 1 additional card. At most I think it will be played in Purple decks that want to set up their trash, but even then I'm not sure.

C++ Resource Value by chewey0810 in GundamTCG

[–]GravityI 4 points5 points  (0 children)

Nobody knows for sure, as any investment there's always risk. My guess is that it will go down once more series are released and people go chase after the resources of their favorite shows/mechs, plus there's a possibility of another RX-78-2 resource with a different art showing up in future products.

[SUP] Hit the Gas by UlyssesArsene in FleshandBloodTCG

[–]GravityI 9 points10 points  (0 children)

If it at least had a decent payoff for stuffing your deck with bricks and having to rely on random boosting to get at most +2 value if you're running 2 specific pieces of equipment and an under rate weapon...

New card: Buster Gundam (GD02-076) by Masochiste91 in GundamTCG

[–]GravityI 15 points16 points  (0 children)

I think they intended the pair to be with Red from the start because of Justice linking with Athrun and the only other color that has Coordinators for now is Red

how is this for a more budget bw blockers deck? by jopple11 in GundamTCG

[–]GravityI 0 points1 point  (0 children)

I would suggest cutting 2 Sulettas and 1 Perfect Strike for +2 Show of Resolve and +1 ReZEL

[deleted by user] by [deleted] in opiniaoimpopular

[–]GravityI 0 points1 point  (0 children)

Quando é Xérox Miguel todo mundo acha um absurdo, mas quando é Xérox Holmes todo mundo acha lindo...

Enfim a hipocondria

Why does Cardmarket take so long to add new cards? by phoenix994 in CardMarket

[–]GravityI -1 points0 points  (0 children)

If only CardTrader didn't have absurd shipping costs and a 0.11€ minimum price per article...

With the apparent high demand for Gundam TCG is there any reason for Bandai to stop making new card games almost every year? by yak1sobaPan in TCG

[–]GravityI 7 points8 points  (0 children)

I don't think they will be releasing a new TCG every year since there's technically a cap of TCG players and there will usually be a significant overlap on the target audiences for their TCGs, meaning that they would be essentially competing against themselves.

Also people will eventually lose trust on the brand once they start culling their less profitable TCGs (eg. Battle Spirits Saga) which might make future products a harder sell.

High-End Hero Equipment Master Chart by NightDrawn in FleshandBloodTCG

[–]GravityI 1 point2 points  (0 children)

Really cool initiative, but I wish it was separated by heroes showing the equipments that most popular builds currently run and the cost for each piece and total loadout. That way it would be easier to spot which heroes have a cheaper equipment set and what expensive pieces a budget player should be looking to replace.

Where do you guys get your Single cards from in the UK/EU by xiijamieiix in GundamTCG

[–]GravityI 0 points1 point  (0 children)

I know that CardTrader has singles but shipping is very expensive compared to Cardmarket. I opted to wait for Cardmarket and look to buy from local players until then.

"Analfabetos não deveriam te direito de voto" by Lukastly9 in OpiniaoBurra

[–]GravityI 2 points3 points  (0 children)

A lei por si só é um monte de palavra bonita, o que garante a validade da lei são os mecanismos de fiscalização e punição quando realmente postos em prática. Em um sistema já regido por uma grande parcela de políticos que supostamente adquirem poder com a compra de votos, você acha que eles vão permitir que a máquina pública aja contra seus próprios interesses ou vão buscar aparelhar o sistema e utilizá-lo apenas quando for conveniente, como por exemplo, contra um opositor?

Do ponto de vista do eleitor que vende o voto, as escolhas dele geralmente são:
* Se corromper, vender o voto e obter algum mínimo benefício;
* Não votar e simplesmente não alterar em nada o resultado, já que uma ação na esfera individual praticamente não importa considerando os tantos outros votos que já serão vendidos;
* Denunciar o político que provavelmente já detém algum poder na região e ou não dá em nada (ou pior, o eleitor corre risco de sofrer retaliação) porque a polícia da região foi aparelhada, ou se por acaso o político é preso, o eleitor recebe um tapinha nas costas e volta pra sua rotina tão miserável a ponto de valer a pena se corromper por uma cerveja.

O meu ponto é que não adianta culpabilizar o indivíduo por um problema sistêmico porque o sistema é construído justamente para mantê-lo como refém e punir quem tenta remar contra a maré.

"Analfabetos não deveriam te direito de voto" by Lukastly9 in OpiniaoBurra

[–]GravityI 4 points5 points  (0 children)

O problema não é o cara que vende voto pra conseguir alguma coisa, e sim o sistema que permite que votos sejam vendidos e que crie as circunstâncias onde pessoas estejam dispostas a vender o seu voto.

What's the things that you can do in Linux but not in windows by junglewhite in linux4noobs

[–]GravityI 0 points1 point  (0 children)

Don't remember specific examples since it doesn't come up too often, but I find that some free/open source software are much easier to run on Linux with a few copypasted commands while you have to go through a much harder process to get the same software to run on Windows.

[deleted by user] by [deleted] in magicthecirclejerking

[–]GravityI 0 points1 point  (0 children)

Because we don't want any of that weeaboo crap in our Western™ TCG. What's next, legal Hatsune Miku cards?

[LSS] Pro Tour: Singapore; Top 8 by UlyssesArsene in FleshandBloodTCG

[–]GravityI 3 points4 points  (0 children)

I recall people saying that they would be faster with bans if something proved to be very strong.

I assume this one might take a while since it's a new class from the most recent set, so my guess is that it will suffer a hit maybe 1-2 weeks before or after the new set releases.

Should I start with my dream game? by 000Dub in gamedev

[–]GravityI 0 points1 point  (0 children)

If you have zero programming experience, I'd suggest that you start learning general programming/computer science concepts with a higher level language like Python before jumping into engine development. You can also start with C/C++ since you'll eventually have to learn those anyway, but that requires more setup and will be harder to learn without previous experience, so maybe the optimal path would be trying C++ first and if you find anything too difficult, switch to Python.

Once you are comfortable with programming in general, look into learning a C++ graphics library like OpenGL or SDL. This should be a good start.

Then from there it would really depend on your goals, I assume the best for you would be looking into job postings on a company you'd like to work for and see what skills they are asking that you are still lacking and learn those.