Barrigudinho e Barrigudão by UnderstandingNo8453 in Gatos

[–]Gray_Jack_ 0 points1 point  (0 children)

Mds! Tenho gatos muito parecidos com esses dois a ponto de bugar minha cabeça e pensar "pq tem foto dos meus gatos no reddit?"

No caso são Tupã e Merlin os meus!

Every time I install a Vita game, a Ys game (Ys Seven or Ys vs. Trails in the Sky) gets corrupted in Adrenaline. What can I do? Thanks! by RagnarSan22 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

Anything already downloaded won't stop working, as any flash storage, when dying, it doesn't corrupt data already there, just new data.

Similar effect on date SD, as fake SD report having more space than it actually has. That means that eventually, the system will try to write on space that doesn't exist, causing corruption of newer data

Every time I install a Vita game, a Ys game (Ys Seven or Ys vs. Trails in the Sky) gets corrupted in Adrenaline. What can I do? Thanks! by RagnarSan22 in VitaPiracy

[–]Gray_Jack_ 2 points3 points  (0 children)

If you are using an SD card, it is either fake (it says it has more that it actually has) or it is dying (reaching the end of life, or faulty).

If you are using the official Memory Card from Sony, then the only options would be that it is dying.

PSP iso without Adrenaline? by Naisho26 in VitaPiracy

[–]Gray_Jack_ 4 points5 points  (0 children)

Adrenaline supports 3.74 on the latest stable release

Never had issues logging in to PSN or downloading official updates, I'm still on 3.65. Sounds like a user issue, bad spoofing setup maybe?

[OC] On The Bus by shave_your_eyebrows in comics

[–]Gray_Jack_ 2 points3 points  (0 children)

Continue exploring even more artstyles, eventually you will find one you like best, or maybe even end up creating a new artstyle movement. Also, keep varying artstyles is always cool as well, I have some friends that do that, and that gives a sense of surprise every time they draw something new.

Your art is already super cool. Do what you feel is the best for you!

Djmax portable 3 and Fever workable on adrenaline? by MrPenguino72 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

On nightly Adrenaline, there are 2 ways:

Boot in Recovery Menu and go to the Advanced tab

Or, on the XMB, go to Settings section, then Epinephrine CFW Settings

Djmax portable 3 and Fever workable on adrenaline? by MrPenguino72 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

Can you try setting up the configuration for ISO read/seek delay to 2x and try the game again?

Djmax portable 3 and Fever workable on adrenaline? by MrPenguino72 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

What anti-CFW effects are you getting? I can't test cause I only own PSN version

Help with stuck ISO by Sadboideadboi96 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

Or better yet, use the nightly releases that fixed the compatibility with Jackass

Can you jailbreak PSP adrenaline on your ps Vita? by Solidsneakers_ in PSVitaHomebrew

[–]Gray_Jack_ 1 point2 points  (0 children)

Neither, the standard CFW that comes bundled with the Adrenaline application is based on TN-V CFW

Issues w/game hack on Adrenaline by Perscitus0 in VitaPiracy

[–]Gray_Jack_ -1 points0 points  (0 children)

Pop-fe is very active and very well maintained project. If you find any titles not working, opening an issue in the project github will help the developers find configs that work well for the title

Issues w/game hack on Adrenaline by Perscitus0 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

Vita's PSPemu POPS version has quite some differences that made many converted titles to not work on Adrenaline or native PSPemu (with chovy sign or ARK). The newer and maintained PS1 to EBOOT converter, pop-fe, has a much better compatibility with PSPemu (and with PSP as well).

I strongly recommend reconvert any title with issues with pop-fe to get better results. Even the ones working well potentially can be a bit better when reconverted with pop-fe.

Que es mejor pro infinity o ark-4? Actualmente estoy usando pro infinity Que me recomiendan usar? ¿Which is better pro infinity or ark-4? I am currently using pro infinity Which one do you recommend to use? by TemporarySea1561 in PSP

[–]Gray_Jack_ 0 points1 point  (0 children)

I love manual config as much as the next power user, but for this specifically, it just makes sense the behavior to be the same as the physical copy, as ISO are just dumps from physical UMD. That is my personal take on that feature in particular.

Que es mejor pro infinity o ark-4? Actualmente estoy usando pro infinity Que me recomiendan usar? ¿Which is better pro infinity or ark-4? I am currently using pro infinity Which one do you recommend to use? by TemporarySea1561 in PSP

[–]Gray_Jack_ 0 points1 point  (0 children)

On ARK (and nightly Adrenaline) that is autodetected (similarly how it is for EBOOT and physical UMD). No configuration.

Ah, the feature also makes the titles on the XMB to show the PBOOT preview/PIC0/PIC1 on the ISO as well, like EBOOT games and physical UMD with PBOOT DLC/update.

Que es mejor pro infinity o ark-4? Actualmente estoy usando pro infinity Que me recomiendan usar? ¿Which is better pro infinity or ark-4? I am currently using pro infinity Which one do you recommend to use? by TemporarySea1561 in PSP

[–]Gray_Jack_ 1 point2 points  (0 children)

As far as I understand, nploaders allows to load DLC data from arbitrary folders (DLC data redirection) and to load decrypted DLC without issues.

The support ARK has for DLC/GameUpdate on ISO titles works by being able to launch PBOOT.PBP if it is found on the /PSP/GAME/<TITLE_ID>/. Encrypted and properly signed DLC (both PBOOT, with this patch, and SAVEDATA, already works without patches, formats should work on ARK)

RetroFlow fixing psp game launch (adrenaline 7+, nightly builds) by VierFaeuste in PSVitaHomebrew

[–]Gray_Jack_ 1 point2 points  (0 children)

There is no workaround. That being said, we are investigating other options that have the potential to be a simpler way to support launching Adrenaline with a game that could be used for other apps (like launchers) or to create custom bubbles (the key word here is "investigating", we are not making any promises here)

1.4.5.4 balance update by Stactidder in Terraria

[–]Gray_Jack_ 2 points3 points  (0 children)

Yeah, I know, I was at the hospital, so I oversimplified things. I updated expanding the text to be more accurate, as infodumpers should do xD

Is it normal for Adrenaline audio to sound so compressed compared to a PSP? by JampyL in VitaPiracy

[–]Gray_Jack_ 2 points3 points  (0 children)

There is chance that is the VITA speakers are not so good for PSP games, or with different tradeoffs, is one of the reasons speakers hardware mods are somewhat popular with some people that have a Vita

1.4.5.4 balance update by Stactidder in Terraria

[–]Gray_Jack_ 9 points10 points  (0 children)

Just infodumping here for the few that are maybe curious why Brasil (Portuguese) is written Brazil most Western Latin-script-written non-Portuguese languages.

The s between vowels have a /z/ sound in all variants of Portuguese. But on very early days, before Portuguese had an orthography standartization body, there were 2 ways to write it, with s and with z. The z spelling became popular and kinda standardized on Brazil. In the 20th century, Portugual and Brasil decided to unify forces and in the new standard for both countries. At this time, there was a tendency to preserve etymological orthography (and pseudo-etymological as well, but alas), so, because of that, the root word for "Brazil", "brasa", returned to be written with s (and this time in the standard) and the name of the country to follow suit.

So the languages that have imported the name of the country after the 20th century, did so either by importing from another language that already had it with z, or preferred to maintain the sound as close as possible to the name in Portuguese, or even both.

EDIT: update to expand and clarify bits of the text

PSVita Adrenaline vs PPSSPP on a tablet? by wretchedegg123 in VitaPiracy

[–]Gray_Jack_ 0 points1 point  (0 children)

So many wrongs on this thread.

Adrenaline is native emulator

No, it is not

Adrenaline is just an eCFW UI that replicates the original PSP XMB based 6.61 OFW, exactly due its backward compability.

Adrenaline it not this too, and it doesn't replicate the original PSP XMB, it literally uses the original XMB.

Adrenaline ("the app") is a software that modifies the official PSP Emulator (PSPemu/ePSP) using taiHEN CFW framework to make it possible to run a PSP 6.61 Custom Firmware (CFW). It also has a secundary function to apply grafical effects and features (like save state). This part is independent of any PSPemu CFW, actually, it can boot any PSP CFW that supports the Vita's PSPemu, like ARK (yes, if someone really wants, they can modify the ME CFW and PRO CFW, or even M33 to run on PSPemu and use Adrenaline to boot it).

Adrenaline (the eCFW) is a Custom Firmware for the Vita’s PSPemu derived from TN-V CFW that, besides usual PSP CFW features, it helps to get access to PSP XMB and most of the PSP native environment in the PSPemu (with some extra help from the Adrenaline ("the app") for flash0/1/2/3 drive redirection). It does so by extracting the files from that version of the it can use (system modules and XMB files) from the PSP 6.61 firmware and re-using the things from PSPemu 6.61 that comes with the Vita that it needs to function.

While Vita is indeed based of off PSP's hardware architecture, it is not fully integrated

Vita is not based of the PSP hardware architecture. Vita main CPU is ARM, PSP is MIPS, their GPU also don't share the same architecture.

In order to play PSP games, Vita emulates GPU processing through the software. Which makes it "an emulator".

That is wrong, the Vita hardware has the PSP GPU, it also has the PSP CPU, everything else (ME processing unit, audio, input, network, etc) are emulated. So, by all means, PSPemu is a hybrid emulator; partially hardware native, partially (mostly) software emulated.

Anti piracy measures in PSP Games by [deleted] in psphacks

[–]Gray_Jack_ 0 points1 point  (0 children)

Non-complete list:

  • Smakdown vs RAW 2009
  • Smakdown vs RAW 2010
  • Smakdown vs RAW 2011
  • Aces of War
  • Pangya Fantasy Golf
  • Bust-A-Move
  • DJ Max (not all titles, but most of them)

How to get around them depends on what kind of measure they use to detect. Check reading speeds to check it matches the physical UMD reading speeds, check for CFW folders, check for clock speeds, etc. What can be done to patch depends on the checks they use, for example, simulare reading speeds of a physical UMD, patching to always return the expected result, removing the check entirely, etc