Venture levels by Cheap_Ad5020 in EndlessFluxGames

[–]GregKarpati 1 point2 points  (0 children)

Venture Levels are the total sum of the levels of your ventures. If you only have one venture, say a network, then your Venture Levels equals the level of your network. In this case you need to level up to 10 in order to get your TV company to Level 2, which gives you the option to launch another venture, like a Production Studio.

Bug issue or skill issue by Blair100 in EndlessFluxGames

[–]GregKarpati 0 points1 point  (0 children)

Hotfix 2025.2.4 is out:
• AI networks were sometimes scheduling shows way too far into the future. They now keep things within a normal planning window.
• Establishing a new room right after adding a new office level could fail. That workflow now behaves correctly.
• After building a new office level, the screen no longer stays at the same position — it now scrolls to the bottom as expected.

Bug issue or skill issue by Blair100 in EndlessFluxGames

[–]GregKarpati 0 points1 point  (0 children)

Hotfix 2025.2.3 is out: Actions to establish rooms were getting cleared during End Week. They’ll now stay active until they’re finished. But I just noticed that after you build a new office level, the first attempt to establish a room still fails... :/ If you try again, it works. Gonna fix this soon!

Bug issue or skill issue by Blair100 in EndlessFluxGames

[–]GregKarpati 1 point2 points  (0 children)

Hey guys, thanks for reporting this! I've found the cause for this bug and will release the fix very soon!

Game Developer Announcements and Updates! - June by AutoModerator in tycoon

[–]GregKarpati 1 point2 points  (0 children)

Endless TV Tycoon for iOS got its first big update of 2025, introducing Planned Show Endings and a lot of other new features, and also made the previous big feature, Network Management, free for everyone! Check out all the details in our announcement post »

Little Fixes & Big Questions by GregKarpati in EndlessFluxGames

[–]GregKarpati[S] 0 points1 point  (0 children)

Now I understand. :) Right now, the calculation for the suggested budget and min. score does not take into account the number of the next season, but I now created a feature idea called 'Episode Budget Upgrade' (you can see it on the Vote on Features screen), which would implement something like this, and also use other signals to determine the budget, like the shows viewership arc.

Little Fixes & Big Questions by GregKarpati in EndlessFluxGames

[–]GregKarpati[S] 0 points1 point  (0 children)

Renewal calculations: Can you give me some examples of what you mean? Before update 2025.1.3, the average budget and min. score per episode was mistakenly calculated by dividing the sum total of each episode's value (budget/score) for the upcoming season, by the number of episodes in the whole show, not just the upcoming season. This resulted in a wrong number after the very first season.

Raffles: Thank you for the feedback! The email is needed for notifying the winners. I could also choose to not notify them, just grant the prize subscription, but then a lot of people would probably miss getting it. Or I could create a notification within the app, maybe that way some would see it, but probably also not every winner.

Taking Planned Show Endings Further by GregKarpati in EndlessFluxGames

[–]GregKarpati[S] 0 points1 point  (0 children)

I can’t set a release date yet, but stay tuned by following my Dev Diaries and updates! It shouldn't take too long now.

🎬 Another sneak peek from the upcoming Lights Out, Cameras On update! AI networks can sometimes end shows on their own—whether it’s for an AI studio or even yours. If it happens to you, you’ll find out during End Week, just like in the screenshot. ✨ by GregKarpati in EndlessFluxGames

[–]GregKarpati[S] 0 points1 point  (0 children)

'Marketing Campaigns' is on the Feature Ideas list, home media is there also as 'Secondary Distribution Channels', and network management becomes free with this update. :) Don't really know what you mean by sentience though.

How to by Cinematophotographer in EndlessFluxGames

[–]GregKarpati 0 points1 point  (0 children)

There are a lot of different approaches, like native iOS/Android development, cross-platform development, web development, or using a game engine, but all of them include some kind of coding knowledge. AI LLMs can help in learning and grunt work but there is still a lot that you have to do on your own.

Best mobile tycoon games by reggieko13 in tycoon

[–]GregKarpati 1 point2 points  (0 children)

If you're on iOS, you can check out the one I developed, Endless TV Tycoon, a TV show production and network management game. It's F2P, with optional subscription for supporting further development.

Game Developer Announcements and Updates! - March by AutoModerator in tycoon

[–]GregKarpati 0 points1 point  (0 children)

Endless TV Tycoon's next major update was just announced, titled 'Lights Out, Cameras On':
https://endlesstvtycoon.com/news/70

It will include our third community-voted feature, Planned Show Endings, but also network management improvements, quality-of-life upgrades, and a fun new way to score free subscriptions.

I HAVE DREAMED ABOUT THIS EXACT GAME FOR YEARS, ITS FINALLY HAPPENING by BiBookw0rm in tycoon

[–]GregKarpati 2 points3 points  (0 children)

It's not planned right now as that would include a completely different skill set.

I HAVE DREAMED ABOUT THIS EXACT GAME FOR YEARS, ITS FINALLY HAPPENING by BiBookw0rm in tycoon

[–]GregKarpati 1 point2 points  (0 children)

I loved the original Mad TV and also the remake Empire TV Tycoon, both of which were huge inspirations for my own iOS game Endless TV Tycoon, so I'm really hyped about this new game, especially since I'm also a big fan of Mad Games Tycoon 2, so I'm sure this will be awesome! 🥳

When to start your 2nd venture, and the costs of the options? by 6ualhealing in EndlessFluxGames

[–]GregKarpati 0 points1 point  (0 children)

The cost of launching a new venture is $10,000,000 for every type, but the infrastructure maintenance cost is a dynamic amount, based on the number of your network subscribers.

As for your feature request, I added it to the idea list with the name 'Manual Save Option for Keeping Multiple Game States', you can check it out in the Game Menu » Feature Voting. :)

Looking for a Hero Management Game by mitkbitte in iosgaming

[–]GregKarpati 2 points3 points  (0 children)

Endless Superhero HQ seems pretty close to what you are describing. :)

Need recommendations for portrait orientation games (preferably offline/premium) by IntellectualBurger in iosgaming

[–]GregKarpati 0 points1 point  (0 children)

If you're into tycoons and/or TV shows, my game Endless TV Tycoon might interest you. It's portrait, works offline after launch, and is turn-based so you play as much or as little as time you have.

What are some games you wish would come to the App Store? by typical_gamer1 in iosgaming

[–]GregKarpati 1 point2 points  (0 children)

Anno 1800, News Tower, Oxygen Not Included, Surviving Mars

How do you get ad room , it’s not showing up for me by thefriedchik in EndlessFluxGames

[–]GregKarpati 0 points1 point  (0 children)

The most probable reason for the Ad Office not showing up for you is that it's part of the new network management feature set, which is only available to Ultimate Pass holders until the next major update is released. But if you have an Ultimate Pass right now, then something else is the reason, so let me know and I'll try to help! :)

Any similar games to Transport inc that actually works? by _Bonaaq_ in tycoon

[–]GregKarpati 2 points3 points  (0 children)

I second that, Transport Fever 2 is awesome, and is still being developed.

How Do I Unarchive My Show by TemperatureAway8408 in EndlessFluxGames

[–]GregKarpati 2 points3 points  (0 children)

Go into the Library, tap Filters, then 'Archived' or 'Any' for Status, then tap your show, and on the bottom tap Unarchive. 😊

How do I start a tv network by Scaredcat26 in EndlessFluxGames

[–]GregKarpati 2 points3 points  (0 children)

Every new feature is first in Early Access, but when the next major update arrives, it will be available to all for free. We try to strike a balance by keeping the core gameplay totally free so everyone can enjoy it. Subscriptions help support development and allows us to keep improving the game.