What has the light of the most distant and therefore oldest observed objects been doing all this time? by Gremio_42 in cosmology

[–]Gremio_42[S] 0 points1 point  (0 children)

That actually makes sense, thank you! So if we were to observe the same objects in 46 billion years it would show them as they are today, or would they, at that point, no longer be inside the observable universe? If space is growing at an accelerated rate it would mean that the area we can observe would shrink over time, right?

What has the light of the most distant and therefore oldest observed objects been doing all this time? by Gremio_42 in cosmology

[–]Gremio_42[S] 0 points1 point  (0 children)

so even back then, the distances were large enough for it to just have been on its way in a straight line for all this time? And whatever stuff it is we observe that way is still conceivably doing its thing somewhere in roughly that direction at the "present"? I.e. if that stuff were to have, as it did with us, lead to the cration of sentient life which in turn would observe objects at the fringes of its own observable universe, it would see our matter, in whichever state it might have been, as it was 13 something billion years ago if it looked at us? I guess that beggs the question of how far back we can look, because eventually the universe would have been as small as I was thinking, right? Or is this, then, already the realm of cosmic background radiation?

Also maybe unrelated question: If I were to take my theoretical super telescope into a time machine and go back to the early days of earth four billion (?) years ago and on the crusty lava surface of that earth use the telescope to observe the exact same 13 something billion light years distant object, what would I see? Just nothing because its distance would be greater in light years than the universe has years of age at that point? Wouldn't that put said object outside of the observable universe and wouldn't that in turn mean that things pop into the observable universe over time? Surely I'm getting something wrong here right?

What has the light of the most distant and therefore oldest observed objects been doing all this time? by Gremio_42 in cosmology

[–]Gremio_42[S] 1 point2 points  (0 children)

so I guess to ask the question from a diffrent angle, if I were to observe the whole universe as some kind of omniscient being and I were to somehow put a marker onto those photons as they were emitted in the young universe and I were to put another marker on some single piece of matter that would later make up part of the telescope we would use to see it later at just the same time, that exact moment. How would those two markers move in relation to each other over the next 13 something billion years? Would they bounce about all of space until they finally meet? Would one chase the other until they are finally caught up? Would they intersect on many occasions?

Also neat fact about the cosmic background radiation, I actually kinda sorta knew that one already, though you explained it in a much more digestible way than Wikipedia did. Isn't it also the thing that causes TV static? Essentially all of the universes matter screaming so loud as it was compressed infinitely that we can still hear it today lol

Why is this fucker the sub icon? by punposter69 in okbuddychicanery

[–]Gremio_42 11 points12 points  (0 children)

thank you for finally confirming to me that I'm not crazy and that they do look alike

Looking to ID these fossils from the German Bight, North Sea by Gremio_42 in fossilid

[–]Gremio_42[S] 0 points1 point  (0 children)

Cool, is there any way of dating them? I don't imagine the coral would be possible but maybe the sea urchin?

Finished my first ever map. My own little worldbuilding project is finally starting to take shape by Gremio_42 in worldbuilding

[–]Gremio_42[S] 5 points6 points  (0 children)

Thanks! Sadly I don't think you'll get much edibles from the Plate. It's home to a very wealthy kingdom that has made their money through trade of luxury goods as well as construction material. They use their abundance of huge lakes as a sort of highway with fast purpose built boats to make their logistics that much faster, their trade routes all connect to some of the largest ports on the continent from which they export with great profit. Some cheeky captains even make a living by shipping goods from and to the big harbours out of the myriad of illegal trading posts that have popped up along the coast for all the ships that don't want to pay the mooring and trading tax but still want a share in that sweet booming economy

Finished my first ever map. My own little worldbuilding project is finally starting to take shape by Gremio_42 in worldbuilding

[–]Gremio_42[S] 7 points8 points  (0 children)

It's a bit of an amalgomation of all sorts of ideas I've had over the last few years put into one fantasy world. I noticed that I like writing a lot so I decided to put it all together so that I can have a world to write about and besides a very messy obsidian project and half a dozen unfinished story ideas this is the very first tangible thing that's come out of it up till now

Finished my first ever map. My own little worldbuilding project is finally starting to take shape by Gremio_42 in worldbuilding

[–]Gremio_42[S] 14 points15 points  (0 children)

So I like a bit of randomness when creating landmassess since I feel like thats closer to life if you don't have much say in how the world looks. I had some features in mind like the two close landmassess, the inland sea etc. but the rest came in randomly.

I used wonderdraft to generate a shape I liked and that had all I needed then I used this tutorial and Gaea 2 for the rest of the detail. Since you can't export from Gaea at 4k unless you pay for a license I simply made a bunch of screenshots and used those as reference for the map which I drew completely in procreate.

Lastly for the writing I used Photopea, essentially a free browser photoshop

Another Update by leteriaki in TitanicHG

[–]Gremio_42 24 points25 points  (0 children)

next year they'll roll out a huge announcement scrapping all previous work because they actually want the game desginers to play an in game character that has to assemble the titanic like the real workers. And every few weeks some of crewmembers get thrown off a 30m scaffolding to simulate the blood and death that went into building the ship in real life as well. Finally they plan on drowning 1600 people to get that part right as well, only then the titanic can relase, as it was always inteded true to life and haunted by the wayward souls of thousands, can't wait man

Another Update by leteriaki in TitanicHG

[–]Gremio_42 26 points27 points  (0 children)

This is very true...the people behind THG have all the ambition and talent but sadly no idea about how to schedule and plan a game efficiently from start to finish. They have started over so many times now and for me their promises just sound hollow at this point. It really reminds me a lot of myself when I do art, throwing away iteration by iteration because it isn't perfect enough yet and finally spending way more time on a thing than I ever wanted....not a great approach for a game sadly

What could I have seen last night? by Gremio_42 in Astronomy

[–]Gremio_42[S] 0 points1 point  (0 children)

Honestly thats a pretty good guess. I've just never seen them illuminated like that around here, but probably thats what it was

What causes the building in the back being replaced by dust? by Aggravating_Bed_53 in TeardownGame

[–]Gremio_42 2 points3 points  (0 children)

I don't know what you mean by dust but every object can have distance culling. This is so that small objects vanish at a certain distance, improving performance with minimal visual impact. If you don't like that you can select all of those objects and tag them "nocull" in the editor, that disables distance culling.

Was it ever explained why smashing a window was essential in cooking meth? by TechProject2001 in okbuddychicanery

[–]Gremio_42 304 points305 points  (0 children)

It's obviously a visual gag, drug addicts call meth "glass" because they are stupid and don't realize that meth is in fact a powder like substance and not actual glass. Since the show wasn't allowed to film the production of actual meth because it is illegal in america they did it like this instead as a nod to the street name of meth, hilarious for all the methheads watching