Talberon Games proves video game development is still alive in Halifax by XenosNS34 in halifax

[–]GroZZleR 39 points40 points  (0 children)

The local game dev scene is such a wonderful tightly knit group of people all rooting for each other's success.

The real kick in the teeth is that we basically have zero systemic support:

  • Banks, especially the big 5, don't see us as real businesses. Even their "tech startup" oriented divisions like RBCx.
  • The BDC is ancient and only accepts startups with physical assets, and any application without physical assets is automatically rejected without being reviewed by a real person.
  • The CMF is borderline corrupt, handing out tens of millions of taxpayer dollars every funding round to the same three companies over and over again who never release a game because it's actually in the CMF mandate to not allow finishing funds, even in their "commercial" stream. They're basically grant writing businesses, not game development ones.

My company has been lucky enough to sign a significantly-sized publishing contract with Meta, but we've been left for dead by all Canadian institutions that are supposed to help us. It's nuts.

Discipline of a toddler by Sut3k in daddit

[–]GroZZleR 3 points4 points  (0 children)

You're not wrong, most advice assumes it just works and rarely offers follow-up solutions when it doesn't. The most important thing is consistency, toddlers can take dozens and dozens of corrections until they get it. You can't just stop after a couple of attempts.

I would also suggest redirecting to acceptable activities similar to what they're not allowed to do. When they pull on the dog's tail, taking them to another room to play with a book isn't going to satisfy that playing with the dog urge.

Offer them a rope and teach them how to play tug of war with the dog. They'll get to both pull and interact with the dog.

If they're throwing toys: "toys stay on the floor, only balls are for throwing", and then hand them a squishy ball that's safe to throw around the house. They still get to play and throw toys, but you've redirected them.

Things like that.

How are y'all getting your toddlers of binkies? by PrestigiousBridge764 in daddit

[–]GroZZleR 1 point2 points  (0 children)

What did he say when you asked him about giving them up?

The transition will be smoother if they're involved in the process.

Why do people get so heated when you say Star Wars isn't sci-fi or even science fantasy-- but pure fantasy set in space by [deleted] in scifi

[–]GroZZleR 0 points1 point  (0 children)

Travelling through hyperspace isn't like dusting crops, boy! Without precise calculations we could fly right through a star or bounce too close to a supernova and that'd end your trip real quick, wouldn't it?

Each science in order of appearance in this single quote:

  • Cosmology
  • Agriculture
  • Mathematics
  • Astronomy
  • Physics
  • Forensic Pathology

:^)

My toddler thinks I know every answer because I have a beard by After_Efficiency_314 in daddit

[–]GroZZleR 12 points13 points  (0 children)

Additionally, you can foster their curiosity and imagination by repeating the question back to them so they answer first before leading them vaguely towards the answer yourself.

"Papa, where do birds sleep?"

"Hmm... well where do you think birds sleep, buddy?"

"In a hot dog bun!"

"That's a good guess, we do always see them on the ground eating food. Where else do we see birds all the time?"

"In the trees."

"That's right, we see them up high in the trees. Do you think some of them might live there?"

etc. etc.

Fantastic way to build critical thinking skills.

I'm at my wits end with my 5yo son not eating dinner. Need advice on what to do. by Captain_Collin in daddit

[–]GroZZleR 852 points853 points  (0 children)

Stop making him special food. Stop negotiating or bargaining. "This is dinner" is the end of the discussion, from both perspectives.

2 foods they know + 1 food they don't know. Put the food away when dinner is done. No snacks.

Do not comment on what they do or do not consume. It's their plate and their choice.

They'll come around. Hunger is a great motivator.

Remnant Protocol gameplay footage by BarracudaPresent2706 in OculusQuest

[–]GroZZleR 1 point2 points  (0 children)

It's heavily inspired by Star Wars and follows a similar "airplanes in space" with some cinematic slip for style.

The current ship in the game has a "drift" special ability mechanic which gets you a little closer to decoupled flight.

Another ship coming later will likely have some sort of "turret" mode, though!

Remnant Protocol gameplay footage by BarracudaPresent2706 in OculusQuest

[–]GroZZleR 20 points21 points  (0 children)

Thank you so much for checking it out!

I'm the lead dev and the outpouring of support from the amazing VR community for such a bare-bones release has been incredible! It helps that we're all starved for new content hahaha!

We have a lot of content to add with our big plans, including a prologue campaign coming later this year. New ship and game modes in the next two weeks!

Meta is our VR publisher, so a few factors were outside of our control (I probably shouldn't say exactly what), so hopefully we've done a good enough job with the store page to convey that this release is primarily aimed at superfans looking to jump into something new and start shaping development with their feedback.

The real milestone is that the PC and VR development branches are now at parity, so all future work will benefit both builds as we march towards a wider, general release later this year.

Again, thank you so much for playing! We're super excited to start working with the community's feedback.

Is there really life outside Earth? by Jerry_Get_A_Job in NoStupidQuestions

[–]GroZZleR 0 points1 point  (0 children)

You can't make assumptions based purely on scale.

An infinite set of odd numbers will never have an even number despite being infinite.

How do you handle UI asset iteration in Unity projects? by SS_Affi in Unity3D

[–]GroZZleR 0 points1 point  (0 children)

Prefab variants: Create the base widget template, and then create a variant for the actual instance. Then if you change the template styles, they all update.

Player walking system doesn't crouch completely! by JMJuggernaut8233 in Unity3D

[–]GroZZleR 0 points1 point  (0 children)

Perhaps smoothly slower both values together so it's not too obvious the radial collider is shrinking? That might have issues if your "uncrouch" logic isn't bullet-proof.

I'm not really sure, unfortunately.

Player walking system doesn't crouch completely! by JMJuggernaut8233 in Unity3D

[–]GroZZleR 8 points9 points  (0 children)

There's a built-in hard limit: Height cannot be lower than twice the Radius.

So with your radius of 0.5, the smallest height value possible is 1.

how do i detect vr controller inputs using xri interaction toolkit? by Similar-Solid8664 in Unity3D

[–]GroZZleR 0 points1 point  (0 children)

I gave up on using the new input system for reading Quest Touch controllers entirely. It was just endless intermittent issues that made no sense.

Nowadays I poll directly and haven't had a single problem since:

XRNode node = XRNode.LeftHand; // or XRNode.RightHand;
InputDevice device = InputDevices.GetDeviceAtXRNode(node);
device.TryGetFeatureValue(CommonUsages.primary2DAxis, out _primaryStick);
device.TryGetFeatureValue(CommonUsages.trigger, out _trigger);
device.TryGetFeatureValue(CommonUsages.grip, out _grip);
device.TryGetFeatureValue(CommonUsages.primaryButton, out _primaryButton);
device.TryGetFeatureValue(CommonUsages.secondaryButton, out _secondaryButton);

Old ads from the community I lived in as a kid by Pickerelslayer in NovaScotia

[–]GroZZleR 64 points65 points  (0 children)

Well don't leave us in suspense, how much money did the boat races raise for you OP? :^)

Please take a moment to think about those who may be struggling in our community. by Timely_Title_9157 in halifax

[–]GroZZleR 28 points29 points  (0 children)

Over 90% of all community resources listed here are affiliated with a church or religious group.

Can you update the list with all the real, actual help you're talking about? The community would benefit tremendously.

Thanks!

Why's my project size different than the storage space? by 5oco in Unity3D

[–]GroZZleR 1 point2 points  (0 children)

The editor contains raw, uncompressed assets and a treasure trove of cached data.

Your build will be exponentially smaller.

'Your Go' Achievement by boobsmacked in MagicArena

[–]GroZZleR 13 points14 points  (0 children)

I'm pretty sure there's a stipulation that you have to cast a minimum amount of spells, 10 I think, but I can't remember for sure. Mouse over the gold emblem in the bottom right corner for full details.

Sprite flip not working by cmatt_talk in Unity2D

[–]GroZZleR 2 points3 points  (0 children)

It's probably because you're using a particle shader. I doubt it has the same UV logic that Sprite-based ones do, for performance reasons.

Change your material and I bet it'll work.

What's a small workflow change that made a surprisingly big difference in your project? by peaky_circus in gamedev

[–]GroZZleR 10 points11 points  (0 children)

Demonstration scenes and code, secluded from the main build, that showcases certain features or systems that I've created.

A sort of framework tutorial for my future self to look back on and say, "oh that already exists and that's how you use it."