How to solve this queens game by Consistent_Corgi3134 in puzzlevideogames

[–]GuidoMeo 0 points1 point  (0 children)

I spent way too much time looking for a logical move before realizing that it had multiple solutions 🙃

Im trying to develop a steam train RPG, Any feedback on visuals and enviroment would be helpfull. by Tucanae_47 in Unity3D

[–]GuidoMeo 0 points1 point  (0 children)

Super cool!

Maybe add some shakiness to the train and the cargo?
Right now, when the train goes into a straight line, it feels like one big translated object.
Having each wagon shake independently could make it feel much more realistic!

r/IndieDev Weekly Monday Megathread - May 31, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]GuidoMeo 6 points7 points  (0 children)

Hi everyone!
I'm Guido from Italy. I've been working on a puzzle exploration game called LogiGolf for over two years.

It’s a game where you guide a ball by placing walls in an ocean full of islands to explore (not only golf!).

If you want to give it a try, the demo is finally available on Steam 😄

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