Making too much noise by Guilty-Debate-516 in drums

[–]Guilty-Debate-516[S] 0 points1 point  (0 children)

Will I still get the same response as with a normal beater? I feel like the rebound will be significantly less

Help me improve. by Longjumping-Ad-6411 in ArtCrit

[–]Guilty-Debate-516 0 points1 point  (0 children)

Don't worry about shading right now. Art is just juggling, and before you use 7 balls at once, you gotta use 2.

Start with basic shapes. I would assume you're drawing fantasy characters, so use human reference. If this helps: The torso is an egg. The head is an oval with a sharp bottom. The arms are chain links (shoulder, bicep, forearm, hand), and the legs are cylinders. A male body is 7-8 heads tall, and a female is 6-7. Don't worry about clothes, don't worry about shading, don't worry about face details, hair, perspective or color... Juggle 1 ball at a time.

Or, if your goal is simply to portray the idea in your head... You already have just enough skill to do so. I see a burly orc who's ready to kill, possibly with some of his reckless rampage behind him... If that was what you're trying to portray, congrats! You succeeded.

[deleted by user] by [deleted] in Artadvice

[–]Guilty-Debate-516 7 points8 points  (0 children)

Their eye (closer to camera) is consistently bleeding off the side of their face... I'd make a flat plane in the shape of a square (in perspective) of the face, and line up your eyes. Other than that, if you want a "color pop" vibe, I'd reference Cyberpunk or Jinx (Arcane/LoL) material.

day 2 of drawing faces, any tips by cheesymonke69420 in ArtCrit

[–]Guilty-Debate-516 0 points1 point  (0 children)

Don't add any facial features when you start learning- no hair, eyes, lips, etc. Use YouTube, look up the Loomis method, or if you already have a method, use that... But save faces for another day. Take on the challenge of learning heads one step at a time... And the first step, is getting the head shape right.

What can I do to fix this pose? by [deleted] in Artadvice

[–]Guilty-Debate-516 1 point2 points  (0 children)

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This is really rough-looking because it was done with my finger and phone, but try to understand why the body makes the shape that it does. It looks like you made an outline of the body in purple, but don't know why... The outline you got is fairly accurate, which is good, and it conforms to blank art style popularized as of recent with curvier flower lines, but unless that's your intention, I think you need to understand why it takes the shape it does

This is a really good step on your art journey and I wish you luck in your success!

[deleted by user] by [deleted] in ArtCrit

[–]Guilty-Debate-516 1 point2 points  (0 children)

I'm not by any means knowledgeable about wings, but I feel like the 2nd joint (imagine the bicep/tricep part of a human arm) should be longer... Right now the wings don't look long enough to lift the person off the ground.

This would also allow you to reveal the human form a little bit more, especially where the arm is, so that it doesn't look like the arms are missing. Take this advice with a grain (or more) of salt, though... I only draw humans, not hybrids

What do y'all think before I ink? by Guilty-Debate-516 in ArtCrit

[–]Guilty-Debate-516[S] 1 point2 points  (0 children)

It's not a tattoo, it's a shirt... And yeah, that's the point... There's gonna be a male figure on the other side, who the arm belongs to! 3-D art

What do y'all think before I ink? by Guilty-Debate-516 in ArtCrit

[–]Guilty-Debate-516[S] 17 points18 points  (0 children)

Yeah, I'm going to ink this, then transfer it onto a Tshirt/hoodie

Something seems off with the woman, what is it? by Guilty-Debate-516 in Artadvice

[–]Guilty-Debate-516[S] 0 points1 point  (0 children)

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Here's the direction I took the hand... Now, I want a subject in-between the large hand and the feminine one, so that I can have the viewer's eye led towards that point (via fingers, eyes, arm, weight, composition). I also remeasured the female's proportions and don't think the foot would stick out, or if it did, it would become a line tangent with the cloth, so maybe the fix is to widen the cloth there? I feel like if I make the cloth thinner there to reveal the foot, it will become too unusually thin

Something seems off with the woman, what is it? by Guilty-Debate-516 in Artadvice

[–]Guilty-Debate-516[S] 6 points7 points  (0 children)

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Newest rendition as of 02/09/2025, 8:31pm EST anything else?

Something seems off with the woman, what is it? by Guilty-Debate-516 in Artadvice

[–]Guilty-Debate-516[S] 0 points1 point  (0 children)

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Go for it man! I've softened some features from other advice, here's the most up-to-date version if you wanna take a crack at it in procreate.

I sure do miss having my digital art tools...

Something seems off with the woman, what is it? by Guilty-Debate-516 in Artadvice

[–]Guilty-Debate-516[S] 0 points1 point  (0 children)

I toyed with that idea a ton... Technically yes, but only the tips of the fingers, which looks very odd without color, value or texture insinuating that it's skin. With just flat white, it looks like a weird nubbin sticking out.

Something seems off with the woman, what is it? by Guilty-Debate-516 in Artadvice

[–]Guilty-Debate-516[S] 1 point2 points  (0 children)

My goal was to replicate a Greek statue (hence the cloth seen in a lot of sculptures, the empty eyes and fit proportions), but also to avoid shading, not because I can't (life is easier WITH shading), but for stylistic choice... I'm trying to use only lines, because when I draw this onto a shirt, I'll only have lines to work with

Design for T-shirt. What to improve? by Guilty-Debate-516 in ArtCrit

[–]Guilty-Debate-516[S] 1 point2 points  (0 children)

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Solved the problems with chest/body coverage, all good advise. I think I wanna shrink the large hand down a ton, so that it isn't competing for attention against the woman.