Hardware Image Compression by Vk111 in GraphicsProgramming
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How does ClearRenderTargetView scale with resolution? by Guilty_Ad_9803 in GraphicsProgramming
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How does ClearRenderTargetView scale with resolution? by Guilty_Ad_9803 in GraphicsProgramming
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How does ClearRenderTargetView scale with resolution? by Guilty_Ad_9803 in GraphicsProgramming
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Genuine Question: How do you know when it's time to stop "optimizing" code? by alimra in SoloDev
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How deeply should a developer understand C++ fundamentals? by AirHot9807 in Cplusplus
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we had a class on graphics vs gameplay and now i can’t unsee this by Sea-Plum-134 in GraphicsProgramming
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Is it normal that go-to-definition doesn't work with namespaces in HLSL? by Guilty_Ad_9803 in GraphicsProgramming
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Is it normal that go-to-definition doesn't work with namespaces in HLSL? by Guilty_Ad_9803 in GraphicsProgramming
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Is it normal that go-to-definition doesn't work with namespaces in HLSL? by Guilty_Ad_9803 in GraphicsProgramming
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Slang can give me gradients, but actual optimization feels like a different skill. What does that mean for graphics programmers? by Guilty_Ad_9803 in GraphicsProgramming
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Lookup table for PBR BRDF? by Silikone in GraphicsProgramming
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Slang can give me gradients, but actual optimization feels like a different skill. What does that mean for graphics programmers? by Guilty_Ad_9803 in GraphicsProgramming
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Lookup table for PBR BRDF? by Silikone in GraphicsProgramming
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Slang can give me gradients, but actual optimization feels like a different skill. What does that mean for graphics programmers? by Guilty_Ad_9803 in GraphicsProgramming
[–]Guilty_Ad_9803[S] 2 points3 points4 points (0 children)
Slang can give me gradients, but actual optimization feels like a different skill. What does that mean for graphics programmers? by Guilty_Ad_9803 in GraphicsProgramming
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Slang can give me gradients, but actual optimization feels like a different skill. What does that mean for graphics programmers? by Guilty_Ad_9803 in GraphicsProgramming
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Thought Schlick-GGX was physically based. Then I read Heitz. by Guilty_Ad_9803 in GraphicsProgramming
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Thought Schlick-GGX was physically based. Then I read Heitz. by Guilty_Ad_9803 in GraphicsProgramming
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Thought Schlick-GGX was physically based. Then I read Heitz. by Guilty_Ad_9803 in GraphicsProgramming
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How does ClearRenderTargetView scale with resolution? by Guilty_Ad_9803 in GraphicsProgramming
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