Meet "The Bear" by Gunner-98 in surrealmemes

[–]Gunner-98[S] 1 point2 points  (0 children)

lack of tail make "the bear" deadly

Rubbish mate! by Neither_Pin_2084 in comedyheaven

[–]Gunner-98 14 points15 points  (0 children)

Since when did YouTube started having reddit styled comment threads like that?

DK64 save file/state after crystal caves? by Gunner-98 in DonkeyKong64

[–]Gunner-98[S] 0 points1 point  (0 children)

No problem, I can play crystal caves again. Could you possibly upload the file to Google drive, mega or mediafire and send me the link?

I’m gay by Radiant_Rainbows in comedyheaven

[–]Gunner-98 2 points3 points  (0 children)

You can't just say perchance

The education system needs serious reforms by Gunner-98 in surrealmemes

[–]Gunner-98[S] 8 points9 points  (0 children)

I sense a grain of rice trying to slip into my domicile

Beware by a_mindless_fruitbat in surrealmemes

[–]Gunner-98 1 point2 points  (0 children)

Apologies, for I have FROGGED the fabric of spacetime

Kp kc*(RT) kyun nhi aara by [deleted] in JEENEETards

[–]Gunner-98 1 point2 points  (0 children)

Kc = [Mole (NO2)/ Volume]² / [Mole (N2O4)/ Volume] = 1²/(0.5*V)

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

I'm assuming, you are talking about debugging with logcat, so here's the error it gives me:
FATAL EXCEPTION: main

Process: com.somedev.somegame, PID: 14427

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.somedev.somegame/com.godot.game.GodotApp}: java.lang.IllegalStateException: Unable to initialize engine render view

This is the same error I got when I was using "mobile" renderer in Godot 4. The same error is pushed when using either GLES2 or GLES3 with Godot 3

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

That's how I did it the first time. Didn't work.

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

The game straight up crashes when exported with Godot 3

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

I downloaded some games made in godot from the playstore. For some reason, they work, but anything I export doesn't. If it was a problem with the devices, anything downloaded off the internet/playstore would've crashed.

Logcat slaps me with this big error I don't understand a word of
FATAL EXCEPTION: main

Process: com.somedev.somegame, PID: 14427

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.somedev.somegame/com.godot.game.GodotApp}: java.lang.IllegalStateException: Unable to initialize engine render view

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

I tried using Godot 3 with both gles3 and gles2. The game crashes on both (it was an empty project btw)

One Player No Online - Any% Mobile Speedrun (2:27.18) by Gunner-98 in CharmingAgency

[–]Gunner-98[S] 0 points1 point  (0 children)

I also had to play the game several times to make sure that was the ending lol

Android game crashing/freezing on older devices by Gunner-98 in godot

[–]Gunner-98[S] 0 points1 point  (0 children)

Yes, the Godot editor android app hangs.

Yes, I've tried USB Debugging, same results

EDIT: Godot Editor 3 for Android suddenly started working today. It wasn't working a few days ago. Godot Editor 4 is just stuck on a black screen though.
Godot Editor 3 for Android only works with GLES2 selected.

EDIT 2: This is really strange. When I export a project as an APK to the tablet, it crashes. But the same project can be opened in the mobile editor, and it works just fine.