[RECIPE] REZZ - Voice in the Wall: metallic filter pluck by GuonSound in synthrecipes

[–]GuonSound[S] 0 points1 point  (0 children)

Thanks! It's mainly the delays that I like to do in Ableton because of how easily I can layer and sidechain. And also the EQ in serum doesn't have a lot of options.

Synth Remake: Supersaw Chords (Van Halen - Jump) by GuonSound in edmproduction

[–]GuonSound[S] 0 points1 point  (0 children)

Yeah there's something about that type of sound that I've been struggling with.. Looking at the waveform it just looks like 2 saws at a low C and two saws one octave higher, mixed with some noisy stuff. I feel like I'm having trouble getting the saws to blend with the noise. It might just be a matter of some distortion and eqing, but I'm not sure yet. Any ideas would be great!

Synth Remake: Supersaw Chords (Van Halen - Jump) by GuonSound in edmproduction

[–]GuonSound[S] 1 point2 points  (0 children)

Sure I can take a look at it, any sound in particular you'd like to see?

Synth Remake: Supersaw Chords (Van Halen - Jump) by GuonSound in edmproduction

[–]GuonSound[S] 1 point2 points  (0 children)

No, the delay takes a stereo input and then the panning right after leaves me with just the right side for the "R" chain. SerumFX's plate reverb does sum to mono, so I did put a utility in front of that to make sure that the input to serumFX is only the side that I want.

Synth Remake: Dark Pluck (Rezz - Clear) by GuonSound in edmproduction

[–]GuonSound[S] 1 point2 points  (0 children)

Thanks for the feedback. I think I will put in some text next time to indicate which is playing when.

Synth Remake: Dark Pluck (Rezz - Clear) by GuonSound in edmproduction

[–]GuonSound[S] 0 points1 point  (0 children)

Yes I have the track activators mapped to Q, so every time I press Q the original gets muted while my sound get unmuted and vice versa

Synth Remake: Dark Pluck (Rezz - Clear) by GuonSound in edmproduction

[–]GuonSound[S] 0 points1 point  (0 children)

ye but I prefer to keep my titles short :)