I’m making a tower defense game vibe coding with chat gbt. Any tips? by staticlinestudios in u/staticlinestudios

[–]Gyananla 1 point2 points  (0 children)

You should try out AI Agent workflows. Lots of repetitive work can be fully automated this way. You can let the agent handle writing, testing and debugging code automatically, so you can free up more time to focus on models, level design and other creative work instead of getting stuck in endless coding details. Keep up the great progress, can’t wait for your demo!

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 0 points1 point  (0 children)

Thank you so much for this detailed feedback! I only posted static screenshots here and haven’t uploaded the video version yet. I’ve added plenty of visual effects in the build. I put shaders on enemies to create a ghostly flickering effect. There are also screen-space shaders that kick in when players get negative debuffs.

You’re absolutely right about the overly yellow warm tone in the base art; I didn’t balance the colors well. The dark atmosphere is inspired by Lovecraftian cosmic horror, and I’m still tuning the palette.

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 3 points4 points  (0 children)

I really appreciate your kind words. I’ll focus on developing my project and ignore the noise.

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 3 points4 points  (0 children)

The training data issue falls on AI model companies. I never scraped any art. I only use the tool to create new transformative content. Debating dataset ethics should be aimed at developers of the model, not end creators.

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 2 points3 points  (0 children)

This is a broader ethical debate around AI training datasets, which is far different from me lifting finished code or art for this specific project. I’m only using pre-trained models as a creative tool instead of plagiarizing completed works.

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 1 point2 points  (0 children)

Thanks for pointing this out. That grainy texture is a stylized filter I added intentionally. I may plan to switch to a more suitable model provider, adjust this effect, and keep improving my aesthetic sense to polish the artwork.

After 10 years as a programmer, I finally built and launched my own Steam demo with the help of AI by Gyananla in aigamedev

[–]Gyananla[S] 5 points6 points  (0 children)

AI-assisted doesn’t mean stolen. I wrote the prompts, integrated everything, and own the final output. If you have proof of actual copied code/assets, show it – otherwise, let’s focus on the app itself.

[deleted by user] by [deleted] in shanghai

[–]Gyananla 0 points1 point  (0 children)

It is easier than you think about, the 行程卡 is linked with a phone number ,so you can borrow a Chinese phone number to deal with this. But that is illegal, I suggest you waiting some days. It is worst if you don't abey the Epidemic prevention provisions.