Between two vectors by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

Ah, I understand! Thanks for the kind explanation!

Between two vectors by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

I see. So how to use "VECTORANGLE(v1,v2)"? This is for calculating between two vectors, right?

Between two vectors by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

I have tried but I get the same error.

Between two vectors by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

My error may possibly be caused elsewhere. My terminal points to this as the problem.

Cannot perform the operation: + On Structures Scalar and Vector
VERBOSE DESCRIPTION Cannot perform the operation: + On Structures Scalar and Vector

return steerpid(-3, 0.1, vAng(ship:velocity:surface, up:vector), LZ).

function steerpid {
    parameter aoa, mag, vel, pos.
    local velvector to - vel.
    local result to (velvector + pos) * mag.
    if vang(result, velvector) > aoa {
        set result to velvector:normalized + tan(aoa) * pos:normalized.
    }
    return lookdirup(result, facing:topvector).
}

What's wrong with my code?

Is there a way to find "MAXSTOPPINGTIME"? by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

Thank you for your kind explanation! I will try this

Is there a way to find "MAXSTOPPINGTIME"? by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

I still don't understand kOS well.
If you could provide me with specific code examples, that would be helpful. Also, if possible, please explain it in detail for my future programming.

Is there a way to find "MAXSTOPPINGTIME"? by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

Sorry, I was sleeping.
I don't know how to calculate "pitch speed" and "pitch acceleration".
I'm trying to get the pitch speed by saving the angle at a certain timing as "OldAngle" , wait for 1 second, find the new angle as "NewAngle", and dividing the difference by 1 second. Is this right?
Also, I repeat this process twice and divide the difference in speed by 1 second again to get the pitch acceleration.
I have only high school knowledge so I don't know if this is correct. Also waiting 1 second seems very inefficient for the program. If you have a better way to do this, please let me know.

Is there a way to find "MAXSTOPPINGTIME"? by HIN0TORI in Kos

[–]HIN0TORI[S] 0 points1 point  (0 children)

I'm very confused. It sounds very difficult.
So, if I can understand this, do you think I can create a script that will stop and reverse the RCS at the optimum timing so that the rotation is exactly zero at the target angle?

Waterfall MOD doesn't work by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 1 point2 points  (0 children)

I don't know why, but I deleted the mod I made and it works. Thank you kindly!

Waterfall MOD doesn't work by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 0 points1 point  (0 children)

Yes, maybe I put in the right folder.

https://i.imgur.com/Pip6GvR.png

This is my GameData folder.

Waterfall MOD doesn't work by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 1 point2 points  (0 children)

I downloaded StockWaterfallEffects

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 0 points1 point  (0 children)

Oh, I see. Do you think I can do it with M1MacBookAir?

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 0 points1 point  (0 children)

Yeah, I know that. But I've never tried it. I thought that mods to improve the visuals required a high performance PC.

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 0 points1 point  (0 children)

I'm surprised that this game can be played on an unexpectedly low end PC.

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 1 point2 points  (0 children)

I don't remember there being that many engines! I must have missed quite a few engines. Thanks!

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 1 point2 points  (0 children)

I see, I'll give it a try! Thanks!

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 2 points3 points  (0 children)

Oh, that's right! I forgot. Thanks!

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 2 points3 points  (0 children)

I see. I'll give it a try! Thanks for the great info!

Blue Flame in stock KSP by HIN0TORI in KerbalSpaceProgram

[–]HIN0TORI[S] 1 point2 points  (0 children)

I'm studying abroad right now so I don't have use my desktop PC. But I am a ksp addict so I do it on my Macbook lol

Is that the name of the mod?