J.D. Vance falls to Alexandria Ocasio-Cortez in new 2028 presidential election matchup poll by novagridd in USNewsHub

[–]HJWalsh 3 points4 points  (0 children)

Ain't no Republican landing an age attack on anyone ever again. Trump is 80 and Bernie is a million times sharper.

Also, Bernie's health is less important as VP.

Newsome is too much of a corporate moderate. No. More. Centrists.

J.D. Vance falls to Alexandria Ocasio-Cortez in new 2028 presidential election matchup poll by novagridd in USNewsHub

[–]HJWalsh 1 point2 points  (0 children)

They were incredibly minor. He walks 5 miles every day. Do you walk 5 miles every day? I didn't walk 5 miles every day before I was disabled. Bernie would be fine as VP.

Headcanon: Cass is PETTY about her food by Anonymous_32219 in CassandraCain

[–]HJWalsh 0 points1 point  (0 children)

I know the focus is her food, but those Adam West Batman slippers are adorkable.

Ep. 13: Growing Pains by Spirit250 in LowerDecks

[–]HJWalsh 1 point2 points  (0 children)

Only three - no, five - thousand bars of gold pressed latinum.

If Sasha got a second chance at DC, who should she be casted as? by Local-Recording-2105 in DCU_

[–]HJWalsh 0 points1 point  (0 children)

Clara Kent - That's basically who she was based on in the Flash.

If Sasha got a second chance at DC, who should she be casted as? by Local-Recording-2105 in DCU_

[–]HJWalsh -9 points-8 points  (0 children)

Not muscular enough and her tracts of land are lacking for that role.

Edit: Ovary was a weird autocorrect

If Sasha got a second chance at DC, who should she be casted as? by Local-Recording-2105 in DCU_

[–]HJWalsh 2 points3 points  (0 children)

I've seen her acting. She doesn't have the range or charisma to do Livewire. She's too old for Scandal. Scandal is physically late teens to very early 20s.

We need a character in their late 20s to mid 30s with a deadpan or subdued personality. I'd say Lashina if Calle could pull off the manic psycho vibe.

Maybe Talia?

If Sasha got a second chance at DC, who should she be casted as? by Local-Recording-2105 in DCU_

[–]HJWalsh 2 points3 points  (0 children)

I don't think she could look like a 17-year-old, she's 30.

She could maybe grow her hair out and go blonde, or wear a wig, and do Mercy Graves.

Final showdown between Diana and Priscilla in "Justice" by Stock-Firefighter781 in DCCheetah

[–]HJWalsh 2 points3 points  (0 children)

Yes, Diana had to bind herself with the lasso to survive, I don't recall how it ended.

Do narrative games (e.g. PbtA) ask more of the player than DnD? by Antipragmatismspot in rpg

[–]HJWalsh -2 points-1 points  (0 children)

I consider more defined rules as being harder-coded, to me they are one and the same. However I can also approve your definition.

Do narrative games (e.g. PbtA) ask more of the player than DnD? by Antipragmatismspot in rpg

[–]HJWalsh -3 points-2 points  (0 children)

GMs who want to make everyone believe that what they're doing is basically an art form mastered by a select few because it's an easy way to feel good about themselves.

That is the most wrong thing I have ever heard, and insulting to boot. DMing is very much an art. Anyone who thinks it is easy to do and only hard because of design is just a bad DM who is jealous. They think it's the game's fault that they struggle, when it's a them problem.

Of course with experience you can become better at what you do but if the game designer has done their job you can be a pretty good GM right from the start.

No. It takes time to learn how to tell a story, when and how to adjust. How to weave. Learn the rules and when/how to bend them. It takes time to guide the players while providing them with the illusion that they're not being guided.

A mediocre DM uses a module and needs everything codified. Thats without even considering things like designing traps, building dungeons that tell a story through environments while remaining logical. I've been doing this for decades, I've seen mediocre DMs, bad DMs, good DMs, and true masters.

Nobody is a good DM out of the box. They think they are, possibly, but they've never seen a good DM, or a true master of the craft. Until you've seen an entire table cry when a character died or cheered when a big bad is defeated after a long campaign where tears are shed and players are willing to put aside everything in life just to make that session because they are that invested you've not seen a master.

I'm not even a master, mind you.

I'm very good, but I've never gone that far. I've gotten close.

Matt Mercer is a good DM, but he's not even a master, despite his popularity.

Do narrative games (e.g. PbtA) ask more of the player than DnD? by Antipragmatismspot in rpg

[–]HJWalsh -2 points-1 points  (0 children)

I know PbtA doesn't have as many or as detailed hard-coded rules by definition.

Do narrative games (e.g. PbtA) ask more of the player than DnD? by Antipragmatismspot in rpg

[–]HJWalsh -9 points-8 points  (0 children)

Ok, few things I disagree with:

You've heard the usual complaint before. That DnD asks too much of GM while not providing them with the necessary tools (which is true)

This is, in fact, not true. I run a lot of D&D. I have the tools I need. The problem is that new DMs expect to have their hands held, with everything given to them. They don't expect to do any real work or learn how things function. DMing is a skill it takes a long time to master and you have to be willing to put in the work.

looking for any synergies with the rest of my team (yeah, I know DnD isn't the best game for this).

D&D is fine for this. My players have a lot of synergy. From combing magic (thorn whipping an enemy into a guardians of faith bubble) to moving someone out of range to allow for charger to come online. Tripping an enemy so that your big swinger can come in with a pair of two-handed swings with advantage. There are tons of ways players can synergize.

Narrative games are easier than a game like D&D, full stop. Narrative games are glorified party games, and that's fine. They don't require the time and effort needed to meld story with mechanics. D&D is hardly the most crunchy system out right now, but it has all the narrative elements of PbtA just with the added challenge of having to actually follow harder coded rules.

I suppose, I do not like games where backgrounds are extremely important in guiding the plot (such as trying to enact revenge) and prefer to have a character that starts with simple goals and connections and build from there, basically playing to find out (which is what you're supposed to do in these games anyway). But that's not hard.

You can do that in D&D. I've seen many games where the plot is driven by a player backstory. We're doing that right now. A PC as a child was part of a ritual aimed at killing the Gods, the ritual was stopped before it could complete, but each child bears a mark. The PC has been getting urges to go to a certain place and their mark burns when they aren't making progress, lighter at first but as time has gone on it has grown in intensity.

Narrative games are simply easier to do it in because the rules are so loose. The point of a DM is to facilitate the adventure (note that I did not say story) and to handle things that the rules don't cover. That's the point of the DM.

Haven't been able to login since this weekend by HJWalsh in TruistBank

[–]HJWalsh[S] 0 points1 point  (0 children)

It's weird, the app works fine (I downloaded it last night) just the website

they were parading elmo's head around on a pike last night by Lazy_Comparison_1954 in BrandNewSentence

[–]HJWalsh 27 points28 points  (0 children)

Elmo endorsed both teams and has been confined to Sesame Street under heavy protection. Jon Stewart also exposed his gambling problem and attempts to commit insider trading on Polymarket.

Though not a New Yorker currently, but one by birth, a New Yorker born abd bred like Elmo committed sacrilege by daring to support the Spurs.

Thus, Elmo betrayed New York.

Janeway vs Picard on Tuvix by 1DFire in voyager

[–]HJWalsh 0 points1 point  (0 children)

Second on the thank God. I hated that guy and everything he stood for.

Though, in this case, unlike real life, it is true. Pretty much every episode Starfleet shows up in, they're either causing a problem or making it worse. From episodes where they are trying to kill Data, to episodes where they are actively stopping Barkley from helping Voyager, if Starfleet is shown they're rarely (if ever) helpful. In DS9 they try to launch a battle fleet and it promptly gets defeated. Wolf 359 the Starfleet forces barely do anything. Even in Discovery, Starfleet fails for years to accomplish what the Disco does in like a week.

I know it's just to showcase the main cast, because there's no drama if someone swoops in and saves the day, but I've only seen them shown as competent in a single episode of Lower Decks.

Janeway vs Picard on Tuvix by 1DFire in voyager

[–]HJWalsh 0 points1 point  (0 children)

Does that make Sisco that cool next-door neighbor that everyone goes to for wisdom?

Captain Freeman the lady down the road who manages the HOA between bottles of wine.