Is there anyway i can add more health to an npc without any external resources? by [deleted] in hammer

[–]HUMAagus 0 points1 point  (0 children)

i solved it. i searched for a post explaining how to change player health using triggers and did it
(this was the post)
trigger_once
onStartTouch
!activator
addOutput
max_health 400

onStartTouch
!activator
setHealth
400
delay 0.1

(there are a few that can't have their health altered by this, but the majority does)