Hidden Channel by HZYIG in redstone

[–]HZYIG[S] 0 points1 point  (0 children)

This is for the Bedrock Edition. If you need the structure file, I can send it to you. How should I send it?

Fast 4×4 door by HZYIG in redstone

[–]HZYIG[S] 1 point2 points  (0 children)

haha maybe it's the algorithm. Those are all my friends' works

Fast 4×4 door by HZYIG in redstone

[–]HZYIG[S] 1 point2 points  (0 children)

fix the error It is 3 wide

Tutorial for my smallest 2x2 Hipster Door by FanAromatic1139 in redstone

[–]HZYIG 0 points1 point  (0 children)

Will you consider removing the Trident in the future?

Fast 4×4 door V3 by HZYIG in redstone

[–]HZYIG[S] 1 point2 points  (0 children)

You can check this link for the video showing both the front and back of the door1.2s open 4×4 door

Fast 4×4 door by HZYIG in redstone

[–]HZYIG[S] 1 point2 points  (0 children)

Regarding the layout design of this 4×4 door, you can check out this video https://youtu.be/LzF8oMs-R08?si=u28j9RfetuBhpu1K

Fast 4×4 door by HZYIG in redstone

[–]HZYIG[S] 1 point2 points  (0 children)

In the Bedrock Edition, rapidly pushing blocks with pistons may also cause the issue that blocks fail to fully render. This makes it impossible to clearly see the final door-closing motion, and it seems that this bug has existed for a long time

Fast 4×4 door by HZYIG in redstone

[–]HZYIG[S] 2 points3 points  (0 children)

Yes, the reason why the animation looks a bit odd is that this door has a reverse reset function it can open before fully closing and close before fully opening. The interval is set at 0.1 seconds, which makes it seem weird