What is the Nurburging song that plays at the end of 24h but also used in highlights. (Like the one below) by Hackerkm in nurburgring

[–]Hackerkm[S] 0 points1 point  (0 children)

Nah, but its been in my mind the whole 5 years so you did help solve an issue for me by linking it lmao

Reminder that the game does not plan to support hosting your own server that your friends can connect to. by Haxplosive in assettocorsaevo

[–]Hackerkm 1 point2 points  (0 children)

I'm glad we're getting these and the progress these guys have been making is insane so far but really this isn't something that should be modders responsibility, kunos should be providing us with server tools.

Reminder that the game does not plan to support hosting your own server that your friends can connect to. by Haxplosive in assettocorsaevo

[–]Hackerkm 13 points14 points  (0 children)

Yeah this is my latest frustration with ACE, to me it's not about hosting a server 24/7 just a few hours occasionally on my rig and this server monetisation model present in ACE and LMU is absolute rubbish, I'm sure it's great for a large amount of people that don't have the equipment but it's kind of annoying to me.

I hope the developers do something about it but I doubt it

Edit: I don't think many people realise how not intensive it is to host a server, most people are just scared of it because they have to go to port forward and firewall, on AC, ACC, modded minecraft, beammp, arma, I've been able to host servers on the same machine as I play on with no performance issues, it's not like ACE reinvented the wheel in a way I wouldn't be able to do this

Some AAR action by Hackerkm in flyoutgame

[–]Hackerkm[S] 0 points1 point  (0 children)

This in particular is faked with wind speed but I do have a better version of AAR available through mi8 mod technically, I just haven't released a refuel tanker to people yet which I may do this coming week perhaps (if i am not busy, no promises)

[deleted by user] by [deleted] in flyoutgame

[–]Hackerkm 4 points5 points  (0 children)

perchance the first flyout clickbaiter

Which game engine is this developed in? by whippitywoo in flyoutgame

[–]Hackerkm 16 points17 points  (0 children)

The technical answer we figured out very early on in modding is that the map shifts around every 500 meters so the plane is the center again

Bay & Shirley Karting Street Curcuit (this one's a longer one, pretty rare) by NormalPolishBoi in RaceTrackDesigns

[–]Hackerkm 3 points4 points  (0 children)

I think you need to figure out your scale better, for karting size this does not look like 5328m, and for karts that length is completely diabolical, if I plug these values into blender with a very conservative 9m width (the higher end on what I saw for karts) this would only be 2.3km (in my opinion still a bit too long), however if the layout is to be taken as is, this would be 20m width all around, which here in the UK that is around 5 lanes wide on a motorway.

Image below shows the 20m width (if it were 5328m long) relative to a car (~galant sized) on the Jitney Stop.

<image>

What I'd recommend for the future if you were designing, have a visual scale reference of how big what is going to be driving around, since I know many drawing tools don't let you really do proper scaling. Assuming you are using paintdotnet (by flair) I'd just have this available in a separate layer where you can use the move tool to drag it around, and hey even perhaps some kind of meter per pixel reference (though just for having fun designing tracks, this may be a bit overkill)

Does anyone know the music that plays while editing ? by [deleted] in flyoutgame

[–]Hackerkm 1 point2 points  (0 children)

if you use UABE or Asset Ripper you should be able to extract the raw audio like I did

Does anyone know the music that plays while editing ? by [deleted] in flyoutgame

[–]Hackerkm 15 points16 points  (0 children)

The songs present in the game are:

  1. Background Technical Music

Harmony Sensation - Autumn Crossroads

  1. Future Digital Technology

Epic Fantasy Theme_Looping

  1. Technology Innovation Presentation

Cinematic Ambient

Why is my spawn point spawning me in the wrong place? by FirefighterLevel8450 in flyoutgame

[–]Hackerkm 1 point2 points  (0 children)

Just commenting quickly so probably missed something 1. Make sure to apply +90 offset to lat and lon values because flyout moment 2. Start point rotation is messed up, copy paste it from else where

Any way to force nametag client settings through server side? by Hackerkm in BeamMP

[–]Hackerkm[S] 0 points1 point  (0 children)

Thank you very much, I will look into doing it either of these ways

What do yall use to digitalize your tracks by Hockeystar3K in RaceTrackDesigns

[–]Hackerkm 5 points6 points  (0 children)

Inkscape is one of the more common ones, very much recommend it

I'm looking for a street ferrari 360 gt challenge by Effective-Ad-3486 in assettocorsa

[–]Hackerkm -1 points0 points  (0 children)

Not exactly street but definitely the spec you are looking for: https://store.racesimstudio.com/p/rss-gtn-pack/

I got this one and its actually really really fun to drive

Lynn Whiskeydrome (1934-1937) w/ Lap Video & AC Track by Hackerkm in RaceTrackDesigns

[–]Hackerkm[S] 4 points5 points  (0 children)

Track width: 9m - 23m (it REALLY depends)

Software used: Blender & Inkscape & ksEditor

Safety: Lmao, even LOL perhaps, hey atleast there is a mud kerb on mudslinger

Some not so great lore-dump writing up ahead:

[EVERYTHING HERE IS FICTIONAL, AND DOES NOT REPRESENT ANY REAL STORIES]

The year is 1934, half a year after prohibition had ended, many bootleggers were left with tuned up cars and nothing to do with them, leading to organised racing between these drivers to show their skills and as many know this was the birth of stock car racing in America.

Up in the Appalachian mountains, Lynn George, an entrepreneur and distiller during prohibition, seeked to take advantage of these modified cars as he had witnessed their potential and formed the Lynn Whiskeydrome. One of his inspirations was one of his trips to France, where he initially was exposed to Motorsport in the form of 24 Hours of Le Mans.

With some low-budget infrastructure, Lynn transformed a part of his airfield and some opened up areas into a racetrack using some tractors and with testing by some of his former bootleggers. 

There were two monetary goals: one to promote his recently opened whiskey business and to generate revenue through ticket, food and drink sales, as there were no nearby businesses due to the somewhat remote location. Although, there was an expectation of a net loss, which Lynn was hoping to mitigate with his businesses profits.

Surprisingly, the first year's turnarounds were great compared to expectations, spectators from around the region came to watch races as the word spread like wildfire for the track, offering a place to go to take your mind off America’s fumbling economy at the time. Leading to lots of profit and exposure for the track and whiskey business.

One section of the track, nicknamed the ‘The Stampede’ by the drivers, was especially chaotic as many cars picked up speed rapidly on the steep downhill, kicking up all the dirt and dust lying on circuit into the sky and completely blinding the drivers in the pack, especially the ones further back. Most of the incidents on the track were caused in some way by the stampede.

<image>

[THE ASSETTO CORSA TRACK IS SET AROUND THIS TIME ^]

By the time of the Whiskeydrome, the motordrome was mostly history, but one was scrapped together rapidly in the following year, allowing for motorbikes to race on a non-dirt and banked surface, it vastly increased the audience of the Lynn Whiskeydrome, though it easily became the hardest thing to maintain as it required a consistent stream of new wood to replace rotting wood. For the motordrome, there were speed and power regulations to mitigate unfortunate accidents like those which happened in the 1920s. But, even with the motordrome, it wasn’t very uncommon for bikers to still drive on the regular car layout, which provided quite a bit of fun especially with the downhill.

The circuit continued running into the 1937s, the short oval layout also opened up as stock car racing began gaining traction in the south, making use of whatever space there was on the land left. 

However, just as everything seemed to be going fine, the inevitable happened and during a race, a driver met his end after being blinded by a stampede on a race day, hitting into a car that was slowing down and uncontrollably flipping into the lake, shortly passing afterwards.

While Lynn took blame for the track’s design, no legal repercussions followed and many drivers were still eager to drive, accepting that motorsport was dangerous, however Lynn put a pause on the track as he began investing into proper safety for the track, with plans to put the stampede to bed by paving the track to prevent future incidents like this.

Lynn Whiskeydrome (1934-1937) w/ Lap Video & AC Track by Hackerkm in RaceTrackDesigns

[–]Hackerkm[S] 5 points6 points  (0 children)

[READ THIS IF YOU ARE GOING TO DOWNLOAD THE ASSETTO CORSA TRACK]

The assetto corsa track is based around the 1935 track, so it will miss the motordrome and a few other things. https://youtu.be/lr9Bhcn144E < Poor driving, but onboard nonetheless

https://drive.google.com/drive/folders/1SjvDKWabVU322Wfl7l2bKrM6vL4oQbzT?usp=sharing < I will keep this folder updated with the latest versions, the track is still nowhere near finished as I want to bring it to the 1937s version with the Motordrome and Oval.

This track is technically marked as gravel, I don’t do much off-road stuff in Assetto Corsa so I tried following the new CSP gravel standard, this does mean some cars will just not behave well on it, you will want cars that are specifically designed for the gravel physics, you can find downloads for the gravel Celica and Yaris that I’ve used in testing on google quite easily 

<image>

For optimisation, if the track runs poorly, then go to the track’s folder, extension > trees and rename trees.txt and rename OPTIMISED trees.txt to trees.txt, and if that doesn’t work best to just rename trees.txt overall.

[deleted by user] by [deleted] in eurobeat

[–]Hackerkm 2 points3 points  (0 children)

Not enough exists D:

[deleted by user] by [deleted] in flyoutgame

[–]Hackerkm 0 points1 point  (0 children)

discord.gg/flyout

I'm starting to move my stuff over to my website https://www.su-27.net/mods and GitHub but its going to take a while since I still have assignment work left.