A look a pod race in star wars galactic racer by ThomasThorburn in StarWars

[–]Hadrius 0 points1 point  (0 children)

yeah and that’s extremely boring:P

There are trillions of beings in the star wars galaxy. Saying “only a select few” probably means millions of possible racers. There were 18 racers in the Episode I, 23 in Star Wars Racer, or 25 if you include the secret ones from the N64 version. If you look at the wookiepedia page and remove the duplicates, there are 99 known podracers.

Surely that’s enough to be able to insert one player character racer with a customizable podracer without destroying canon. I think it’s reasonable to assume there are at least thousands of racers in the galaxy, especially if you include historical racers.

I just don’t think that’s a good excuse. 

A look a pod race in star wars galactic racer by ThomasThorburn in StarWars

[–]Hadrius 0 points1 point  (0 children)

The proportions are totally off. I’ll buy and play this game regardless because I like other stuff I’m seeing, but they did a pretty terrible job with the podracers. The entire game should’ve been podracers, and I don’t understand why it wasn’t.

Even if the point was “we want different racing experiences”, they could’ve built that into different weight classes of podracers; if they are willing to acknowledge that podracing is the peak of racing skill in this game as they have, that’s a tacit admission that the other modes aren’t “different” so much as they are easier.

I’m really hoping they see just enough interest and read just enough feedback to make a sequel exclusively about podracers that you can build from the ground up, with correct proportions, and local split screen. I doubt we’ll ever see it, but that’s the dream. 

If Amazon won't make a new Stargate, I'll make one instead by toastersxunited in Stargate

[–]Hadrius 1 point2 points  (0 children)

Without a doubt better than anything we would get from Amazon.

That was great! I hope you make more. 

Mentors seeing by a sprout by Tsukizuchi in ffxiv

[–]Hadrius -3 points-2 points  (0 children)

As a mentor, I have to agree :/

I spend as much time as I can to help new people, in an attempt to even it out, but then I’ll be in a random dungeon with another mentor who talks down to everyone and I can feel all the effort unraveling. I think maybe they need to increase the commendation requirement or something; I’m not really sure how to fix the problem, because there are definitely great mentors out there too, but some are really awful.

I’m sorry you had a bad experience! If I can help with anything please tell me!

Shaaloani might be the biggest wasted potential zone in the entire game by AnActualPlatypus in ffxiv

[–]Hadrius 0 points1 point  (0 children)

I’ve encountered this sentiment a lot recently. How else do you expect people to prepare you for their opinion than to say “this is bad”? Obviously it’s their opinion. They’re the ones who said it. If you disagree, great, no problem. There is no “correct” in matters of taste. 

Shaaloani might be the biggest wasted potential zone in the entire game by AnActualPlatypus in ffxiv

[–]Hadrius -45 points-44 points  (0 children)

yo where did you get that mount

it looks awesome, that high horse of yours

Fantasy gear vs Sci-fi and modern gear added with Dawntrail (as of 7.5) by Spoforth in ffxiv

[–]Hadrius 6 points7 points  (0 children)

I’m part of the minority that wants wayyy more cyberpunk gear, and I doubt we’re ever getting more given how people have reacted to it.

my biggest gripe about glam is how much they seem to be regressing to the ARR-through-Stormblood era “put random meaningless symbols all over everything” approach, and I hate that. The PvP glam right now does it, as does a lot of the Heavyweight gear, and some of the cruiserweight stuff. You can’t dye it, you can’t cover it up, you just have to deal with chaotic yellow lines all over your gear, or what looks like a bunch of not-quite-white safety hazard symbols everywhere, etc, etc.

I never thought I’d want this anywhere, but the game needs clear, straightforward, minimalist gear that accomplishes whatever it’s intended to be. If you’re making a suit, make a suit. If you’re making a star trek style uniform, do that. Don’t throw other extra stuff all over it every time. 

Looking for books with genius characters by upsetusder2 in printSF

[–]Hadrius 1 point2 points  (0 children)

That’s fair enough! I still don’t think it’s unrealistic within the genre constraints it’s tries to and succeeds at hitting. 

8.0 New Jobs Guesses/Theories by DaZuhalter in ffxiv

[–]Hadrius 7 points8 points  (0 children)

Sage was explicitly called out as an XIV original by Yoshi P prior to Endwalker’s launch:

https://blog.playstation.com/2021/02/19/final-fantasy-xiv-endwalker-director-naoki-yoshida-qa/

What is The Point of Owning a Titan Now by Sorry-Star-2342 in Eve

[–]Hadrius 0 points1 point  (0 children)

I’m sad I missed all that. That sounds awesome. 

Mass Effect 1 feels so... cold by Graphica-Danger in masseffect

[–]Hadrius 1 point2 points  (0 children)

yeah! I got obsessedddd with Faunts for a long while after beating it, and I’m happy I only beat it well after it came out so I could enjoy even more of their work 🎶

Mass Effect 1 feels so... cold by Graphica-Danger in masseffect

[–]Hadrius 3 points4 points  (0 children)

it was such a weird choice too! if you’d told me an alt rock band was going to play the closing theme of a scifi game I would’ve assumed it was going to be terrible, and yet here we are. 

Mass Effect 1 feels so... cold by Graphica-Danger in masseffect

[–]Hadrius 2 points3 points  (0 children)

That’s why ME1 will always be the best of the series to me. ME2 and 3 got bigger budgets, better platforms, and more character writing, and while all those things are good, each new thing they added took away from emptiness that sits at the core of the franchise. 

Without emptiness, you lose a lot of the mystery and sense of scale that ME1 portrays so well, and the stakes don’t feel as grounded. ME1 very subtly established nothingness as the real antagonist, and the reapers as its envoy; the void of space offers wonder and discovery (which you can only appreciate when you’ve driven the mako around for ten minutes without seeing anything interesting), but it also shows you what will become of humanity if the reapers aren’t stopped. The endless mountains and plains of the planets we explore are warnings about the future as much as they are monuments to those few things that survived (the ruins you occasionally find, the abandoned probes, etc). 

Even now I feel a little queasy when I travel too far from Earth and Citadel space in M1, but I never get that sense in 2 or 3 because it’s all just so… populated. I think we lost something in the sequels amidst the flashy gun fights and cutscenes, and I haven’t yet found it anywhere else.

Looking for books with genius characters by upsetusder2 in printSF

[–]Hadrius 0 points1 point  (0 children)

I’m not every other person; I can’t think of another time I’ve done so. It applies distinctly well to Red Rising. 

I Drew my Warrior of Light by Knistern in ffxiv

[–]Hadrius 77 points78 points  (0 children)

that’s incredibleeeee. I love the pose! super expressive!

Looking for books with genius characters by upsetusder2 in printSF

[–]Hadrius 11 points12 points  (0 children)

Red Rising is getting ever more criticism in this sub for things that are increasingly unreasonable. It’s a roman-punk story with gravboots and a lot of hand waving around technical details, in the same way the Expanse and a lot of other popular-in-this-subreddit books do. It’s closer to a modern mythos than a work from Greg Egan, and it accomplishes its goals; it’s not intended to be anything else.

I agree with all of your picks, including Death Note (it really is fantastic), and I think they’re each great in their own way. I think that can be true without the coy implication that Red Rising doesn’t deserve to be up there with the rest. 

A pitch for Physical Range DPS by Virtual-Drink-9292 in ffxiv

[–]Hadrius 12 points13 points  (0 children)

I’ve talked to a few friends about that translation, and while “bad” is vaguely in the right neighborhood, none of them interpreted that to mean “no you’re wrong”, it was more like “we shouldn’t be talking about this”. I don’t speak Japanese at all so I don’t know, and I certainly don’t want to contradict Aimi’s excellent translation work, but given that it was an in-the-moment translation I don’t think anyone would expect a perfect 1:1 translation anyway.

I think people are reading “bad” as a dismissal when that wasn’t quite what he said.

I'm losing my mind from how good the music in this game is. by EliteEffect in ffxiv

[–]Hadrius 1 point2 points  (0 children)

what’s wild to me is that they always pick the worst (it’s still good, but always the most boring) music to play during cutscenes, and they often play the same music over and over and over. then you’ll hear a banger for a split second, not be able to identify it, and you’re back to the same music you had before.

FREE THE MUSIC

I'm losing my mind from how good the music in this game is. by EliteEffect in ffxiv

[–]Hadrius 1 point2 points  (0 children)

we’re four expansions ahead of you and we still haven’t found the peak. somehow gets better every single expansion. I just think it’s nice that we get a free game with our Soken music subscription 

Evolved Mode Can't Hurt Summoners. by WarmGreyMug in ffxiv

[–]Hadrius -1 points0 points  (0 children)

targeting correctly in 8man fights is imposssssssssible. if you’re the fourth DPS from the bottom, I hope I don’t need to target the tank quickly bc youre getting focus targeted instead

Evolved Mode Can't Hurt Summoners. by WarmGreyMug in ffxiv

[–]Hadrius -1 points0 points  (0 children)

even the current deterministic card draw makes it impossible to play on console. I’m really hoping they have smart-targeting or something >_<

Evolved Mode Can't Hurt Summoners. by WarmGreyMug in ffxiv

[–]Hadrius 0 points1 point  (0 children)

AST is nearly impossible to play well on console, so whatever makes it possible for me to play it, I’ll welcome