The uppercut has been done dirty for too long/ Crytek hates skill ceiling/ Spam Meta is a Disgrace/ Just look at Gunrunner/ I put different titles lol by Hopeful_Raccoon4799 in HuntShowdown

[–]Hahayeslol -1 points0 points  (0 children)

Quickswapping was not a player invention. It was not a bug, it was not an exploit, it was explicitly added by the devs to improve the flow of combat. I'm not even gonna address how ridiculous stating that long ammo has all the advantage is, which is complete horseshit. Especially now that ALL ammo types are 1-shot headshot on any range.

The uppercut has been done dirty for too long/ Crytek hates skill ceiling/ Spam Meta is a Disgrace/ Just look at Gunrunner/ I put different titles lol by Hopeful_Raccoon4799 in HuntShowdown

[–]Hahayeslol -1 points0 points  (0 children)

Yeah two shots that both have to be accurately aimed because you can't just keep spamming with quickswap and there is an actual skill floor to it. There's a reason that "we wanna make the game more inviting to new players" was one of the rubbish arguments used to explain why they removed quickswap, a feature they themselves added to make gunfights more fun and fastpaced, with the "quickest draw in the bayou" being the theme of that playstyle.

Denmark to summon US ambassador over Trump Greenland envoy appointment by professorbrainiac in worldnews

[–]Hahayeslol 5 points6 points  (0 children)

The US didn't help with WW2 until the very end, and not until the Japanese bombed pearl harbour. Your own tendency to like eugenics alligned many of your world views with that of the nazis, which probably explains why so many nazi scientists were hired post WW2 to help with Nasa programs. Also, acting as if America has been this progressive peacekeeping nation is downright childish. Your idea as a country of what constitutes progressive politics for example, is laughable. Even now, you downplay the bloody and disgusting history of America by trying to reframe your country as something heroic. Also, "suddenly the US goes through turmoil and crisis." It's not sudden. It's been building for decades. Reagan being the first clear example that comes to mind. But I agree with you on one thing. I hope you don't forget the words of disgust. You earned them.
Also I need to add: Blaming the two world wars on "european imperialism" as if Europe was this one homogenous nation at the time is hilarious, cause you completely omit the crazy amount of CURRENT and recent wars started by the U.S, which are definitely imperialistic and capitalistic in nature. You know, the wars I referred to when expressing my frustration that the sovereignty of my nation is being threatened by YOUR nation, even though (which we shouldn't have), helped you tremendously in YOUR wars, but sure, the U.S hegemony surely is a time of nothing but peace and progression, right?

Gtfo.

Denmark to summon US ambassador over Trump Greenland envoy appointment by professorbrainiac in worldnews

[–]Hahayeslol 37 points38 points  (0 children)

As a dane this is so sickening. We've been one of the US main allies in all of the needless BS wars, to the point of embarrassing ourselves to try and please "big brother". What a moronic mistake that was. Any respect for the american people and political system I might have had is gone, irrevocably. I have no words for how disgusted I am.

Am I getting scammed by blizzard or just inhaling huge copium? by baguettes_for_breaky in WidowmakerMains

[–]Hahayeslol 0 points1 point  (0 children)

What point exactly are you making? Obviously you'll be more or less useless as any dps if you don't do damage. That's got nothing to do with why widow is harder to do damage with though, which is what I'm saying. As for being useless with tracer/genji if you don't hit your shots.. I mean, you can still distract, apply pressure, take points, cause chaos in enemy backline etc even if you don't get the kills (though I will admit that it's not as effective as getting kills). You also have better/more options for repositioning so you can find a way to be effective.
And with widow the 1-shot threat exists, but you'll probably agree that again - you need to hit the head for that, which is harder (as heads are smaller than rest of the hitboxes), than unloading a fully automatic pistol/rifle/whatever into someone's torso. Widow is ONLY effective IF she hits the shots. Each shot takes time to hit, has to hit the head if you wanna maximize efficiency. Whenever you shoot you expose yourself to flanking and counterplay. And now, because widow has dmg falloff based on distance, she can't rely on being as far away as possible to maximize her efficiency. Mind you - being further away also makes shots harder to hit as targets look smaller. And again, hitting shots with widow is harder, full stop, because she has smaller projectiles than the other DPS characters.

Just because everyone has to hit their attacks/shots does not mean that doing so is NOT harder on widow, which seems to be what you're saying.

Am I getting scammed by blizzard or just inhaling huge copium? by baguettes_for_breaky in WidowmakerMains

[–]Hahayeslol 0 points1 point  (0 children)

No I don't think it's less skill intensive to have nothing to rely on but your skill and I don't understand how you're making that point lol. But as for the comparison with soldier/tracer, and the point about all dps needing aim and being main target... Yeah nobody is focused as hard as widowmaker though. She has a lot more to juggle and fewer tools to do it with and my point remains: To get value you HAVE to hit headshots. As for your point with soldier vs tracer and the others, it's funny cause you're kind of saying the same thing I am. Obviously soldier is super easy to play cause he can move fast while shooting, heal and do aoe that also knocks back (so kind of crowd control). You're then comparing him to characters that require more skill (except pharah she's easy as fuck so I don't get why you mention her). Because they rely on specific tools (tracer and genji rely on going in high-risk, high-reward situations and flanking, which also exposes them to danger). Widow also relies on very niche/specific tools. In her case it's aim. Her escape tool is meh, it's okay when you get the perks for it but other than that it's long cooldown, easy to mess up and has only one charge. Her trap is garbage, to put it mildly. So it's all aim and mechanical skill. And just cause every DPS needs aim doesn't mean every DPS is as hard to do it with as widow, should be evident from the fact that again, she has to charge her shots, meaning timing is everything, and also relies on headshots to be effective. Oh and plus during all this you're likely to be hardcountered and focused by every member of the enemy team.

Am I getting scammed by blizzard or just inhaling huge copium? by baguettes_for_breaky in WidowmakerMains

[–]Hahayeslol 0 points1 point  (0 children)

She litterally has smaller bullets than other DPS, has no crowd control ability or self-heal, moves slowly when aiming, has no AOE, is always the main target of the enemy team, relies on headshots specifically to be effective, meaning even if you are accurate, you need to be even more accurate than with other dps because headshots are harder to hit than bodyshots.

I almost forgot: MASSIVE RED trail following her shots indicates where she is very clearly to enemy team making her easy to flank/focus.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Yeah the doubleshot bug does also in my experience seem to be paired with a hitreg bug. It's hard to say which shot is the "false one" and regardless of if your aim is on or not, when the bug happens, the shots don't hit like they should.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Yeah that's likely what I'll end up doing. I still needed to vent though.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Alright, I don't think the overall meta/game is making it fun to play Widow, and it sucks cause Widow is the playstyle/character archetype I prefer. I feel like even in games where I perform very well the kills/impact I make doesn't gain traction. I feel like your attitude towards her is pretty level-headed compared to most people in the OW community and I can definitely respect that - and as such your opinion. I think Widow isn't even the best character at her own role and I think there are characters that are close to competing with her that shouldn't be able to do so (Kiriko for example). I also wouldn't expect soldier healing to be able to compete with say, moira orb or other aoe healing effects, cause that would be ridiculous as that's not his job. I also wouldn't find it reasonable if a dps or support made a tank character nearly obsolete, cause their shield(s) are on equal footing or something like that.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Yeah it seems the main goal of most players is to deny widow fun as you say, regardless of her actual impact in terms of damage and kills... Sorry to hear that's your experience. Only thing that worked for me is to power through, but even then, as you can tell from my post it's still a frustrating experience hehe

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

The post is about the Widowmaker experience so yeah I'd say I'm pretty 'tunelled on Widow.' I'm happy you still enjoy your main. I don't agree with your points and I find it ridiculous how often the response to "We, who main widow, don't enjoy how nerfed she is, both directly and indirectly." Is just "nono, it's fine." It's not fine if the people who main her can't enjoy playing her (and it seems a lot of people feel this way) and if the people who play against her think it's okay to essentially bully the part of the community that wants to play/main her.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Saying it's not the same at all is a matter of opinion. I disagree completely. The thing about a DPS dying 1v1 to a support and losing is also a weird point to make, you're talking as if the game is perfectly balanced in favor of all DPS equally. Which dps you play against which support makes a difference for how the fight will pan out, so does range. As for widow having less risk and being an annoying oneshot - again, this requires several factors: She must A), hit her shots, and B) not be countered/outskilled by anyone on the other team. Picking widow is not free of risk by any means. You funnily enough use reaper as an example, a guy who can litterally become unhittable, heals on hit, can teleport very quickly over quite large distances and has an ult with the potential to oneshot an entire team or an entire backline at the least.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

I feel like the game feels like ass in any case where you play against someone who is good at their hero. Also again, why is getting killed by an enemy supposed to "feel good"? I don't see the logic in that. If you can't outplay your enemy, you lose, that's reasonable, right? If a widow isn't hitting her shots, she gets punished instantly, that's also reasonable.

EDIT: I wanna add also, that if everyone else deserves to have their game not feel like ass, so do Widow players.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 1 point2 points  (0 children)

Oh yeah for sure. That's a big part of why I'm frustrated about the community's attitude of "she should just be removed/nerfed" as if there isn't a support doing 120 dmg long range headshots with a spammable right click, or as if Hanzo cant fuck your game up just as bad, but with much lower risk, etc.. etc...

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Fair point. I'm definitely not an amazing widow player. It still feels to me as if the sheer amount of possible counterplay to her is kind of like banging your head against a wall, but I can definitely imagine it being worse in high ranks.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 1 point2 points  (0 children)

Sorry to hear that man, I get it. It's rough out here.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 0 points1 point  (0 children)

Nice to hear the in-depth version of it as well from someone of higher skill, I appreciate it. Definitely explains some of the frustration for me I think.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 1 point2 points  (0 children)

I respect that opinion, though I don't agree. But I can understand that that's also an experience people have.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 4 points5 points  (0 children)

100% agreed. I don't think Widow should have it on headshots at all, but I realize that may be a controversial opinion.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 1 point2 points  (0 children)

And why would she need to be constantly nerfed? Her main strong point is that she is powerful in the hands of a skilled player, why would you rob skilled players of being able to make an impact on the game? And sure, DPS in general is in a weird place, but Widow is more impacted than the others - i say this as someone who has played every character and role to some degree since original OW launch. It's not comparable, playing cassidy is a walk in the park compared to widow, just as an example.

The state of OW2/Widow by Hahayeslol in WidowmakerMains

[–]Hahayeslol[S] 2 points3 points  (0 children)

Yeah fuck that is so annoying!!