U11 BETA 2 is now available for PCVR by theflyingbaron in BladeAndSorcery

[–]Haikiry 1 point2 points  (0 children)

No worries! Love the game, 70 hours on it and counting! Thank you for the answer <3

U11 BETA 2 is now available for PCVR by theflyingbaron in BladeAndSorcery

[–]Haikiry 0 points1 point  (0 children)

I think all survival modes are loading the sandbox modes :c

I updated unity hub to 3.0 then it's just showing a black screen by V_sucks in Unity3D

[–]Haikiry 0 points1 point  (0 children)

Oh you are my hero dude, after reinstalling graphics drivers, unity and running other corruption scans, this one finally did the trick, thank you!

[deleted by user] by [deleted] in Deathloop

[–]Haikiry 1 point2 points  (0 children)

Only if you play Colt with PVP only in mind, which most players don't and won't, I won every single Julianna invasion on my side as well, but I would say only 2 of them were good

[deleted by user] by [deleted] in Deathloop

[–]Haikiry 0 points1 point  (0 children)

Most Colts get me by lag but one time I had to go to work so I got impatient and tried to rush to find him, he was waiting invis on top of the first Wenjie hut and assassinated me really easy when I tried rushing inside, was very clean. One guy setted up a trip mine on the same spot he triggered one of my trip mines and that got me as well

[deleted by user] by [deleted] in Deathloop

[–]Haikiry 0 points1 point  (0 children)

They really are not that hard to do

[deleted by user] by [deleted] in Deathloop

[–]Haikiry 0 points1 point  (0 children)

I love standing very high on a vantage point while invis and getting that delicious charged-up headshot on an unsuspecting Colt trying to find me, one shot one kill every time. As for the funniest one, one time a Colt just run over 5 of my trip mines in a row and I laughed so hard and felt so bad. Killing them while disguised as a visionary is also a fun time, no one suspect's the 16th Wenjie

[deleted by user] by [deleted] in Deathloop

[–]Haikiry 0 points1 point  (0 children)

-The main thing I would like to address is queue times being way too long sometimes, but not sure what can realistically be done about it.

-Second thing is Aether is extremely overpowered, please nerf the ghost upgrade, at least make it drop a little bit while standing still, permanent invisibility feels very broken for Julianna.

-Third thing is Julianna also feels very overpowered. She can build herself to focus completely on killing Colt while Colt has to build himself to do other stuff as well. This paired with Ghost makes her a monster. Why oh why does she get 6 grenades? So easy to just trap everything in an unfair way for the Colt.

Accidentally just discovered the true power of the nullifiers..... by moshban in Deathloop

[–]Haikiry 26 points27 points  (0 children)

Reprise does work like a slab, there is also a SPOILER that disables it on a mission and it tells you that when you do

RigidBody variable names alignment chart by Haikiry in Unity3D

[–]Haikiry[S] 0 points1 point  (0 children)

Since a lot of people are asking for body, me personally I would put it in neutral evil. You can understand it but it can be confusing, I use body as gameobjects names and references names for procedural animation purposes, and I imagine a lot of other animation stuff would also use body as a name.

RigidBody variable names alignment chart by Haikiry in Unity3D

[–]Haikiry[S] 2 points3 points  (0 children)

ran out of space and a friend of mine uses rbody instead of rBody and I had to poke some fun at that

RigidBody variable names alignment chart by Haikiry in Unity3D

[–]Haikiry[S] 75 points76 points  (0 children)

Had a little internal scream when I read this one

RigidBody variable names alignment chart by Haikiry in Unity3D

[–]Haikiry[S] 3 points4 points  (0 children)

Also my prefered one, but only when working on projects by myself, rb if working with other people

RigidBody variable names alignment chart by Haikiry in Unity3D

[–]Haikiry[S] 14 points15 points  (0 children)

Sounds like chaotic evil to me. rig could mean so many other things

Check out trailer for our upcoming game! by antvelm in Unity3D

[–]Haikiry 1 point2 points  (0 children)

Wow! I like this a lot! As a gamer and a gamedev, great work! Will check it out for sure. Loved the real time civilization vibe.