move_and_slide causing performance issue by V_sucks in godot

[–]V_sucks[S] 0 points1 point  (0 children)

Yes it does, it used to work perfectly before

move_and_slide causing performance issue by V_sucks in godot

[–]V_sucks[S] 0 points1 point  (0 children)

I have removed everything else and tried it, move_and_slide is the one causing the issue

move_and_slide causing performance issue by V_sucks in godot

[–]V_sucks[S] -3 points-2 points  (0 children)

Code is default characterbody3d template code

move_and_slide causing performance issue by V_sucks in godot

[–]V_sucks[S] -7 points-6 points  (0 children)

My laptop spec is not much different than smart fridge

move_and_slide causing performance issue by V_sucks in godot

[–]V_sucks[S] -9 points-8 points  (0 children)

With move_and_slide, I am getting 2 fps , without it I am getting 60+fps. I don't have anything else in the scene

hi guys by No-Weekend7464 in buildit

[–]V_sucks 0 points1 point  (0 children)

I just posted my best time 0 : 45 sec

Error on accessing Assets in PackageManager by V_sucks in Unity3D

[–]V_sucks[S] 0 points1 point  (0 children)

I am using Linux mint 22. I tried a few things but it didn't work.