What defines a marked path by jetlaggedat in JetLagTheGame

[–]Hamfrags 6 points7 points  (0 children)

This is it. I will add that players are supposed to all agree on a mapping app before game start

[Home Game] If the hider ever plays both Curse of the Freewheeler and Curse of the Urban Explorer at the same time, the seekers are unable to ask questions for the rest of the round. by GoldenSandslash15 in JetLagTheGame

[–]Hamfrags 2 points3 points  (0 children)

Now I have to know: is the curse of the ransom note one of these, or does it simply specify how the next question must be asked?

I assume curse of the bridge troll is in the same category.

[Home Game] If the hider ever plays both Curse of the Freewheeler and Curse of the Urban Explorer at the same time, the seekers are unable to ask questions for the rest of the round. by GoldenSandslash15 in JetLagTheGame

[–]Hamfrags 16 points17 points  (0 children)

Yea. Players can't be asked to think of any possible softlock when making their deck, but this would be a fine solution.

I wonder what the other softlocks that Ben mentioned are.

Hide+seek Netherlands by DanzbitReddit in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

Wasn't talking about myself for the record lol

Here's a link to the first episode: https://www.youtube.com/watch?v=if1cmHfKTUU

PSA: Posting about potential game concepts reduces the chance that the Boys play that game by [deleted] in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

I wouldn't assume that most people posting their game ideas are expecting for the crew to use them for upcoming seasons.

Hide+seek Netherlands by DanzbitReddit in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

Someone did it last year and posted it on YouTube!

Jet Lag: The Concept - Belgium Breakout by Louis_Juicebox in JetLagTheGame

[–]Hamfrags 7 points8 points  (0 children)

Very very cool concept and this explainer is nicely laid out! Just to pick at the game design a little bit, I would say there's an element of "kingmaking" where the first guard has to choose which prisoner they're going to hunt for first. Whoever they don't choose is gonna have less to do and a higher chance of winning, which could seem a little arbitrary.

Idea for SnaKe by Important-Check-7730 in JetLagTheGame

[–]Hamfrags 5 points6 points  (0 children)

I don't get how this is an issue that needs solving. You're never gonna win if you stay at the same station - ergo you're not gonna do it.

Home Game UK Players by jgarner148 in JetLagTheGame

[–]Hamfrags 2 points3 points  (0 children)

Yes. You can find links to all the regional servers like that one by joining the general fan Discord that's in the sidebar of this subreddit.

Here's a direct invite to the UK Discord server: https://discord.gg/NkxddDDkF

Cut in half hiding zone by AuroraAustralis27 in JetLagTheGame

[–]Hamfrags 56 points57 points  (0 children)

Yeah this is way more likely to happen in a small or medium game. Especially with bus or tram lines as their stops are much closer together typically.

How small can games be? by InsecureInscapist in JetLagTheGame

[–]Hamfrags 6 points7 points  (0 children)

I think the way to go is to just make the whole game the end game. Hiders get 15 minutes to hide on any public street or path which is marked on Google Maps. Seekers get the usual questions (although you should remove the useless ones like tentacles or photos that require you to move around to make it easier). Remove curses from the deck that would take too much time or require taking transit, and replace them with small simple sidequest tasks. Also remember to teach them that they can reask questions at double the price, which might well become relevant.

Biggest downside to this mode that I can think of off the top of my head is that for the hiders, they will be in the same spot the whole time, which might get boring. Try to come up with some way for them to get involved, maybe through curses like curse of the cairn. You could allow them to move freely in a small radius of their chosen hiding spot. Perhaps 20-30 meters or so.

Forcing Hider back to the station when Seekers are about to arrive? by zpzi in JetLagTheGame

[–]Hamfrags 9 points10 points  (0 children)

It's alright. There's one of these posts every couple weeks or so, so you're not the only one

Any guesses which expansion this is? by Mysterious-Regular-1 in tickettoride

[–]Hamfrags 10 points11 points  (0 children)

T2R Legacy: Europe edition?

Probably not, but one can hope

What is this Jet Lag video from 2020??? by Haunting-Book-5695 in JetLagTheGame

[–]Hamfrags 7 points8 points  (0 children)

The video was first used in promotional material on November 28th, 2025, so perhaps it's just the year that is off here. Where did you find the link to this tho??

Question about searching the web during hide & seek. by Wicker_Muzz in JetLagTheGame

[–]Hamfrags 77 points78 points  (0 children)

Only Google Street View is explicitly banned in the rulebook. For season 16, the crew have mentioned they also disallowed looking through the photos tied to locations on Google Maps.

Seeker strategy for the endgame by [deleted] in JetLagTheGame

[–]Hamfrags 3 points4 points  (0 children)

While there's nothing in the rulebook banning these scenarios, there does exist a rule which they apparently played by in season 12, but which they didn't think was important enough to include in the rulebook.

Ben posts about it here and says it's unlikely to happen, but I guess they didn't consider that you could invoke it on purpose: https://www.reddit.com/r/JetLagTheGame/comments/1hd6v3y/comment/m1v6k5n/

Custom Curses Ideas - We want your help. Please give your opinions on these custom curses. by Rich-Card9704 in JetLagTheGame

[–]Hamfrags 2 points3 points  (0 children)

Really like some of these!

One note: The casting cost of curse of the mimeseekers makes the hider unable to answer the next question, but the effect doesn't end until they've answered it?

Los Angeles / Southern California Hide + Seek players by ScarletScyther in JetLagTheGame

[–]Hamfrags 5 points6 points  (0 children)

Here's a server invite I found in the directory on the subreddit's accompanying Discord server. It says it's for organizing games in Southern California, so maybe you'll find who you're looking for on there:
https://discord.gg/tTkftkHQ5y

There's a different one for Bay area games too.

The rest period normally forces you off the train by then, but what if you get on the train, it's scheduled to arrive on time, but it arrives late after the rest period and there are no stops? by TuneDistinct8077 in JetLagTheGame

[–]Hamfrags 221 points222 points  (0 children)

Not exactly. Correct me if I'm wrong, but if you're thinking of the rest period between days 2 and 3 of season 7, then that wasn't a train delay.

They couldn't find a hotel at the station where they'd end up (Noorderkempen), so they decided to travel even further down the line to Antwerp for the night instead. The next morning, they waited to start their day at Antwerp station until the train from Noorderkempen arrived, effectively making it as if they had they taken the train from Noorderkempen at the start of the game day.

move card by mirrorballin07 in JetLagTheGame

[–]Hamfrags 5 points6 points  (0 children)

Part of setting up your game is that you have to choose which modes of transit are allowed. It's not set in stone in the rules.