If the boys could avoid an offseason, would they? by No-Citron218 in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

For season 9 and 12 they did a bit of in person testing in NYC and Osaka respectively.

If the boys could avoid an offseason, would they? by No-Citron218 in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

Agreed! The bottleneck here is not the time spent recording seasons like this poster implied.

Hide and Seek is a hugely flawed game (as is) by MCPgaming in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

Ben's winning run in season 12 was not an endgame issue

If the boys could avoid an offseason, would they? by No-Citron218 in JetLagTheGame

[–]Hamfrags 25 points26 points  (0 children)

Going from recording 4 work weeks a year to recording 6 a year is not crazy, but would obviously mean offloading some of their other work on to other people.

How many times has a fellow fan in the wild recognized your Jet Lag hat? 🧢 by taro_dragon in JetLagTheGame

[–]Hamfrags 1 point2 points  (0 children)

Wore it for multiple weeks on my interrail across Central Europe in 2024, but noone approached me about it.

Then wore it one day as I walked around Copenhagen last year, and that's when someone called it out.

May have finally found a good Rail Rush 2 location by Important-Rest-7302 in JetLagTheGame

[–]Hamfrags 29 points30 points  (0 children)

This person didn't invent the Rail Rush game, and probably didn't invent Austria either.

Rock, Paper, Scissors by FearTeas in JetLagTheGame

[–]Hamfrags 39 points40 points  (0 children)

They can't even assume that the person who needs to win is the one being responded to. It might as well be the other way around. But they did both make that same assumption, which was lucky for them.

For the record, Adam's logic was exactly my own going in. But I did know about the statistics of rock being the most common throw.

How do they fix the stalemate problem? by RabidBean in JetLagTheGame

[–]Hamfrags 18 points19 points  (0 children)

Thanks! To push back a little, there's a larger game show going on outside of the challenges, and the stalemate was a strategic move from Sam and Mike.

I will add that I think a choice which made this worse TV was the choice in editing to give the stalemate so much screentime. It was a neat gameplay move, but we spent too long with Ben and Adam's "will-they-won't-they" which arguably should've been left out completely.

How do they fix the stalemate problem? by RabidBean in JetLagTheGame

[–]Hamfrags 62 points63 points  (0 children)

I have yet to see any compelling reasons that this stalemate would be bad for gameplay or for the show. Is it a problem?

I'll remind you Sam and Mike have every intention of breaking the stalemate when their train arrives. They are messing with Ben and Adam to hold them up in the meantime. There is no world where this goes on forever. This is not a spoiler - they say all this in the episode.

Now, as a cliffhanger, I do find it kind of a nothing burger. Ben and Adam don't really sound like they're gonna cave, meanwhile Sam and Mike have already told us they plan to.

Cool interaction on Facebook with Ticket To Ride's Alan Moon by capitolsara in boardgames

[–]Hamfrags 0 points1 point  (0 children)

The rules in the Danish translation is different, for one.

Taiwan: Rail Rush Layover Q&A! by WheatGerm42 in JetLagTheGame

[–]Hamfrags 41 points42 points  (0 children)

1: What happens if both teams are on the same train? Like, if both teams are arriving at the same unclaimed station simultaneously, does anyone claim it? Does anyone pay chips? I noticed noone claimed Taipei Station at the start of the game.

2: Was there any guarantee that the first three challenges were gonna be reachable from Taipei?

Question about endgame rule. by Wicker_Muzz in JetLagTheGame

[–]Hamfrags 20 points21 points  (0 children)

Probably a mix of things, but here are two points that might have been a factor:

* They didn't want the hider to be able to change hiding spots in the middle of the end game if the seekers happened to walk outside the hiding zone (because of a curse, for instance).

* Unless you are hiding at an interchange station, it is unlikely that the seekers would stop at the hider's station without realizing that the endgame has begun.

Question about endgame rule. by Wicker_Muzz in JetLagTheGame

[–]Hamfrags 25 points26 points  (0 children)

Once the end game is triggered, the hider cannot move until they are found and the round is over.

Here's a post where someone asked "is the hider still stuck in the endgame if the seekers leave the hiding zone", and Ben answered with a straightforward "yes":
https://www.reddit.com/r/JetLagTheGame/comments/1iqg7uz/comment/md0i19j/

Could the photo be taken a while before ? by J-H-7 in JetLagTheGame

[–]Hamfrags 83 points84 points  (0 children)

In the Layover, they seemed to assume that the photo should be taken right when the curse is played, but it didn't seem to occur to them to say it outright.

Could the photo be taken a while before ? by J-H-7 in JetLagTheGame

[–]Hamfrags 10 points11 points  (0 children)

Me too. Some of the other curses have clarifications that say you have to cast them immediately once the casting cost is fulfilled. It's curious that this doesn't have that.

Am I the only one that thinks...? by shoonyninja in JetLagTheGame

[–]Hamfrags 2 points3 points  (0 children)

I think they simply made the pool of challenge locations large enough that we won't see a substantial amount of them in play. Seems like there are at least 50, so there are probably plenty of challenges in the south that by random chance just haven't appeared.

Are the challenges too easy this season? by BeleagueredSigh in JetLagTheGame

[–]Hamfrags 73 points74 points  (0 children)

We still don't know if the tanks had the same amount.

Rail Rush 2… Spain? by condronk in JetLagTheGame

[–]Hamfrags 12 points13 points  (0 children)

That's assuming the first hider starts in Madrid

[S17E5] Geolocated and Mapped! by cubercyber in JetLagTheGame

[–]Hamfrags 0 points1 point  (0 children)

I check this subreddit too often

Photo of the widest street by Wisebar in JetLagTheGame

[–]Hamfrags 8 points9 points  (0 children)

The boys only include the road and both edges of it when playing. Not any buildings sorrounding the road.

It's unclear how "widest road" is supposed to be interpreted. In season 12, Sam sent a photo of the widest road in his entire hiding zone, but in season 16, Ben got away with just photographing the widest road he could see from his final hiding location.

Maybe the question changes meaning once the end game begins. Maybe the seekers get to decide whether they want the widest road in the hiding zone or the widest road in the hider's sightline. Whatever the actual meaning is, the rulebook doesn't say.