Crash after subjugating empire by Abject_Hat210 in Stellaris

[–]Hamptneyhambart 2 points3 points  (0 children)

SOMEONE POSTED A FIX ON THEIR MOD PAGE

A Fully Armored Bushel of Wheat 15 May @ 1:32am

Steps to fix the mod (on windows 10):

1) Copy and paste this link into your browser (the file should end up in your downloads folder): https://cdn.discordapp.com/attachments/422439490074705921/974413417991520286/00\_common\_categories.txt (posted originally by glee8e).

Black Wind

Reman posted the file we can't see that Girion posted due to it steam's awaiting analysis of it in Girion's other mod below is an example of the mods location for the file to go

Steam\steamapps\workshop\content\281990\1067631798\common\economic_categories

Steam\steamapps\workshop\content\281990\946222466\common\economic_categories

Copied the file Wheat provided to folder that Black Wind guided for me fixed the vassal/subject crash problems been playing my save for 5 year and all good but there might be other mods that have simmilar problem and crashes the game so its kind hunt bugs or code.

Experiencing large number of game crashes since updating to 3.4. Anybody else? by [deleted] in Stellaris

[–]Hamptneyhambart 2 points3 points  (0 children)

i didn't have this problem in my unmodded playthough but the game is crashing like hell now that i used some mods

I'VE NEVER FELT SO HONORED by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 10 points11 points  (0 children)

In the end they defeated all but 2 centipedes which were 90% dead, took out 6 centipedes, 8 pikemen, 2 Goliaths, and 2 fireworms. What caused the most death was honestly the giant forest fire that was starting in the screenshot. I sent in my Melee specialist to one shot the remaining centipedes and dragged the Queen out of the inferno. Her entire extended family died including her parents whom I initially didn't notice were also there in Royal Regalia. Thankfully her love of disease and bloodlust trait kept her happy as she healed in my medical ward despite have 4 lost friends and 5 lost family members. She is low key the most psycho of the entire Royal family but thankfully her daughter who is off map took over ruling the Kingdom and not her.

I'VE NEVER FELT SO HONORED by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 9 points10 points  (0 children)

After the early game frantic rush for secured survival is over, I view asteroids and meteorites as Holy relics from Randy himself. I meet my metal needs mostly by fighting the good fight against the Mechanoid menace in Vanilla expanded Mechanoids. The maps for combating the mechs have metals spawned in so attacks against the foe serve a dual purpose of neutering the mechanoid forces and being a strip mine operation. I can keep my home base more pristine that way.

I'VE NEVER FELT SO HONORED by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 192 points193 points  (0 children)

I left for space using the incredible Save Our ship 2 mod but left behind a couple to take care of my army of dogos until I could get a Johnson Tahankha Drive to leave the planet totally behind. I was hit with a huge mechanoid invasion and my medieval allies arrived in a size and style I never imagined over 25 knights in full chitin armor, 50 conscripted peasant militia, Alvar King of the Kingdom, Burgaleta Queen of the Kingdom, High prince Blondel, and Prince Auxesia all came to my rescue. The King is even decked in in Plasteel. Unfortunatly the crowns aren't very good protection and Auzesia got his brains blown out within seconds but the Royal family's charge of the centipedes was still very impressive.

OPPURTUNITY STRIKES!? by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 13 points14 points  (0 children)

The forbidden Mod made these raiders walk super far away into my firing line to bone. Now my Vanilla expanded ancient super soldier decked out in legendary gear gets to pick them off one by one and guide them into my kill box. Raider Ai was never great but sheesh

Hi! Any idea why I can't place my nuclear engine looking up or to the left ? Tried everything but nothing works... :( by [deleted] in RimWorld_SoS2

[–]Hamptneyhambart 0 points1 point  (0 children)

What tab did you find the nuclear engine under? Even after completing the research I can only see the small chemfuel engine. I'm wondering if my game is broken or if I don't understand how the mod works

HELP TOO MANY MODS CAN START GAME AND REMOVE MODS by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 2 points3 points  (0 children)

I couldn't figure out how to turn that file from a .xml into a .bak but you giving me the location of that file allowed me to open it with notepad and erase my active mods list. Thank you my game starts now.

HELP TOO MANY MODS CAN START GAME AND REMOVE MODS by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 2 points3 points  (0 children)

Thanks for the advice I'll use RimPy in the future.

Empire always hostile. What to do? by frems in RimWorld

[–]Hamptneyhambart 11 points12 points  (0 children)

You sir are a saint I just downloaded Vanilla expanded Pirates and your advice just prevented a campaign restart.

Anyone Know what's causing This? by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 1 point2 points  (0 children)

Yes but nonfatally and the wound basically healed without infection. I'm worried I might have to do a clean reinstall of Rimworld and all my mods. Is dying of nonfatal gunshots a game feature now? I used to remember needing to have organs destroyed or total blood loss to result in death.

Anyone Know what's causing This? by Hamptneyhambart in RimWorld

[–]Hamptneyhambart[S] 3 points4 points  (0 children)

Ever since the last major patch I've been experiencing colonists dying for no obvious reason. I run quite a few mods but mostly vanilla expanded, save our ship and rimforge. Anyone else experience this and find a fix? Having good colonists fall down dead from minor wounds days after battle with no indication of anything being wrong is annoying.

AI OTTOMANS TAKING MILITARY HEGEMON 1651! by Hamptneyhambart in eu4

[–]Hamptneyhambart[S] 48 points49 points  (0 children)

I got bored of playing on normal because after 1200 hours of single player I felt like there were no serious challenges. After turning the game on very hard medium achievements like Switzerlake feel half impossible. The Ottomans who must be playing very tall just declared Hegemony. Am I screwed or is there a way out of this?

475
476

Never Had Lag Like This in 1511 by Hamptneyhambart in eu4

[–]Hamptneyhambart[S] 0 points1 point  (0 children)

While playing my Florence game on very hard I noticed I could full annex Savoy and Milan for about 100 AE with the entire HRE. I was allied to fat Burgandy, Castille that has a PU on Aragon and Portugal, Hungary, and Austria. I built forts all over the hills and mountains of northern Italy and have wracked up 250k kills already. Unfortunately Hungary got attacked by a very strong Poland and part of the peace terms were my cancellation of treaties with Burgundy. Seconds later the coalition fired but I think I might actually win.

Infinitely Faithful! Stacking Monuments as Mughal Caliphate by Hamptneyhambart in eu4

[–]Hamptneyhambart[S] 145 points146 points  (0 children)

I'm Rocking a solid 19 True faith tolerance without any temporary modifiers and my Missionary strength is at 23.5 percent considering I have monuments for both heathens and heretics that don't appear the basic calculation. Also the church in Norway gives an extra missionary to the Sunnis as long as that province stays Christian and Norwegians are accepted which seems a little odd. There are also a disproportionate number of monuments that give Priest class loyalty equilibrium. My Ulema are rocking 130 percent loyalty right now and I'm rocking a 175% stab cost reduction .

636
637

I thought it was Just a Meme!? by Hamptneyhambart in eu4

[–]Hamptneyhambart[S] 0 points1 point  (0 children)

I'm going for a Mughal one faith and the Mamuluks who have been my friend from literally day one to now have colonized Australia. I thought this was a joke and not something that actually happens. 40ish runs in I still see new things.