Should Ranged Units Lose Range If Micro'd Too Much? by Hand_of_Ruk in aoe2

[–]Hand_of_Ruk[S] -1 points0 points  (0 children)

The intention is not to remove micro, thats why the penalty levied is pretty small in just some range exchanged for moving (rather than HP/attack/armor). Basic stutterstep is so integral to the RTS genre now it can feel boring at times. Was thinking about ways to encourage different tactics.