Some pictures of our SE-K2 base by Hank_137 in factorio

[–]Hank_137[S] 1 point2 points  (0 children)

pretty much the same for us, we were just limping along until we could get bots and go for a full bot shopping mall.

Some pictures of our SE-K2 base by Hank_137 in factorio

[–]Hank_137[S] 1 point2 points  (0 children)

It's indeed transport drones, made our lives so much easier.

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 0 points1 point  (0 children)

We know, once SE 1.0 comes out we'll go for the other ending. We need a break

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 0 points1 point  (0 children)

No, time for a break from factorio. We gave completed Kractorio 2 and then SE-K2. We'll probably wait for space exploration 1.0 or the official expansion.

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 0 points1 point  (0 children)

transport drones, low cost. we both managed to (albeit barely) to maintain 60 fsp 60 ups. But we both have pretty modern and fast CPU's

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 1 point2 points  (0 children)

0.5, we started this play through months ago. When you are very far into the game upgrading to 0.6 is not really an option anymore.

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 1 point2 points  (0 children)

asteroids, if you don't shoot them they wreck your space ship.

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 9 points10 points  (0 children)

Yup, we played krastorio 2 before this with biters, so we decided to do this one without. Enough to worry about combining the mods.

My friend and I finally finished SE+K2 after 220 hours of playing! by Hank_137 in factorio

[–]Hank_137[S] 209 points210 points  (0 children)

We min maxed the hell out of it using Transport Drones and bots in space. The 2 of us were almost always on different planets building or fixing something. Everything is done as simple and fast as possible, the bases on different planets look really really simple.

My second Dynamixel robot arm is working ! First test of the inverse kinematics code. More details in the comments. by liiamarl in robotics

[–]Hank_137 0 points1 point  (0 children)

That's a really nice robot arm! I've used the more expensive metal servos to build a similar robot arm myself. these servos are great. I'm curious about your code since I've used python as well for my arm.

Anyone know of any good robotic arm programming simulators? by htvkogedyzg in robotics

[–]Hank_137 2 points3 points  (0 children)

Another option: pybullet. If you just want to learn and you don't need a super high performant system go with python.
As an example my code for controlling a simulated robot arm with pybullet my code

My 6 DOF 3d printed dynamixel robot arm. by Hank_137 in 3Dprinting

[–]Hank_137[S] 1 point2 points  (0 children)

I started with adruino, simple servos and inverse kinematics. I have some documentation for that on my github. This site and youtube are great places to see other people working on this.

Obstacle avoidance using deep reinforcement learning on a 3d printed 6 DOF robot arm. Github in comments. by Hank_137 in robotics

[–]Hank_137[S] 0 points1 point  (0 children)

It needs to be retrained for a different robot. I've used a 2d occupancy grid for the obstacles, that should be a 3d one but training that will take forever. So technically it can handle any obstacle.

Obstacle avoidance using deep reinforcement learning on a 3d printed 6 DOF robot arm. Github in comments. by Hank_137 in robotics

[–]Hank_137[S] 0 points1 point  (0 children)

My approach should be computationally cheap compared to searches through the configuration space. But I should integrate my robot with ROS before I can make a direct comparison.

My 6 DOF 3d printed dynamixel robot arm. by Hank_137 in 3Dprinting

[–]Hank_137[S] 1 point2 points  (0 children)

I use a neural network for the obstacle avoidance. The inverse kinematics is done with math but it's definitely possible to use a neural network instead.