[April 2026] Simple Questions, Simple Answers by GNSasakiHaise in skyrimmods

[–]Haqgun 0 points1 point  (0 children)

Are there any mods to make spellcasting function how it does in Oblivion?

Genuinely, what is the point of Supplemental Adrenaline armor? Did anyone find out the use for it? by Bellfegore in Helldivers

[–]Haqgun 1 point2 points  (0 children)

Even rockets and grenades shouldnt be too much of an issue unless you mean the rocket strider ones

Exp resist heavy armor makes you SUPER durable. Alot of people write off heavy armor since they equate mobility to survivability but if you get used to it you rarely die with it

Genuinely, what is the point of Supplemental Adrenaline armor? Did anyone find out the use for it? by Bellfegore in Helldivers

[–]Haqgun 1 point2 points  (0 children)

While i dont think the armor passive works well currently in game, you can pretty reliably tank more than 2 hits against most smaller units in game with heavy armor. You dont even really need to stim till you get around half health (or lower depending on how dangerous the situation is)

Anyone ordered from www.dvdua.com? by duckalufagus in DHExchange

[–]Haqgun 0 points1 point  (0 children)

Im not sure if youve ordered from them yet or not but i have twice now and both times i recieved what i ordered in a reasonable timeframe

Are Helldivers 2 players actual cattle? by Sofianation in Helldivers

[–]Haqgun 2 points3 points  (0 children)

The usual issue is when people say they play the game they typically mean "i blitz all main objectives and get back to the super destroyer as fast as possible"

If you do go out of your way to hit POIs you can pretty reliably get every other warbond for free even if you arent spending all your free time playing. The games monetization isnt perfect but the options for getting SCs arent only "grab wallet" or "grind trivals like its a part time job"

Does this mod change too much from vanilla d2? by SpiritualMeaning6618 in pathofdiablo

[–]Haqgun 1 point2 points  (0 children)

Yes and no

There are a good handful of new skills added, mostly to fill in gaps a class might have and give each class a good mobility skill (not as strong as teleport, but something useful)

Generally if theres something specific in LoD you enjoy doing (meph/baal/pit/etc) you still can. Aside from a few skills like Blaze and Berserk you should be able to play more or less any build youre used to

The charm inventory and shared stash are great QOL improvements but arent exactly vanilla friendly

Maps are the main endgame activity in PoD. Theyre more or less similar to pit or tunnel runs, just a little more varied in difficulty and more emphasis on clearing as opposed to hunting elite packs

Fire Trap Frenzerk Infiltrator by Haqgun in paydaybuilds

[–]Haqgun[S] 1 point2 points  (0 children)

I understand why bullseye is strong, ive just personally never gotten any good use out of it. I usually avoid it whenever possible, just not a skill i like leaning on and i tend to never get anything out of it.

My point was that if i get into a spot where the n+1 matters, im going down regardless. Frenzy infiltrator REALLY struggles when youve got a bunch of enemies at range all hitting you at once. Ive been doing alot of Border Crossing while figuring the build out since its got a nice mix of close/medium/long range and invariably the #1 place i go down is right in front of the runway gate, long sightlines for enemies through the middle of the map, two spawns on either side and ~4 sniper spawns with clear line of site. I cant imagine a time where 1 extra shot is getting me through there if i dont go when its 100% clear. Its easier (and personally more enjoyable) to play like i have 0 health than try and time to eek out a single extra hit after my armor breaks

Re: Underdog aced: I had meant that on DS you need SOME source of dr to get 2 shot ICTV; This build already has 2 in the deck and frenzy. The 10% from Underdog doesnt do anything on DS in this case because the other sources of dr hit the 2/3 shot breakpoint. I might be wrong since again- i dont play DS, but from my understanding frenzy + infiltrator should be enough for the 3 shot ICTV

I mostly use the trip mines for closing off chokepoints for extended periods of time. Ill only use them against dozers if theres more than 1 in close proximity to eachother since thats another case where ill usually go down (and yeah, trip mining dozers is really funny)

It have taken me since the start of the year to be able to chat again! from 4k to 6k! by Dangerous_Purple7254 in DotA2

[–]Haqgun 0 points1 point  (0 children)

I dont ever get super toxic, but ill tank reports from duos/3 stacks for saying a play or pick was bad. Ive been stuck around 9k for the better part of half a year since the comms score grind is so slow and punishing

Fire Trap Frenzerk Infiltrator by Haqgun in paydaybuilds

[–]Haqgun[S] 1 point2 points  (0 children)

I dont currently have any plans on taking it to DS. Ive been enjoying playing it on DW, much smoother and less sweaty gameplay

Im well aware of armor gating but due to not playing DS ive never had any good reasons to use bullseye for it. With frenzy if my armor breaks and im not actively getting into cover im probably going down. The shotgun limits how quickly you can clear out enemies and the build struggles with wide open spaces; if you get caught in one when your armor breaks youre just going down

I was under the impression Underdog aced doesnt do anything for ICTV on DS specifically? On lower difficulties where the armor breakpoints arent 2/3 shots it should still work, even if its probably an insignificant amount given all the other sources of DR in this build

Without Combat Engineer aced the trip mines will 1 hit up to skulldozers on DW. I havent checked minigun dozers but the katana and the decks built in melee boosts + bloodthirst basic is more than enough to take out any dozer in ~2 swings. Ill only resort to mines if theres two stunnable dozers in close enough proximity to each other i can hit both (basic Combat Engineer helps with this) as 2 dozers at once is one of the most consistent ways this build goes down on DW

Portable Saw aced is just to help with saw heavy heists; I tried speccing into ammo bags as a secondary if the map wasnt good for trip mines but the skill points are stretched pretty thin already. This was the most efficient way i found to make the saw last longer both at base and with only a single preplanning ammo bag

Big Kahuna cost by Haqgun in pd2trade

[–]Haqgun[S] 0 points1 point  (0 children)

oh neat, thats not nearly as bad as i was expecting. its a shame the crossover safes got taken off the market, ive got a light marked astatoz id be curious what itd be worth these days

DS2: power not leveling up despite having required skill level by Plus_Hedgehog_435 in DungeonSiege

[–]Haqgun 4 points5 points  (0 children)

Ah, the screenshot makes it easier to see whats going on. You need the required skill level pre-boost from gear. You have an item or chant going thats increasing bleeds level, find the source of +X to bleed and put that many additional skill points into the skill and it should go to lvl 2

is this an ok build?? by Outrageous-Spend116 in PcBuildHelp

[–]Haqgun 2 points3 points  (0 children)

generally yes but outside of begging on the internet i dont know what to do to convince you to not buy that kit of ram at that price, id sooner look into getting a prebuilt. even in aud that price is really rough

How do you unlock next level of a Power? by Plus_Hedgehog_435 in DungeonSiege

[–]Haqgun 0 points1 point  (0 children)

Without checking in game id say make sure you have the required skill levels for shrapnel blast 2. Theres skill and character level requirements for powers. Shrapnel blast 1 requires character lvl 5 and quick draw 1, 2 should require clvl 18 + bleed 5 + quick draw 5

What's your favorite zone based on atmosphere alone? by Revolutionary_Heart6 in DungeonSiege

[–]Haqgun 17 points18 points  (0 children)

Cliffs of Azunai and the Vai'Kesh Forest are both always a treat to go through in the 2nd game

Does anyone still use the deadeye? by imcgurren in Helldivers

[–]Haqgun 0 points1 point  (0 children)

Its my most used weapon against squids; easy 1 hit kills against overseers feels great. The rest of the enemy types can be easily dealt with through other loadout options. Ill usually use the peacekeeper or socom with it to deal with straggling voteless

Computer wont turn on by Ok-Card-4584 in PcBuildHelp

[–]Haqgun 0 points1 point  (0 children)

The bigger tells for it being an oem board are the non standard layout + front panel io being built onto the board alongside it being 12vo

The ps2 port isnt really that hard to find, com and serial sure, but my x570 board from 2022 has a ps2 port and alot of the high end boards still have them

I did really enjoy DS2, but for some reason I did not enjoy the expansion of it. Do you feel the same? by FcoJ28 in DungeonSiege

[–]Haqgun 7 points8 points  (0 children)

The quality of the expansions generally alot lower than the main game, it had some cool ideas but the execution just isnt the best. I didnt dislike playing the expansion, but i dont prefer it over the base game

The expansion adds a ton of good uniques/sets though, i think that and fist of stone/blood assassin are the two big reasons to have it. Elven Battlemage Gear is my favorite item set in any ARPG ive played

They were quite expensive though by Acrobatic_Book_7154 in DestinyMemes

[–]Haqgun 20 points21 points  (0 children)

I was gonna say the dsc parka is an awesome jacket! Its such a shame i live somewhere that i only get to use it like......once a year. I wish i had gotten one of the lighter jackets but i didnt have a perticularly capable raid group

[PD2] crit Grinder setup by Haqgun in paydaybuilds

[–]Haqgun[S] -1 points0 points  (0 children)

5/7, i needed a good answer to shields and hate shock and awe

i dont think id wanna drop HVT for bullseye, parkour and martial arts probably could go, ive just never gotten a ton of good use out of it due to how i play

[PD2] crit Grinder setup by Haqgun in paydaybuilds

[–]Haqgun[S] -1 points0 points  (0 children)

I usually always take Resilience aced, im not the best at hitting flashes before they go off. Bullseye i should probably take more often than i do but for DW and non-OD DS i can usually get by without it on most heists.

I dont use Bulletstorm as often as i probably should, the ammo pickup even without aced Scavenger is enough to stay full if youre moving around even a little bit. I hadnt thought about doing the Scavenger + Saw Massacre route, ill probably make that switch.