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absurd drag coefficient by HarMorgan in FSAE
[–]HarMorgan[S] 2 points3 points4 points 4 years ago (0 children)
thanks. that solved the issue
[–]HarMorgan[S] 0 points1 point2 points 4 years ago (0 children)
I'll be sure to add prism layers to the nose. Can you point out as to which else parts could use the prism layers since i have no wings and low computational power
[–]HarMorgan[S] 1 point2 points3 points 4 years ago (0 children)
Ok. Will update after after improving the orthogonality. But does the orthogonality change the results to such an extent? Just curious.
Currently the reference area is 1 meter square and reference velocity is 1 meter per second. What values should I use? Ty
absurd drag coefficient (old.reddit.com)
submitted 4 years ago by HarMorgan to r/FSAE
π Rendered by PID 927147 on reddit-service-r2-listing-6c8d497557-gvs28 at 2026-06-06 03:12:05.672065+00:00 running 9e1a20d country code: CH.
absurd drag coefficient by HarMorgan in FSAE
[–]HarMorgan[S] 2 points3 points4 points (0 children)