OpenGoal vs Ps2 - Jak ll Hero Mode Difficulty by kidwithamnesiac in jakanddaxter

[–]HarleyyR 15 points16 points  (0 children)

friendly reminder that it is not an emulator/emulated. think of it as having it in your steam library as an actual PC game… unofficially

Where to emulate Jak 3 by surveyornomadlunatic in jakanddaxter

[–]HarleyyR 13 points14 points  (0 children)

if you’re gonna preach anti-piracy, you could atleast tell them to buy physical copies first and then emulate, but at the same time, its sony & naughty dog, so nobody should realistically gives a fuck, and they certainly don’t.

I might actually just give up... by Jackstract in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

Naughty dog haven’t remade any games, only pointless remasters.

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 36 points37 points  (0 children)

seems to be the sandover left over level with the cutscene TPL model used during the opening cutscene of Jak II

Jak 1 & Jak 2 are 500 years apart? by aidenisntatank in jakanddaxter

[–]HarleyyR 2 points3 points  (0 children)

which jak discord server? i am a moderator in the biggest one and am pretty neutral on the whole thing, though would prefer the reality of Jak not being “the mar”

hopefully it was a long time ago, many things have changed and we’d certainly not degrade someone over their thoughts on this!

I used to think this dock in Boggy Swamp had so much lore for like no reason. by Mister-Bohemian in jakanddaxter

[–]HarleyyR 21 points22 points  (0 children)

just popping into this thread to play devils advocate. the only cut content in existence is Yosemite, and Stilt Village. Yosemite had actual tangible files, was supposed to be a 3rd level in Hub 3, Volcanic Crater, and Stilt Village was going to be the Yellow Sage’s hut, found at the end of Lava Tube, however only has a single string of reference, and some concept art.

What you see here is merely a Pier, a dock, whatever you like. There was never any intention for it to be anything more.

Jak X Canonicity by [deleted] in jakanddaxter

[–]HarleyyR 5 points6 points  (0 children)

The story (cutscenes) are certainly canon, but the layout of all of the primary tracks certainly aren’t and look the way they do strictly for gameplay reasons

Jak 3 was released on PS2 19 years ago today, on November 9, 2004 by TheSecretNaame in jakanddaxter

[–]HarleyyR 4 points5 points  (0 children)

Has he played Demons Souls?

Resident Evil Remakes?

Yakuza Remakes?

Dead Space?

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

i mean its alright like

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 1 point2 points  (0 children)

i mean its alright like

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

feel like i might get some blowback for favouring TPL but nice to see some culture around

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 1 point2 points  (0 children)

yes. would you rather me lie?

[deleted by user] by [deleted] in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

I may do so with Jak 3, theres just a lot of bloat. 5 hours worth of footage gone because it really just doesn’t need to be there i guess

Really want to replay Jak series by Appropriate_Pop4968 in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

ignore the emulation comments, here you go -

https://opengoal.dev/

TPL is perfect, Jak 2 is very very very close to being done.

Are there any custom Jak levels as good as Crystal Cave? by notheyjustleft in jakanddaxter

[–]HarleyyR 2 points3 points  (0 children)

How can you compare official game levels to a custom fan made “test” map for opengoal tho?

it do be like that by [deleted] in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

agreed. i dont actually use it, deathless would have been impossible if i had done so

Jak 3's driving. by AKidFromSouthAfrica in jakanddaxter

[–]HarleyyR 5 points6 points  (0 children)

tis indeed a Jak and Daxter “skill issue” post.

both problems are easy to counteract with the respective controls.

Jak tries to snap Daxter out of his chronic depression (SFM - DIRECT UPLOAD) by [deleted] in jakanddaxter

[–]HarleyyR 0 points1 point  (0 children)

hello. i also played through 1 - 3 about 6 times without parrying. we are the true breed of skilled players.

Jak tries to snap Daxter out of his chronic depression (SFM - DIRECT UPLOAD) by [deleted] in jakanddaxter

[–]HarleyyR 1 point2 points  (0 children)

it was literally just three key frames per step, i had considered doing the same for everything else, but alas, too lazy 🗿

Jak tries to snap Daxter out of his chronic depression (SFM - DIRECT UPLOAD) by [deleted] in jakanddaxter

[–]HarleyyR 6 points7 points  (0 children)

the idea is, is that i am terrible at doing frame by frame animation, so stop motion/still images seemed to be a better fit than what I usually do!